Open Source Linux Reinforcement Learning Frameworks - Page 5

Reinforcement Learning Frameworks for Linux

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  • 1
    Tensor2Tensor

    Tensor2Tensor

    Library of deep learning models and datasets

    Deep Learning (DL) has enabled the rapid advancement of many useful technologies, such as machine translation, speech recognition and object detection. In the research community, one can find code open-sourced by the authors to help in replicating their results and further advancing deep learning. However, most of these DL systems use unique setups that require significant engineering effort and may only work for a specific problem or architecture, making it hard to run new experiments and compare the results. Tensor2Tensor, or T2T for short, is a library of deep learning models and datasets designed to make deep learning more accessible and accelerate ML research. T2T was developed by researchers and engineers in the Google Brain team and a community of users. It is now deprecated, we keep it running and welcome bug-fixes, but encourage users to use the successor library Trax.
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  • 2
    TensorHouse

    TensorHouse

    A collection of reference Jupyter notebooks and demo AI/ML application

    TensorHouse is a scalable reinforcement learning (RL) platform that focuses on high-throughput experience generation and distributed training. It is designed to efficiently train agents across multiple environments and compute resources. TensorHouse enables flexible experiment management, making it suitable for large-scale RL experiments in both research and applied settings.
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  • 3
    TensorLayer

    TensorLayer

    Deep learning and reinforcement learning library for scientists

    TensorLayer is a novel TensorFlow-based deep learning and reinforcement learning library designed for researchers and engineers. It provides an extensive collection of customizable neural layers to build advanced AI models quickly, based on this, the community open-sourced mass tutorials and applications. TensorLayer is awarded the 2017 Best Open Source Software by the ACM Multimedia Society. This project can also be found at OpenI and Gitee. 3.0.0 has been pre-released, the current version supports TensorFlow, MindSpore and PaddlePaddle (partial) as the backends, allowing users to run the code on different hardware like Nvidia-GPU and Huawei-Ascend. In the future, it will support TensorFlow, MindSpore, PaddlePaddle, PyTorch and other backends. TensorLayer has a high-level layer/model abstraction which is effortless to learn. You can learn how deep learning can benefit your AI tasks in minutes through the massive examples.
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  • 4
    Tensorpack

    Tensorpack

    A Neural Net Training Interface on TensorFlow, with focus on speed

    Tensorpack is a neural network training interface based on TensorFlow v1. Uses TensorFlow in the efficient way with no extra overhead. On common CNNs, it runs training 1.2~5x faster than the equivalent Keras code. Your training can probably gets faster if written with Tensorpack. Scalable data-parallel multi-GPU / distributed training strategy is off-the-shelf to use. Squeeze the best data loading performance of Python with tensorpack.dataflow. Symbolic programming (e.g. tf.data) does not offer the data processing flexibility needed in research. Tensorpack squeezes the most performance out of pure Python with various auto parallelization strategies. There are too many symbolic function wrappers already. Tensorpack includes only a few common layers. You can use any TF symbolic functions inside Tensorpack.
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  • 5
    Texar

    Texar

    Toolkit for Machine Learning, Natural Language Processing

    Texar is a toolkit aiming to support a broad set of machine learning, especially natural language processing and text generation tasks. Texar provides a library of easy-to-use ML modules and functionalities for composing whatever models and algorithms. The tool is designed for both researchers and practitioners for fast prototyping and experimentation. Texar was originally developed and is actively contributed by Petuum and CMU in collaboration with other institutes. A mirror of this repository is maintained by Petuum Open Source. Two Versions, (Mostly) Same Interfaces. Texar-TensorFlow (this repo) and Texar-PyTorch have mostly the same interfaces. Both further combine the best design of TF and PyTorch. Rich Pre-trained Models, Rich Usage with Uniform Interfaces. BERT, GPT2, XLNet, etc, for encoding, classification, generation, and composing complex models with other Texar components!
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  • 6
    TorchRL

    TorchRL

    A modular, primitive-first, python-first PyTorch library

    TorchRL is an open-source Reinforcement Learning (RL) library for PyTorch. TorchRL provides PyTorch and python-first, low and high-level abstractions for RL that are intended to be efficient, modular, documented, and properly tested. The code is aimed at supporting research in RL. Most of it is written in Python in a highly modular way, such that researchers can easily swap components, transform them, or write new ones with little effort.
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  • 7
    TradeMaster

    TradeMaster

    TradeMaster is an open-source platform for quantitative trading

    TradeMaster is a first-of-its-kind, best-in-class open-source platform for quantitative trading (QT) empowered by reinforcement learning (RL), which covers the full pipeline for the design, implementation, evaluation and deployment of RL-based algorithms. TradeMaster is composed of 6 key modules: 1) multi-modality market data of different financial assets at multiple granularities; 2) whole data preprocessing pipeline; 3) a series of high-fidelity data-driven market simulators for mainstream QT tasks; 4) efficient implementations of over 13 novel RL-based trading algorithms; 5) systematic evaluation toolkits with 6 axes and 17 measures; 6) different interfaces for interdisciplinary users.
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  • 8
    Trax

    Trax

    Deep learning with clear code and speed

    Trax is an end-to-end library for deep learning that focuses on clear code and speed. It is actively used and maintained in the Google Brain team. Run a pre-trained Transformer, create a translator in a few lines of code. Features and resources, API docs, where to talk to us, how to open an issue and more. Walkthrough, how Trax works, how to make new models and train on your own data. Trax includes basic models (like ResNet, LSTM, Transformer) and RL algorithms (like REINFORCE, A2C, PPO). It is also actively used for research and includes new models like the Reformer and new RL algorithms like AWR. Trax has bindings to a large number of deep learning datasets, including Tensor2Tensor and TensorFlow datasets. You can use Trax either as a library from your own python scripts and notebooks or as a binary from the shell, which can be more convenient for training large models. It runs without any changes on CPUs, GPUs and TPUs.
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  • 9
    VectorizedMultiAgentSimulator (VMAS)

