Showing 59 open source projects for "php game engine"

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  • 1
    OpenLoco

    OpenLoco

    An open source re-implementation of Chris Sawyer's Locomotion

    ...However, the engine has changed substantially enough that OpenLoco currently does not share its codebase with OpenRCT2. The reimplementation efforts of OpenLoco are gradual, aiming to ultimately rewrite the entire game in C++. In the earlier years of the project, the in-game UI has been completely reimplemented, and most of the underlying data and object structures have been uncovered.
    Downloads: 10 This Week
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  • 2
    MuJoCo

    MuJoCo

    Multi-Joint dynamics with Contact. A general purpose physics simulator

    MuJoCo, developed and maintained by Google DeepMind, is a high-performance physics engine designed for simulating complex, articulated systems that interact through contact. It is widely used in research fields such as robotics, biomechanics, computer graphics, animation, and machine learning, where fast and accurate physics simulations are essential. The engine provides a robust C API optimized for real-time computation, making it suitable for scientific research and advanced simulation environments. ...
    Downloads: 19 This Week
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  • 3
    Dust3D

    Dust3D

    Dust3D is a cross-platform open-source 3D modeling software

    ...Auto UV unwrapping, auto rigging with PBR Material support, pose and motion authoring all in one. 3D Modeling in a blink, try it now! Dust3D is a cross-platform open-source modeling software. It helps you create a 3D watertight model in seconds. Use it to speed up your character modeling in game making, 3D printing, and so on. Yes, it's free. And it's cross-Platform, no matter you are on Windows, Linux, or MacOS, the same experience you'll get. Give it a try. With Dust3D, you'll see yourself finish a game asset in a blink! Dust3D also supports export your model as FBX and glTF format, so that you can then import the files into software like Unreal Engine, Unity, and Godot for further development.
    Downloads: 5 This Week
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  • 4
    Data Envelopment Analysis using Stata

    Data Envelopment Analysis using Stata

    Unified Data Envelopment Analysis commands for Stata

    ...It consolidates sixteen DEA model families into one interface, keeps backward compatibility with the original inputs = outputs syntax, and adds a fast Mata two-phase revised simplex engine alongside Stata's LinearProgram() IPM engine. The package supports radial technical efficiency (CCR/BCC), SBM, additive model, radial and SBM super-efficiency, multiplier form, directional distance function, cost, revenue, profit, allocative efficiency, FDH, imprecise DEA, undesirable outputs, SBM with undesirable outputs, and congestion analysis. ...
    Downloads: 17 This Week
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  • 5
    OSHMI - Open Substation HMI

    OSHMI - Open Substation HMI

    SCADA HMI for substations, IoT and automation applications

    Now with IEC61850 support! This project combines existing open source projects and tools to create a very capable, mobile and cloud-friendly HMI system that can rival proprietary software. This approach makes it possible to join forces of each project (Chromium, SVG/HTML5, PHP, Lua, SQLite, Inkscape, Lib61850, OpenDNP3, Nginx, Vega, PostgreSQL, Grafana,…) to achieve a great set of open, evergreen, modular and customizable tools for building great HMIs for automation projects. This is not...
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    Downloads: 20 This Week
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  • 6
    UnityMol

    UnityMol

    Molecular viewer and prototyping framework

    ...New website is https://unity.mol3d.tech and new releases/source code are now on Github : https://github.com/LBT-CNRS/UnityMol-Releases !!!! Implementation of a visualization prototype for molecular structures and networks using the Unity3D game engine. Implementation of numerous graphical methods as spheres, particle systems, bond, etc.. as well as our recent HyperBalls methodology (see: www.hyperballs.sf.net).
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    Downloads: 13 This Week
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  • 7
    Linha do Texto is a web based game for classificate semiotic text content from user input data with 1 to 4 parameters predifined in each section. It can be used to discuss discrete and continuous semantic categories in a scientific and educational fied.
    Downloads: 0 This Week
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  • 8

    Open Grid Analysis and Display System

    OpenGrADS provides extensions and interfaces for GrADS.

    The Grid Analysis and Display System (GrADS) is an interactive desktop tool for easy access, manipulation, and visualization of earth science data. The OpenGrADS Project seeks to develop advanced interfaces and extensions based on the main GrADS engine.
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    Downloads: 134 This Week
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  • 9
    MathFu

    MathFu

    C++ math library developed primarily for games focused on simplicity

    MathFu is a small, header-only C++ math library optimized for games and real-time graphics on mobile and desktop. It provides fixed-size vector, matrix, and quaternion types with APIs that mirror the operations you actually use in inner loops—dot, cross, normalize, transforms, and projections. Implementations are carefully tuned to leverage SIMD instruction sets such as SSE and NEON while preserving a clean fallback path for portability. Because types are fixed at compile time, the compiler...
    Downloads: 0 This Week
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  • 10
    Rigs of Rods

