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An old school side scroller for the OpenPandora Pandora handheld in the vein of Castlevania. Tile Engine, eventing framework, and engine mostly complete.
Platform game/RPG-lite, inspired by Knytt, Rogue, Xananeko, Castlevania. The core platform game framework (Wuwei) exists as DLL and may be used for future projects. This project is also home to other games made on top of the Wuwei Framework.
Cobel Engine will be a good game engine allow user to create quality 2D scrolling game such as Castlevania , Metroids and if possible , adventure game like Sierra adventure games.
New customers can spin up VMs, build with AI, and query data at no cost.
Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
A platform, sidescrooling, map oriented game for the Nintendo's Game Boy Advance system (think of Metroid or Castlevania-SotN). This project also contains the tools developed to produce the game, like a map editor and a tile creator that parses a BMP im
CastleEngine is a 2d platforming engine with the goal of being able to recreate Castlevania: Symphony of the Night style gameplay.
CastleEngine is currently stalled, but a rewrite may be on the way so that it actually does something soon.
The goal is to create a side scroller clone simmilar to the Castlevania series from Nintendo for Windows and Linux operating systems, and hopefully will become a generic portable SideScroller engine.