    VectorizedMultiAgentSimulator (VMAS)

    VMAS is a vectorized differentiable simulator

    VectorizedMultiAgentSimulator is a high-performance, vectorized simulator for multi-agent systems, focusing on large-scale agent interactions in shared environments. It is designed for research in multi-agent reinforcement learning, robotics, and autonomous systems where thousands of agents need to be simulated efficiently.
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  • 10
    General purpose agents using reinforcement learning. Combines radial basis functions, temporal difference learning, planning, uncertainty estimations, and curiosity. Intended to be an out-of-the-box solution for roboticists and game developers.
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  • 11
    ViZDoom

    ViZDoom

    Doom-based AI research platform for reinforcement learning

    ViZDoom allows developing AI bots that play Doom using only the visual information (the screen buffer). It is primarily intended for research in machine visual learning, and deep reinforcement learning, in particular. ViZDoom is based on ZDOOM, the most popular modern source-port of DOOM. This means compatibility with a huge range of tools and resources that can be used to create custom scenarios, availability of detailed documentation of the engine and tools and support of Doom community. Async and sync single-player and multi-player modes. Fast (up to 7000 fps in sync mode, single-threaded). Lightweight (few MBs). Customizable resolution and rendering parameters. Access to the depth buffer (3D vision). Automatic labeling of game objects visible in the frame. Access to the list of actors/objects and map geometry.ViZDoom API is reinforcement learning friendly (suitable also for learning from demonstration, apprenticeship learning or apprenticeship via inverse reinforcement learning.
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  • 12
    Vowpal Wabbit

    Vowpal Wabbit

    Machine learning system which pushes the frontier of machine learning

    Vowpal Wabbit is a machine learning system that pushes the frontier of machine learning with techniques such as online, hashing, allreduce, reductions, learning2search, active, and interactive learning. There is a specific focus on reinforcement learning with several contextual bandit algorithms implemented and the online nature lending to the problem well. Vowpal Wabbit is a destination for implementing and maturing state-of-the-art algorithms with performance in mind. The input format for the learning algorithm is substantially more flexible than might be expected. Examples can have features consisting of free-form text, which is interpreted in a bag-of-words way. There can even be multiple sets of free-form text in different namespaces. Similar to the few other online algorithm implementations out there. There are several optimization algorithms available with the baseline being sparse gradient descent (GD) on a loss function.
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  • 13
    WikiSQL

    WikiSQL

    A large annotated semantic parsing corpus for developing NL interfaces

    A large crowd-sourced dataset for developing natural language interfaces for relational databases. WikiSQL is the dataset released along with our work Seq2SQL: Generating Structured Queries from Natural Language using Reinforcement Learning. Regarding tokenization and Stanza, when WikiSQL was written 3-years ago, it relied on Stanza, a CoreNLP python wrapper that has since been deprecated. If you'd still like to use the tokenizer, please use the docker image. We do not anticipate switching to the current Stanza as changes to the tokenizer would render the previous results not reproducible.
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  • 14

    cerrla

    The CERRLA algorithm, developed by Sam Sarjant

    This project contains the files required to run the Cross-Entropy Relational Reinforcement Learning Agent (CERRLA) algorithm. Note that a copy of the JESS rules engine will also be required.
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  • 15
    dm_control

    dm_control

    DeepMind's software stack for physics-based simulation

    DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo. DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo physics. The MuJoCo Python bindings support three different OpenGL rendering backends: EGL (headless, hardware-accelerated), GLFW (windowed, hardware-accelerated), and OSMesa (purely software-based). At least one of these three backends must be available in order render through dm_control. Hardware rendering with a windowing system is supported via GLFW and GLEW. On Linux these can be installed using your distribution's package manager. "Headless" hardware rendering (i.e. without a windowing system such as X11) requires EXT_platform_device support in the EGL driver. While dm_control has been largely updated to use the pybind11-based bindings provided via the mujoco package, at this time it still relies on some legacy components that are automatically generated.
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  • 16
    gym-pybullet-drones

    gym-pybullet-drones

    PyBullet Gymnasium environments for multi-agent reinforcement

    Gym-PyBullet-Drones is an open-source Gym-compatible environment for training and evaluating reinforcement learning agents on drone control and swarm robotics tasks. It leverages the PyBullet physics engine to simulate quadrotors and provides a platform for studying control, navigation, and coordination of single and multiple drones in 3D space.
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  • 17
    highway-env

    highway-env

    A minimalist environment for decision-making in autonomous driving

    HighwayEnv is an OpenAI Gym-compatible environment focused on autonomous driving scenarios. It provides flexible simulations for testing decision-making algorithms in highway, intersection, and merging traffic situations.
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  • 18
    robosuite

    robosuite

    A Modular Simulation Framework and Benchmark for Robot Learning

    Robosuite is a modular and extensible simulation framework for robotic manipulation tasks, built on top of MuJoCo. Developed by the ARISE Initiative, Robosuite offers a set of standardized benchmarks and customizable environments designed to advance research in robotic manipulation, control, and imitation learning. It emphasizes realistic simulations and ease of use for both single-task and multi-task learning.
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