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This package has been created in order to control, solve and manage a 2x2
rubik cube using java language. Its methods can mix and solve the cube, and allow
the user to change the cube information in any time. There are two ways to solve the cube.
Arduino2Lego is a project developed at the Politecnico of Milan by a Computer Science Engineering student.
It aims to make all Lego NXT peripherals (motors, sensors,...) easily usable from Arduino.
managerComp is an application used to monitor and manage Ice components (http://www.zeroc.com) under GNU/Linux environments. It displays the components, their states and dependences using a graph view.
To develop a light weight simulator for simulating the motion of different type of robots in different environments. This project involves an OpenGL based 3D simulator for a WANET.
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This application is a .NET based framework, designed for helping in development of different volume reconstruction, 3D voxel visualization and color consistency algorithms in multi view dynamic scenes.
This project is for converting PCB RS274X gerber files to RS274NGC Gcode files. Currently this software is in the early development stages. Currently working to simplify the program and improve reliability.
MOVED TO GITHUB!! https://github.com/cmwslw/nxt-plus-plus
NXT++ is an interface written in C++ that allows the control LEGO MINDSTORMS NXT robots directly through a USB or Bluetooth connection. The interface is intended to be simple and easy to use. The interface can be used in any C++ program.
Sparrow is a C library for implementing real-time controllers on Linux-based data acquisition & control systems, including real-time display of data. Additional libraries for standard & advanced control functions (PID, RHC, EKF, NCS) are also availab
Erode is a comprehensive layer over ODE (Open Dynamics Engine) library which allow you to easily create ODE world and visualize them (through Qt widget). It also offers convenient functions to control the appearance, parameters etc.
Vehikel is a learning environment for behavior based control of mobile robots. A little bit artificial intelligence based on a domain specific language for the c't Bot.
Windowed walking robot simulation system (based on Qt v.4 library). Allows projecting kinematic model of robot, planning robot movement, and movement simulation with gait parameters visualization. Program stores all data in XML files.
Cervelletto is a neural network simulator. It uses a new neural model based on biological, neurological and psychological studies. [it's not yet completed... just give me some weeks! sorry!]
An interpreter for the G-code language, which can control a 3-axis Cartesian positioning system (ie for a CNC milling machine) which has electronics compatible with the RepRap project.
Bayesian Surprise Matlab toolkit is a basic toolkit for computing Bayesian surprise values given a large set of input samples. It is also useful as way of exploring surprise theory. For more information see also: http://ilab.usc.edu/
The aim of this project is to develop an agent for Robocup3d. Evolution algorithms will be used to teach the agent all the required things, from basic movement to more complicated things like formations and team play.
DVC2D is a physical simulation library capable of simulating and animating planar systems of rigid bodies experiencing intermittent and steady unilateral contacts with friction. One can also include friction between the bodies and the plane of motio
DUAPI (distributed unified agent programming interface) is a class library for creating and modelling the society of autonomous software agents. It also common to active objects and virtualization paradigm at all.
An easy and light carrier phase differential gps code that takes integrated carrier phase measurements from a ground station and a receiver and returns 2-5cm accuracy on relative positioning.
It is a six d.o.f. path planner for free-flying robots. It is based on hierarchical cell CSpace decomposition, sampling and Harmonic functions. Path Planning and Haptic rendering are integrated to find a free path and to provide haptic feedback.
GMM-GMR is a light package of functions in C/C++ to compute Gaussian Mixture Model (GMM) and Gaussian Mixture Regression (GMR). It allows to encode any dataset in a GMM, and GMR can then be used to retrieve partial data by specifying the desired inputs.