Open Source Linux Reinforcement Learning Frameworks

Reinforcement Learning Frameworks for Linux

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Browse free open source Reinforcement Learning Frameworks and projects for Linux below. Use the toggles on the left to filter open source Reinforcement Learning Frameworks by OS, license, language, programming language, and project status.

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  • 1
    DeepSeek-V3

    DeepSeek-V3

    Powerful AI language model (MoE) optimized for efficiency/performance

    DeepSeek-V3 is a robust Mixture-of-Experts (MoE) language model developed by DeepSeek, featuring a total of 671 billion parameters, with 37 billion activated per token. It employs Multi-head Latent Attention (MLA) and the DeepSeekMoE architecture to enhance computational efficiency. The model introduces an auxiliary-loss-free load balancing strategy and a multi-token prediction training objective to boost performance. Trained on 14.8 trillion diverse, high-quality tokens, DeepSeek-V3 underwent supervised fine-tuning and reinforcement learning to fully realize its capabilities. Evaluations indicate that it outperforms other open-source models and rivals leading closed-source models, achieving this with a training duration of 55 days on 2,048 Nvidia H800 GPUs, costing approximately $5.58 million.
    Downloads: 111 This Week
    Last Update:
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  • 2
    DeepSeek R1

    DeepSeek R1

    Open-source, high-performance AI model with advanced reasoning

    DeepSeek-R1 is an open-source large language model developed by DeepSeek, designed to excel in complex reasoning tasks across domains such as mathematics, coding, and language. DeepSeek R1 offers unrestricted access for both commercial and academic use. The model employs a Mixture of Experts (MoE) architecture, comprising 671 billion total parameters with 37 billion active parameters per token, and supports a context length of up to 128,000 tokens. DeepSeek-R1's training regimen uniquely integrates large-scale reinforcement learning (RL) without relying on supervised fine-tuning, enabling the model to develop advanced reasoning capabilities. This approach has resulted in performance comparable to leading models like OpenAI's o1, while maintaining cost-efficiency. To further support the research community, DeepSeek has released distilled versions of the model based on architectures such as LLaMA and Qwen.
    Downloads: 86 This Week
    Last Update:
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  • 3
    AirSim

    AirSim

    A simulator for drones, cars and more, built on Unreal Engine

    AirSim is an open-source, cross platform simulator for drones, cars and more vehicles, built on Unreal Engine with an experimental Unity release in the works. It supports software-in-the-loop simulation with popular flight controllers such as PX4 & ArduPilot and hardware-in-loop with PX4 for physically and visually realistic simulations. It is developed as an Unreal plugin that can simply be dropped into any Unreal environment. AirSim's development is oriented towards the goal of creating a platform for AI research to experiment with deep learning, computer vision and reinforcement learning algorithms for autonomous vehicles. For this purpose, AirSim also exposes APIs to retrieve data and control vehicles in a platform independent way. AirSim is fully enabled for multiple vehicles. This capability allows you to create multiple vehicles easily and use APIs to control them.
    Downloads: 48 This Week
    Last Update:
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  • 4
    EnvPool

    EnvPool

    C++-based high-performance parallel environment execution engine

    EnvPool is a fast, asynchronous, and parallel RL environment library designed for scaling reinforcement learning experiments. Developed by SAIL at Singapore, it leverages C++ backend and Python frontend for extremely high-speed environment interaction, supporting thousands of environments running in parallel on a single machine. It's compatible with Gymnasium API and RLlib, making it suitable for scalable training pipelines.
    Downloads: 11 This Week
    Last Update:
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  • 5
    Agent S

