Showing 191 open source projects for "physics"

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  • 1
    BlenderProc

    BlenderProc

    Blender pipeline for photorealistic training image generation

    A procedural Blender pipeline for photorealistic training image generation. BlenderProc has to be run inside the blender python environment, as only there we can access the blender API. Therefore, instead of running your script with the usual python interpreter, the command line interface of BlenderProc has to be used. In general, one run of your script first loads or constructs a 3D scene, then sets some camera poses inside this scene and renders different types of images (RGB, distance,...
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  • 2
    VulkanSceneGraph

    VulkanSceneGraph

    Vulkan & C++17 based Scene Graph Project

    VulkanSceneGraph (VSG), is a modern, cross-platform, high-performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17 and follows the CppCoreGuidelines and FOSS Best Practices. The source code is published under the MIT License, with the exception of vulkan.h, used for Vulkan extensions, which is under Apache License 2.0. This repository contains C++ headers and source and CMake build scripts to build the libvsg library. Additional support...
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  • 3

    sumo-free-database

    A dependency database for epics-sumo.

    This project contains a dependency database for epics-sumo <https://epics-sumo.sourceforge.io> with some common EPICS device supports published by various institutions. You can use this after you installed sumo with 'sumo config new NEWDIRECTORY sumo-free INITIAL'.
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  • 4
    AuroreNR
    Software developed for the analysis of Neutron Reflectivity data.
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  • 5
    Quantities provides an interface to the use of numbers which are associated with a dimension and a unit (physical quantities) in computer calculations (quantity calculus) just like C++ built-in types.
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  • 6

    epics-sequencer-HZB

    The EPICS SNL Compiler and Sequencer

    The Sequencer implements a language for programming state machines with the EPICS framework. EPICS is developed collaboratively and used worldwide to create distributed soft real-time control systems for large scale scientific instruments. SNL borrows most contructs from the C programing language and adds some new statements for defining states and conditions for transitions between states.
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  • 7
    Jahshaka

    Jahshaka

    Cross platform Virtual Reality authoring and playback

    Jahshaka is bringing you the future of immersive digital content creation. It combines a virtual desktop with a powerful asset management system and a immersive 3d content creation engine with full VR support. Jahshaka is free software, developed as an open source project and is designed to run on Windows, OsX and Linux.
    Downloads: 67 This Week
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  • 8
    NumeRe::Packages

    NumeRe::Packages

    The central package repository for NumeRe

    This is the central repository for publicly available NumeRe packages. You can access the files in this repository either via SVN (see Repository tab) or directly with the built-in package repository browser. Using the repository browser, you can install packages with one click. If you like to add your package to the repository, please contact us using Discord: https://discord.gg/s5tSjwU
    Downloads: 0 This Week
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  • 9

    misc_dbc

    EPICS assertions

    EPICS is the Experimental Physics Industrial Control System. This library contains some assertion macros, nothing else.
    Downloads: 0 This Week
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    Jahshaka Studio

    Jahshaka Studio

    virtual reality authoring toolkit created by artists, for artists

    Welcome to Jahshaka, the virtual reality authoring toolkit that was created by artists, for artists. The only way to build and publish virtual worlds.
    Downloads: 17 This Week
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  • 11

    Optimizer_sovkov

    Constructing and optimizing general mathematical and physical models

    We present the package Optimizer, aimed at constructing and optimizing general mathematical models of phenomena of versatile nature. It is written in the Matlab algorithmic language and is executed in the Matlab environment with partial functionality in Octave. The convenient visual interface and the detailed manuals are provided. The main benefit of the package is its capability to construct models of any level of complexity in a block-by-block manner. Elementary model blocks can be...
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  • 12
    Units of measurement for Ada

    Units of measurement for Ada

    Handling dimensioned values in Ada

    The library provides an implementation of dimensioned values for Ada. Unit checks are made at run-time, if not optimized out by the compiler. SI and irregular measurement units are supported. Shifted units like degrees Celsius are supported too. Conversions from and back to strings are provided for all various irregular units. An extensive set of GTK widgets for dealing with dimensioned values is included, though use of GTK is not mandatory for the rest of the library.
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  • 13
    Texture

    Texture

    Smooth asynchronous user interfaces for iOS apps

    Texture is an iOS framework built on top of UIKit that keeps even the most complex user interfaces smooth and responsive. It was originally built to make Facebook's Paper possible, and goes hand-in-hand with pop's physics-based animations — but it's just as powerful with UIKit Dynamics and conventional app designs. More recently, it was used to power Pinterest's app rewrite. As the framework has grown, many features have been added that can save developers tons of time by eliminating common boilerplate style structures common in modern iOS apps. ...
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  • 14
    XRENGINE

