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Our generous forever free tier includes the full platform, including the AI Assistant, for 3 users with 10k metrics, 50GB logs, and 50GB traces.
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An Open Source 3D based successor to the game SubSpace and the current client Continuum. (http://getcontinuum.com) Includes both Client and Server and support services. The main website and forums are accessible through http://subspace2.net.
JCruiseMonitor monitors the state of builds on your team's continuous integration server (Hudson, CruiseControl/.NET/.rb, Continuum or Bamboo), providing feedback through a set of devices including a tray icon, USB light and audible warnings.
ACRASH is an open implementation of the CRASH Monte-Carlo continuum radiative transfer scheme presented in Ciardi et al. 2001 and Maselli et al. 2003. This code solves the radiative transfer equation for any geometry in 3D using a Monte-Carlo scheme.
Lay a foundation for success with Tested Reference Architectures developed by Fortinet’s experts. Learn more in this white paper.
Moving to the cloud brings new challenges. How can you manage a larger attack surface while ensuring great network performance? Turn to Fortinet’s Tested Reference Architectures, blueprints for designing and securing cloud environments built by cybersecurity experts. Learn more and explore use cases in this white paper.
A 2D, top-down multiplayer online shooter game, based on SubSpace/Continuum. Warrior will take the idea of SubSpace but add a large number of new features to extend the possibilities in game play.
A GPL'ed rewrite in C++ of one of the very first 3D videogames (see https://www.mobygames.com/game/939/continuum/ for the original). But this is not a Wolfestein / Duke Nukem kind of game...