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The free-vision project aims at creating a library for computer vision related functions, including camera capture interface, stereo, image processing, camera calibration and so on.
This project consists in a simulation software of robot A.I. It is aimed at comparing the efficiency of robot intelligence against movement tasks between fixed checkpoints in a logical world.
seeetron-ssc is Java source code for controlling the SEEtronics mini-SSC servo controller board (see: http://www.seetron.com/ssc.htm). The board itself does not come with Java support, so this project provides that third-party support.
This project provides a Java API to access ELV's (http://www.elv.de) "Dual USB Stepmotor Interface" (USI2). The communication with the USI2 is based on the FTD2xxj (http://sourceforge.net/projects/ftd2xxj) framework.
IIControl is a library for controlling fischertechnik models via the Intelligent Interface. IIControl is written in Java and provides complete abstraction from the interface and the hassle controling the serial port.
Java Fuzzy Editor is a basic editor to allow creation of fuzzy based rules. It will save to serveral formats including to source code in several languages.
Javalibrary for open kinematic chains analysis. Inverse and direct kinematics and dynamics, various control strategies, trajectory planner ... pure java implementation that does not depent on non-java 3rd party libraries
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SimulBot is a robot designed to assist in the running of simultaneous exhibitions on the Internet Chess Club (ICC) (www.chessclub.com). It provides high-level features not immediately offered by ICC's simul command interface.
SB-MASE is aimed at students and researchers in AI, for simulation and control of agents and robots. It uses task based decomposition and the subsumption architecture as its core control mechanisms and includes numerous possibilities for adding plug-ins.
B.O.T.S (Bots Tactical Simulation) is a programming game, where players "code" the behaviour of their bot and watch them fight with others bots in a arena. It comes with a full environnement in Java/Swing, for coding, debugging, playing matchs, etc ...
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
General Purpose platform for developing robots based on AVR's where the main intellegence is controlled by a PC or similiar device.
Developed in 'C' for the AVR and Java for the controller.
A project originally for an undergraduate Freshman seminar on motion planning algorithms. Provides a basic interface for drawing obstacles in a 2-D plane and the ability to select an algorithm by which to plan a path in this user-defined world.
The mechSym toolkit is a set of classes that support
modelling classical mechanics systems with particular interset in robotic designs.
Classes simulate sensors, motors, mechanical linkages, and power.
visual time-elapsed simulations provided.