    XRENGINE

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  • 15
    Enu

    Enu

    A Logo-like 3D environment, implemented in Nim

    Enu is a game engine written in Nim, designed for simplicity and ease of use, enabling developers to create games with minimal setup.
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  • 16
    TuxCap Games Framework
    The TuxCap Games Framework is a GNU/Linux and Mac OSX port of the PopCap Games Framework used for 2D game development. It comes with PyCap Python bindings, a fast 2D physics engine, a particle engine, widgets and many documented examples.
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  • 17
    DeepMind Research

    DeepMind Research

    Implementations and code to accompany DeepMind publications

    ...The top level organizes many paper-specific directories across domains such as deep reinforcement learning, self-supervised vision, generative modeling, scientific ML, and program synthesis—for example BYOL, Perceiver/Perceiver IO, Enformer for genomics, MeshGraphNets for physics, RL Unplugged, Nowcasting for weather, and more. Each project folder typically includes its own README, scripts, and notebooks so you can run experiments or explore models in isolation, and many link to associated datasets or external environments like DeepMind Lab and StarCraft II. The codebase is primarily Jupyter Notebooks and Python, reflecting an emphasis on experimentation and pedagogy rather than production packaging.
    Downloads: 0 This Week
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  • 18
    PLP_Solvers

    PLP_Solvers

    Library of solvers for work in Science, Engineering & Education

    ...Library Contents: High Precision Computation, Numerical Calculus, Complex Analysis, Geometry, Linear Algebra, Special Functions, Differential Equations, Transformations, Optimization & Interpolation, Statistics, Physics ... (12,538 functions in v23.06 package) Knowledge of any programming language is not required. Only Windows port is available.
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  • 19
    React Beautiful DnD

    React Beautiful DnD

    Beautiful and accessible drag and drop for lists with React

    React Beautiful DnD is a drag-and-drop library for React that emphasizes fluid motion, accessibility, and natural constraints. It provides Draggable and Droppable primitives that manage state, sensors, and reordering logic for you, so you focus on rendering. Keyboard support, screen-reader announcements, and predictable focus handling make interactions accessible beyond the mouse. The library computes dimensions and movement carefully to avoid jank, including automatic scrolling and...
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  • 20
    Julia.jl

    Julia.jl

    Curated decibans of Julia programming language

    Julia.jl is a curated collection of knowledge resources for the Julia programming language, designed to support high-performance numerical analysis and computational science. The repository aggregates diverse content across domains such as mathematics, physics, data science, optimization, machine learning, and supercomputing. It functions as a structured index, helping developers, researchers, and learners easily find materials to deepen their understanding of Julia’s ecosystem. The project emphasizes community contributions, encouraging users to expand and refine the resource pool. With a wide range of topic-focused documents, it provides both academic and practical references for applied research and development. ...
    Downloads: 3 This Week
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  • 21
    Harmonica

    Harmonica

    A simple, physics-based animation library

    Harmonica is a Go animation library based on simple physics simulation. It provides tools for creating smooth, natural motion in 2D and 3D applications. The project includes spring animation behavior that can make interface movement feel more organic than fixed linear transitions. It also includes projectile-style simulation that is useful for particles, motion effects, and game-like interactions.
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  • 22
    Axiom is a computer algebra system. It consists of an interpreter, a compiler and a library of algorithms. Axiom is an excellent research platform as well as a useful tool for scientific programming.
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  • 23
    Pythonidae

    Pythonidae

    Curated decibans of scientific programming resources in Python

    ...The repository organizes tools and libraries into domain-specific categories, including mathematics, statistics, machine learning, artificial intelligence, biology, chemistry, physics, earth sciences, and supercomputing. It also covers practical areas such as build automation, databases, APIs, computer graphics, and utilities, offering a structured reference for both academic and applied work. While the primary focus is on Python, some entries also highlight resources implemented in other languages like Julia, R, Go, and Java. ...
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  • 24
    TensorNetwork

    TensorNetwork

    A library for easy and efficient manipulation of tensor networks

    TensorNetwork is a high-level library for building and contracting tensor networks—graphical factorizations of large tensors that underpin many algorithms in physics and machine learning. It abstracts networks as nodes and edges, then compiles efficient contraction orders across multiple numeric backends so users can focus on model structure rather than index bookkeeping. Common network families (MPS/TT, PEPS, MERA, tree networks) are expressed with concise APIs that encourage experimentation and comparison. ...
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  • 25
    Quan is designed to model physical quantities in C++ programs. Advantages include automated dimensional analysis checking, automatic unit conversions, self documentation of code.
    Downloads: 1 This Week
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