    Agent S

    Agent S: an open agentic framework that uses computers like a human

    Agent S is an open-source agentic framework designed to enable autonomous computer use through an Agent-Computer Interface (ACI). Built to operate graphical user interfaces like a human, it allows AI agents to perceive screens, reason about tasks, and execute actions across macOS, Windows, and Linux systems. The latest version, Agent S3, surpasses human-level performance on the OSWorld benchmark, demonstrating state-of-the-art results in complex multi-step computer tasks. Agent S combines powerful foundation models (such as GPT-5) with grounding models like UI-TARS to translate visual inputs into precise executable actions. It supports flexible deployment via CLI, SDK, or cloud, and integrates with multiple model providers including OpenAI, Anthropic, Gemini, Azure, and Hugging Face endpoints. With optional local code execution, reflection mechanisms, and compositional planning, Agent S provides a scalable and research-driven framework for building advanced computer-use agents.
    Downloads: 10 This Week
    Last Update:
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  • 6
    Bullet Physics SDK

    Bullet Physics SDK

    Real-time collision detection and multi-physics simulation for VR

    This is the official C++ source code repository of the Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. We are developing a new differentiable simulator for robotics learning, called Tiny Differentiable Simulator, or TDS. The simulator allows for hybrid simulation with neural networks. It allows different automatic differentiation backends, for forward and reverse mode gradients. TDS can be trained using Deep Reinforcement Learning, or using Gradient based optimization (for example LFBGS). In addition, the simulator can be entirely run on CUDA for fast rollouts, in combination with Augmented Random Search. This allows for 1 million simulation steps per second. It is highly recommended to use PyBullet Python bindings for improved support for robotics, reinforcement learning and VR. Use pip install pybullet and checkout the PyBullet Quickstart Guide.
    Downloads: 9 This Week
    Last Update:
    See Project
  • 7
    Google Research Football

    Google Research Football

    Check out the new game server

    Google Research Football is a reinforcement learning environment simulating soccer matches. It focuses on learning complex behaviors such as team collaboration and strategy formation in competitive settings.
    Downloads: 4 This Week
    Last Update:
    See Project
  • 8
    LightZero

    LightZero

    [NeurIPS 2023 Spotlight] LightZero

    LightZero is an efficient, scalable, and open-source framework implementing MuZero, a powerful model-based reinforcement learning algorithm that learns to predict rewards and transitions without explicit environment models. Developed by OpenDILab, LightZero focuses on providing a highly optimized and user-friendly platform for both academic research and industrial applications of MuZero and similar algorithms.
    Downloads: 4 This Week
    Last Update:
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  • 9
    TextWorld

    TextWorld

    ​TextWorld is a sandbox learning environment for the training

    TextWorld is a learning environment designed to train reinforcement learning agents to play text-based games, where actions and observations are entirely in natural language. Developed by Microsoft Research, TextWorld focuses on language understanding, planning, and interaction in complex, narrative-driven environments. It generates games procedurally, enabling scalable testing of agents’ natural language processing and decision-making abilities.
    Downloads: 4 This Week
    Last Update:
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  • 10
    Pwnagotchi

    Pwnagotchi

    Deep Reinforcement learning instrumenting bettercap for WiFi pwning

    Pwnagotchi is an A2C-based “AI” powered by bettercap and running on a Raspberry Pi Zero W that learns from its surrounding WiFi environment in order to maximize the crackable WPA key material it captures (either through passive sniffing or by performing deauthentication and association attacks). This material is collected on disk as PCAP files containing any form of handshake supported by hashcat, including full and half WPA handshakes as well as PMKIDs. Instead of merely playing Super Mario or Atari games like most reinforcement learning based “AI” (yawn), Pwnagotchi tunes its own parameters over time to get better at pwning WiFi things in the real world environments you expose it to. To give hackers an excuse to learn about reinforcement learning and WiFi networking, and have a reason to get out for more walks.
    Downloads: 3 This Week
    Last Update:
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  • 11
    RL Baselines3 Zoo

    RL Baselines3 Zoo

    Training framework for Stable Baselines3 reinforcement learning agents

    rl-baselines3-zoo is a collection of pre-trained models, benchmarks, and hyperparameter tuning tools built on top of Stable Baselines3, a reinforcement learning library. It provides an easy way to test, evaluate, and train RL agents across a wide variety of environments.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 12
    RWARE

