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Cross-platform audio engine that implements features necessary for basic audio processing such as file loading/saving, audio mixing, sample/bit rate conversion, audio mixing/chaining, effects processing and some simple DSP operations. Still under develo
SilenceVST is an extensible, open-source language for programming music and sound on Windows. SilenceVST consists of a set of Python extensions and a custom Python shell that runs either standalone, or as a VST plugin.
GameBlade is a set of C++ functions and classes simplifying the most common functions of SDL. GameBlade is treated and used as if it was your own code. It is very small, cleanly written and well documented, including many examples.
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Exymen aims towards being a universal cross platform multimedia editor. The goal is to have one application capable of editing all kinds of media content, including sound, video, slide presentations and white board content. Exymen has an open generic AP
id3lib is/was a software library for reading, writing, and manipulating ID3v2 tags. Additionally it is possible to get some basic mp3 header information like bitrate etc.
However, we now recommend moving to taglib. https://taglib.org/
The Ogg Vorbis Player (http://www.xiph.org/ogg/vorbis/index.html) shall be implemented in form of a system-on-a-chip by using hardware/software co-design techniques using prototyping board with the open source LEON processor (http://www.gaisler.com).
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Audio Daemon is a perl module to daemonize various players and support a single UDP interace for different players. Currently you can set up a server for MPG123, Xmms and an icecast stream (using libshout). Now your application only needs one client li
Qwav is a waveform extension to the Qt GUI application framework from Trolltech AS of Norway. It's a C++ library that provides a mono and stereo waveform widget and more.
The Virtual Environment Software Sandbox (VESS) is a suite of libraries for developing virtual reality applications in a portable manner with classes for many tracking devices, a simplified "scene graph", a set of "motion models" and audio support.
Please note that all support has been moved to GitHub at https://github.com/ucfistirl/vess.
IntelliX Java collaborative editor is the first editor for Java that uses multimedia tools for development. Main features of IntelliX editor are java files editing and bookmarking in standalone mode or over LAN or Internet with others.
Command line tool which automatically cuts very big MP3 files according to a timeline, without having to convert to an intermediate format and without the need for huge quantities of RAM or disk space. Each subfile can be automatically postprocessed with
Libmluv is a C/C++ programmers library to provide the
Czech text-to-speech synthesis and should be able to do transcription of Czech text
to string of phonemes.
AlsaPlayer-Python is a set of python bindings. It allows you to write custom interfaces for AlsaPlayer using the full power of the Python language. Also provided is a Python module to control AlsaPlayer from external programs.
jMCOP provides an easy way to develop multimedia applications in Java. It doesn't contain yet another implementation of common sound algorithms, but relies on the powerful aRts synthesizer to provide all the sound handling.
The purpose of OpenPJB is to expand the development and support of the PJBSDK, first developed by Compaq Research, and released under GPL. The PJBSDK was originally created to provide a programmatic interface to the PJB-100 Personal Jukebox device.
The primary goal of the OLS Transcription Project (olstrans) is to provide high-quality, technically-accurate transcripts of the audio recordings provided by the OLS staff.
Aeon is a totally cross-platform game development kit coded in and designed for C++. Aeon includes engines for 3D/2D graphics, audio, input, GUI, and much more, as well as several useful tools, all designed to make game creation easier and more practical.