    Rigs of Rods

    A 3D simulator game where you can drive, fly, and sail

    Rigs of Rods is a 3D simulator game where you can drive, fly and sail various vehicles using an accurate and unique soft-body physics engine. Since 2014, the development continued at https://github.com/RigsOfRods/rigs-of-rods UPDATE: 10/30/2016: removed opencandy installers, replaced with zip files.
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    Downloads: 206 This Week
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  • 11
    The Delta3D-Extras project is a companion to the Delta3D Game Engine. This project contains extra components, tools, and other goodies which can be used to enhance the Delta3D Engine. These projects are supported solely by the user community.
    Downloads: 1 This Week
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  • 12

    DISUnity

    Unity3D DIS(1278.1) Implementation

    Coming Soon - An open source implementation of DIS (Distributed Interactive Simulation) written for the Unity3D game engine.
    Downloads: 0 This Week
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  • 13
    USARSim (Unified System for Automation and Robot Simulation) is a high-fidelity simulation of robots and environments based on the Unreal Tournament game engine. It is intended as a research tool and is the basis for the RoboCup rescue virtual robot comp
    Downloads: 10 This Week
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  • 14
    GenoCAD
    GenoCAD is a CAD software for synthetic biology. This application provides a web-based tool to design plasmids, artificial gene networks, and other synthetic genetic systems composed of standard genetic parts. It includes a parts management system, a rule-based design tool, and a simulation engine. This project has morphed into a SaaS model. The open source code is no longer maintained.
    Downloads: 0 This Week
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  • 15

    OSGC - OpenSource Geospatial Catalogue

    OpenSearch GeoSpatial Catalogue

    OSGC is an Open Source implementation of an OpenSearch GeoSpatial Catalogue compliant to OGC 10-32r3 specification, developed by EGI.eu (http://www.egi.eu/) under the ENVRI (http://envri.eu/) project. OSGC provides a catalogue engine built on top of a PostgreSQL+Postgis database, which exposes a cusmizable OpenSearch interface. Most of the application configuration can be set from the Admin web interface, while Data Administrators have a separated Dropbox interface, which ease the...
    Downloads: 0 This Week
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  • 16
    Open source 3D physics and dynamics engine and library written in pure Java. This is a Java port of ODE / OpenDE (Open Dynamics Engine). THIS PROJECT HAS BEEN MOVED TO A NEW LOCATION: http://www.ode4j.org
    Downloads: 0 This Week
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  • 17
    G.R.E.A.T. - Google Earth Reporting Engine and Analysis Tool The Goal of this project is to create a basic IDS interface with Google Earth. Currently generates a KML file of traceroute/whois information suitable for use in Google Earth
    Downloads: 0 This Week
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  • 18
    lagrange_simulation_mechanics

    lagrange_simulation_mechanics

    simulations with Lagrangian method,both symbolic and by numeric deriv

    ...As to programming complexity, it's very simple... this all aims at classical physics simulation in a simple but efficient way. The numeric stuff really just illustrate the use of a real little physics-engine aimed at articulated body simulation... that's the funnest part of it: but of course much more is coming. Also some examples in Game Maker and Matlab/Octave are coming soon. link to Part 1 of the video where all method is thoroughly exmplained: http://youtu.be/ELD0WPOxNb0 http://youtu.be/Kjhkyq-pLLw the part_2 shall explain numeric stuff, and some support for collisions and serious rigid bodies jointed.
    Downloads: 0 This Week
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  • 19
    Intelligent e-knowledge base engine for any kind of knowledge-based applications, supporting effective knowledge presentation, precise knowledge search, adaptive learning and immediate consulting.
    Downloads: 1 This Week
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  • 20

    mialib

    a realtime graphics library

    mialib is a core library for game development and interactive graphics research, this has utility modules and defines a framework for developing graphical applications like games.
    Downloads: 0 This Week
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  • 21
    GPX is mainly a physics engine, written in C++, focused on real time simulations. Project also provides a graphics library, built on top of SFML. Physics part is independent from graphics library and can be used with any other front-end.
    Downloads: 0 This Week
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  • 22
    DRINKS Toolkit

    DRINKS Toolkit

    DRINKS is a set of smart web-based widgets.

    DRINKS Toolkit is a collection of web-based widget, focused in the first release, to realize an online strumentation. It provides a practical and immediate interface to represent your data in the best possible way. Every widget is drawed using HTML5 Canvas API in a Javascript based environment. Drinks was born to allow users to easily realize custom dashboards without any programming knowledge, infact, you can use your instrument on a webpage simply using HTML tags, or using BarMan...
    Downloads: 0 This Week
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  • 23

    ssSearchEngine

    keyword search engine for semi-structured data (Tables, lists,...)

    This application implement an approach for doing keyword based search over semi-structured data available in HTML pages.
    Downloads: 0 This Week
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  • 24
    SFish

    SFish

    Basic real-time simulation engine in C++

    In SFish you can model simulation objects with attributes and behaviour (continuous over time and not-continuous over time, latter one being events) and the communication between objects; then you can run simulations (real-/non-real-time) given a set of objects with specific attributes and see what happens in cause of their behaviour.
    Downloads: 0 This Week
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  • 25
    A system to perform analysis of large documents for the purpose of cataloging similar documents. Similarity is based upon contextual analysis of these documents done by identifying common words and proper nouns.
    Downloads: 0 This Week
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