    RWARE

    MuA multi-agent reinforcement learning environment

    robotic-warehouse is a simulation environment and framework for robotic warehouse automation, enabling research and development of AI and robotic agents to manage warehouse logistics, such as item picking and transport.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 13
    Tensorforce

    Tensorforce

    A TensorFlow library for applied reinforcement learning

    Tensorforce is an open-source deep reinforcement learning framework built on TensorFlow, emphasizing modularized design and straightforward usability for applied research and practice.
    Downloads: 3 This Week
    Last Update:
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  • 14
    TradeMaster

    TradeMaster

    TradeMaster is an open-source platform for quantitative trading

    TradeMaster is a first-of-its-kind, best-in-class open-source platform for quantitative trading (QT) empowered by reinforcement learning (RL), which covers the full pipeline for the design, implementation, evaluation and deployment of RL-based algorithms. TradeMaster is composed of 6 key modules: 1) multi-modality market data of different financial assets at multiple granularities; 2) whole data preprocessing pipeline; 3) a series of high-fidelity data-driven market simulators for mainstream QT tasks; 4) efficient implementations of over 13 novel RL-based trading algorithms; 5) systematic evaluation toolkits with 6 axes and 17 measures; 6) different interfaces for interdisciplinary users.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 15
    AgentUniverse

    AgentUniverse

    agentUniverse is a LLM multi-agent framework

    AgentUniverse is a multi-agent AI framework that enables coordination between multiple intelligent agents for complex task execution and automation.
    Downloads: 2 This Week
    Last Update:
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  • 16
    Cosmos-RL

    Cosmos-RL

    Cosmos-RL is a flexible and scalable Reinforcement Learning framework

    Cosmos-RL is a scalable reinforcement learning framework designed specifically for physical AI systems such as robotics, autonomous agents, and multimodal models. It provides a distributed training architecture that separates policy learning and environment rollout processes, enabling efficient and asynchronous reinforcement learning at scale. The framework supports multiple parallelism strategies, including tensor, pipeline, and data parallelism, allowing it to leverage large GPU clusters effectively. It is built with compatibility in mind, supporting popular model families such as LLaMA, Qwen, and diffusion-based world models, as well as integration with Hugging Face ecosystems. cosmos-rl also includes support for advanced RL algorithms, low-precision training, and fault-tolerant execution, making it suitable for large-scale production workloads.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 17
    H2O LLM Studio

    H2O LLM Studio

    Framework and no-code GUI for fine-tuning LLMs

    Welcome to H2O LLM Studio, a framework and no-code GUI designed for fine-tuning state-of-the-art large language models (LLMs). You can also use H2O LLM Studio with the command line interface (CLI) and specify the configuration file that contains all the experiment parameters. To finetune using H2O LLM Studio with CLI, activate the pipenv environment by running make shell. With H2O LLM Studio, training your large language model is easy and intuitive. First, upload your dataset and then start training your model. Start by creating an experiment. You can then monitor and manage your experiment, compare experiments, or push the model to Hugging Face to share it with the community.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 18
    Jittor

    Jittor

    Jittor is a high-performance deep learning framework

    Jittor is a high-performance deep learning framework based on JIT compiling and meta-operators. The whole framework and meta-operators are compiled just in time. A powerful op compiler and tuner are integrated into Jittor. It allowed us to generate high-performance code specialized for your model. Jittor also contains a wealth of high-performance model libraries, including image recognition, detection, segmentation, generation, differentiable rendering, geometric learning, reinforcement learning, etc. The front-end language is Python. Module Design and Dynamic Graph Execution is used in the front-end, which is the most popular design for deep learning framework interface. The back-end is implemented by high-performance languages, such as CUDA, C++. Jittor'op is similar to NumPy. Let's try some operations. We create Var a and b via operation jt.float32, and add them. Printing those variables shows they have the same shape and dtype.
    Downloads: 2 This Week
    Last Update:
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  • 19
    OpenRLHF

