Showing 589 open source projects for "audio development"

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  • 1
    The chaosengine is a generic game library, with a heavy emphasis on modularity, flexibility, OS independence, and OO design.The final product should include an extensive selection of modules not limited to, but including a strong graphics and audio engine
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  • 2
    A collection of classes for Visual Basic that simplify cataloging and searching of MP3s.
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  • 3
    AudiOrg is a command line tool to sort a collection of audio (or possibly other media) files into a directory structure according to their tag meta data information. It currently supports MP3, AAC and OGG files and reads ID3 and OGG tags.
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  • 4

    Audio Features Extraction Framework

    Lightweight and easy for use framework for audio features extraction.

    Java framework based on jAudio feature extraction algorithms, but lightweight and easy for use. Support mp3, wav, aiff, aifc, au and snd files. Can extract 28 features.
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  • 5
    This is a sandbox development area for the emerging Opencast Project. The Opencast Project is a coalition of higher education institutions committed to developing a flexible, enterprise-scale media capture, processing, and distribution system.
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  • 6
    Kompoo is a web application allowing a music band to compose collaboratively a song. You can upload some samples, and drag & drop this on a line which correspond to a musician.
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  • 7
    Create tone music for early nokia S40 handsets like the 3100, starts with notes and ends up with data for use in J2ME MIDP nokia applications. In the process of using MusicXML as a note input format.
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  • 8
    'Imagine' project gather tools specifically optimized for delivering various types of contents (files, audio, video, 3D ...).
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  • 9
    Blackdog-types is a plugin defining the objects that can be manipulated in the Blackdog application, audio item, playlist, radio station and so on. Blackdog-types is a member of the plugin environment of the blackdog application.
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  • 10
    A flexible, modular game engine that can make use of different components (internally developed or existing external libraries) to implement subsystems such as graphics rendering, AI, audio or physics.
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  • 11
    To build an interface for all of the most popular 2-D graphic, audio and network libraries, and to create a powerful simple-to-use toolkit that allows programmers to quickly build, release and maintain a single-window 2-D game project.
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  • 12
    openvid

    openvid

    Create professional cinematic product demos directly in your browser

    openvid is an open-source web tool designed to transform simple screen recordings into high-quality promotional videos. Built with Next.js, TypeScript, and Supabase, it allows developers and creators to add professional touches without complex software. Key capabilities: 3D Device Mockups: Wrap your videos in realistic frames like Safari, Chrome, or mobile devices with adjustable perspective. Dynamic Zooms: Highlight specific features with smooth timeline-based camera movements. Visual...
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  • 13
    The Anvil is setting out to produce one strong platform for all media. Fluid work with major audio, video, raster/vector images, 3D formats and scripting languages will allow us to start from anywhere and temper out the masterpeice we needed.
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  • 14
    Catharsis.NET.Domain

    Catharsis.NET.Domain

    .NET library which provides commonly used types of domain entities.

    Catharsis.NET.Domain is a .NET library which provides commonly used types of domain entities (like Article,Blog, Comment, Download, Faq, etc.) to speed up development of domain layer in many typical business applications. This library includes the following: 1. Domain entity types, declared as partial classes (can be extended if necessary). 2. Set of common domain-related interfaces, like INameable and ITaggable. 3. Set of extension methods for IEnumerable/IQueryable sets of domain entities. ...
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