Showing 15 open source projects for "physics engine"

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  • 1
    Brax

    Brax

    Massively parallel rigidbody physics simulation

    Brax is a fast and fully differentiable physics engine for large-scale rigid body simulations, built on JAX. It is designed for research in reinforcement learning and robotics, enabling efficient simulations and gradient-based optimization.
    Downloads: 2 This Week
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  • 2
    MuJoCo

    MuJoCo

    Multi-Joint dynamics with Contact. A general purpose physics simulator

    MuJoCo, developed and maintained by Google DeepMind, is a high-performance physics engine designed for simulating complex, articulated systems that interact through contact. It is widely used in research fields such as robotics, biomechanics, computer graphics, animation, and machine learning, where fast and accurate physics simulations are essential. The engine provides a robust C API optimized for real-time computation, making it suitable for scientific research and advanced simulation environments. ...
    Downloads: 19 This Week
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  • 3
    Newton

    Newton

    An open-source, GPU-accelerated physics simulation engine

    Newton is a high-performance, GPU-accelerated physics simulation engine designed primarily for robotics research, machine learning, and advanced simulation workflows. Built on top of NVIDIA Warp, it leverages GPU parallelism to deliver scalable and efficient simulation environments that support rapid iteration and experimentation. The engine extends previous simulation frameworks by introducing differentiable physics capabilities, allowing it to integrate seamlessly with machine learning models and optimization pipelines. ...
    Downloads: 2 This Week
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  • 4
    gVirtualXRay

    gVirtualXRay

    Virtual X-Ray Imaging Library on GPU

    gVirtualXRay is a C++ library to simulate X-ray imaging. It is based on the Beer-Lambert law to compute the absorption of light (i.e. photons) by 3D objects (here polygon meshes). It is implemented on the graphics processing unit (GPU) using the OpenGL Shading Language (GLSL). SimpleGVXR is a smaller library build on the top of gVirtualXRay. It provides wrappers to Python, R, Ruby, Tcl, C#, Java, and GNU Octave.
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    Downloads: 83 This Week
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  • 5
    Advanced Trigonometry Calculator

    Advanced Trigonometry Calculator

    Open-source C/C++ math engine for advanced scientific computing

    Advanced Trigonometry Calculator (ATC) is an open-source mathematical computing engine written mainly in C/C++. Created in 2011 and maintained by Renato Alexandre dos Santos Freitas, ATC is designed as a practical Windows desktop application for advanced calculations, automation, and technical problem solving. ATC supports equation solving, polynomial tools, complex numbers, matrix calculations, statistics, physics, geometry, unit conversions, DSP/FFT operations, and scripting. ...
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    Downloads: 20 This Week
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  • 6

    Fosite - advection problem solver

    numerical simulation code for solving transport equations in 1D/2D/3D

    Fosite is a generic framework for the numerical solution of hyperbolic conservation laws in generalized orthogonal coordinates. Its main purpose is the simulation of compressible flows in accretion disks. The underlying numerical solution method belongs to the family of unsplit conservative finite volume TVD schemes. The method is 2nd order accurate in space and uses high order Runge-Kutta and multistep schemes for time evolution. In addition to the pure advection code several source terms...
    Downloads: 0 This Week
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  • 7

    Liquid rocket engine parameter solver

    This is the liquid rocket engine parameter solver Alpha release 1.

    This is the liquid rocket engine parameter solver Alpha release 1 which is the first version for this project. This first version will help to find thrust values by giving some values to the system
    Downloads: 1 This Week
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  • 8
    MuJoCo-py

    MuJoCo-py

    mujoco-py allows using MuJoCo from Python 3

    mujoco-py is a Python wrapper for MuJoCo, a high-performance physics engine widely used in robotics, reinforcement learning, and AI research. It allows developers and researchers to run detailed rigid body simulations with contacts directly from Python, making MuJoCo easier to integrate into machine learning workflows. The library is compatible with MuJoCo version 2.1 and supports Linux and macOS, while Windows support has been deprecated.
    Downloads: 1 This Week
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  • 9
    RoboSchool

    RoboSchool

    Open source software for robot simulation, integrated with OpenAI Gym

    Roboschool is a set of open source robot simulation environments for reinforcement learning, created as an alternative to the Mujoco physics engine. It integrates with OpenAI Gym and provides a variety of continuous control tasks, including humanoid locomotion, quadrupeds, and robotic arms. The library is built on the Bullet Physics engine, making it accessible without the licensing requirements of Mujoco. Roboschool includes training scripts and examples for applying reinforcement learning algorithms to its environments. ...
    Downloads: 2 This Week
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  • 10
    Open Dynamics Engine
    A free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It's fast, flexible & robust. Built-in collision detection.
    Downloads: 31 This Week
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  • 11
    Bueraki is the driving game, that uses Blender Game Engine and Bullet Physics, simulating particular and accurate suspension work. Any vehicle can be opened and easily modified in Blender 3d. And it's movement can be recorded as animation.
    Downloads: 2 This Week
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  • 12
    The goal of this project is to develop a generic and powerful 3D simulation framework mainly but not exclusively targeted at game development. Important aspects are efficency and simplicity of use.
    Downloads: 0 This Week
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  • 13
    PyNewton provides an object oriented binding to access the Newton Game Dynamics engine from Python programs
    Downloads: 0 This Week
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  • 14
    Damocles is a game engine programmed in C++.(Opengl/SDL) ||| OS:Linux / Windows ||| 3 main modules in Damocles: ||| Damocles : 3D engine |||Junior : Physic and Mathematics engine ||| Unik : Network engine (Only for Windows version for the moment)
    Downloads: 0 This Week
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  • 15
    A 2D robotic simulation built on top of the Box2D physics engine. The goal is to make the code ridiculously easy to understand and extend.
    Downloads: 0 This Week
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