    OpenRLHF

    An Easy-to-use, Scalable and High-performance RLHF Framework

    OpenRLHF is an easy-to-use, scalable, and high-performance framework for Reinforcement Learning with Human Feedback (RLHF). It supports various training techniques and model architectures.
    Downloads: 2 This Week
    Last Update:
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  • 20
    dm_control

    dm_control

    DeepMind's software stack for physics-based simulation

    DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo. DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo physics. The MuJoCo Python bindings support three different OpenGL rendering backends: EGL (headless, hardware-accelerated), GLFW (windowed, hardware-accelerated), and OSMesa (purely software-based). At least one of these three backends must be available in order render through dm_control. Hardware rendering with a windowing system is supported via GLFW and GLEW. On Linux these can be installed using your distribution's package manager. "Headless" hardware rendering (i.e. without a windowing system such as X11) requires EXT_platform_device support in the EGL driver. While dm_control has been largely updated to use the pybind11-based bindings provided via the mujoco package, at this time it still relies on some legacy components that are automatically generated.
    Downloads: 2 This Week
    Last Update:
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  • 21
    verl

    verl

    Volcano Engine Reinforcement Learning for LLMs

    VERL is a reinforcement-learning–oriented toolkit designed to train and align modern AI systems, from language models to decision-making agents. It brings together supervised fine-tuning, preference modeling, and online RL into one coherent training stack so teams can move from raw data to aligned policies with minimal glue code. The library focuses on scalability and efficiency, offering distributed training loops, mixed precision, and replay/buffering utilities that keep accelerators busy. It ships with reference implementations of popular alignment algorithms and clear examples that make it straightforward to reproduce baselines before customizing. Data pipelines treat human feedback, simulated environments, and synthetic preferences as interchangeable sources, which helps with rapid experimentation. VERL is meant for both research and production hardening: logging, checkpointing, and evaluation suites are built in so you can track learning dynamics and regressions over time.
    Downloads: 2 This Week
    Last Update:
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  • 22
    AndroidEnv

    AndroidEnv

    RL research on Android devices

    android_env is a reinforcement learning (RL) environment developed by Google DeepMind that enables agents to interact with Android applications directly as a learning environment. It provides a standardized API for training agents to perform tasks on Android apps, supporting tasks ranging from games to productivity apps, making it suitable for research in real-world RL settings.
    Downloads: 1 This Week
    Last Update:
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  • 23
    AnyTrading

    AnyTrading

    The most simple, flexible, and comprehensive OpenAI Gym trading

    gym-anytrading is an OpenAI Gym-compatible environment designed for developing and testing reinforcement learning algorithms on trading strategies. It simulates trading environments for financial markets, including stocks and forex.
    Downloads: 1 This Week
    Last Update:
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  • 24
    Atropos

    Atropos

    Language Model Reinforcement Learning Environments frameworks

    Atropos is a comprehensive open-source framework for reinforcement learning (RL) environments tailored specifically to work with large language models (LLMs). Designed as a scalable ecosystem of environment microservices, Atropos allows researchers and developers to collect, evaluate, and manage trajectories (sequences of actions and outcomes) generated by LLMs across a variety of tasks—from static dataset benchmarks to dynamic interactive games and real-world scenario environments. It provides foundational tooling for asynchronous RL loops where environment services communicate with trainers and inference engines, enabling complex workflow orchestration in distributed and parallel setups. This framework facilitates experimentation with RLHF (Reinforcement Learning from Human Feedback), RLAIF, or multi-turn training approaches by abstracting environment logic, scoring, and logging into reusable components.
    Downloads: 1 This Week
    Last Update:
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  • 25
    CCZero (中国象棋Zero)

    CCZero (中国象棋Zero)

    Implement AlphaZero/AlphaGo Zero methods on Chinese chess

    ChineseChess-AlphaZero is a project that implements the AlphaZero algorithm for the game of Chinese Chess (Xiangqi). It adapts DeepMind’s AlphaZero method—combining neural networks and Monte Carlo Tree Search (MCTS)—to learn and play Chinese Chess without prior human data. The system includes self-play, training, and evaluation pipelines tailored to Xiangqi's unique game mechanics.
    Downloads: 1 This Week
    Last Update:
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