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I am in the process of looking for a team to make this must have exp in Visual C++. This game will change depending how it turns out during the development process.
An Open Source 3D based successor to the game SubSpace and the current client Continuum. (http://getcontinuum.com) Includes both Client and Server and support services. The main website and forums are accessible through http://subspace2.net.
Stardust is a game about jumping around and shooting bad guys to get to the end. It is the result of a Year 11 Programming assignment. The engine (called "Jorg") was written in C# using XNA, and has also been ported to C++ using ClanLib.
Platform game/RPG-lite, inspired by Knytt, Rogue, Xananeko, Castlevania. The core platform game framework (Wuwei) exists as DLL and may be used for future projects. This project is also home to other games made on top of the Wuwei Framework.
A 2D game engine developed with C# using MS .NET and DirectX 9.0b. Will include some games using this engine. Currently planned: A space taxi kind of game.
A 2D, top-down multiplayer online shooter game, based on SubSpace/Continuum. Warrior will take the idea of SubSpace but add a large number of new features to extend the possibilities in game play.
Camel is a game that draws its inspiration from the classic game Sopwith. Fly a fighter plane bombing enemy troops and factories and trying not to get shot down. Also, you can give orders to the troops on your side to help them win the war!
Basically XNA is a simple 2-D action game that implements core game design elements such as input and collision detection. While the game itself is designed to be fun and playable, the project's end goal is to educate those who would contribute.
Have a 3-d engine but no way to interact with it? Have a compelling story, but no way to drive it? Help JABTools help you! JABTools is a new toolkit for developing game logic, and interactions between elements in your game!