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An Open Source 3D based successor to the game SubSpace and the current client Continuum. (http://getcontinuum.com) Includes both Client and Server and support services. The main website and forums are accessible through http://subspace2.net.
JCruiseMonitor monitors the state of builds on your team's continuous integration server (Hudson, CruiseControl/.NET/.rb, Continuum or Bamboo), providing feedback through a set of devices including a tray icon, USB light and audible warnings.
ACRASH is an open implementation of the CRASH Monte-Carlo continuum radiative transfer scheme presented in Ciardi et al. 2001 and Maselli et al. 2003. This code solves the radiative transfer equation for any geometry in 3D using a Monte-Carlo scheme.
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A 2D, top-down multiplayer online shooter game, based on SubSpace/Continuum. Warrior will take the idea of SubSpace but add a large number of new features to extend the possibilities in game play.
A GPL'ed rewrite in C++ of one of the very first 3D videogames (see http://www.mobygames.com/game/sheet/gameId,939 for the original). But this is not a Wolfestein / Duke Nukem kind of game...