Showing 41 open source projects for "python ai game"

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  • 1
    DouZero

    DouZero

    [ICML 2021] DouZero: Mastering DouDizhu

    DouZero is a reinforcement learning-based AI for playing DouDizhu, a popular Chinese card game. It focuses on perfecting AI strategies for competitive play using value-based deep RL techniques.
    Downloads: 1 This Week
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  • 2
    Hands-on Unsupervised Learning

    Hands-on Unsupervised Learning

    Code for Hands-on Unsupervised Learning Using Python (O'Reilly Media)

    This repo contains the code for the O'Reilly Media, Inc. book "Hands-on Unsupervised Learning Using Python: How to Build Applied Machine Learning Solutions from Unlabeled Data" by Ankur A. Patel. Many industry experts consider unsupervised learning the next frontier in artificial intelligence, one that may hold the key to the holy grail in AI research, the so-called general artificial intelligence. Since the majority of the world's data is unlabeled, conventional supervised learning cannot be applied; this is where unsupervised learning comes in. ...
    Downloads: 0 This Week
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  • 3
    TensorLayer

    TensorLayer

    Deep learning and reinforcement learning library for scientists

    TensorLayer is a novel TensorFlow-based deep learning and reinforcement learning library designed for researchers and engineers. It provides an extensive collection of customizable neural layers to build advanced AI models quickly, based on this, the community open-sourced mass tutorials and applications. TensorLayer is awarded the 2017 Best Open Source Software by the ACM Multimedia Society. This project can also be found at OpenI and Gitee. 3.0.0 has been pre-released, the current version...
    Downloads: 0 This Week
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  • 4
    DeepMind Lab

    DeepMind Lab

    A customizable 3D platform for agent-based AI research

    DeepMind Lab is a 3D learning environment based on id Software's Quake III Arena via ioquake3 and other open source software. DeepMind Lab provides a suite of challenging 3D navigation and puzzle-solving tasks for learning agents. Its primary purpose is to act as a testbed for research in artificial intelligence, especially deep reinforcement learning. If you use DeepMind Lab in your research and would like to cite the DeepMind Lab environment, we suggest you cite the DeepMind Lab paper. To...
    Downloads: 0 This Week
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  • 5
    ChainerRL

    ChainerRL

    ChainerRL is a deep reinforcement learning library

    ChainerRL (this repository) is a deep reinforcement learning library that implements various state-of-the-art deep reinforcement algorithms in Python using Chainer, a flexible deep learning framework. PFRL is the PyTorch analog of ChainerRL. ChainerRL has a set of accompanying visualization tools in order to aid developers' ability to understand and debug their RL agents. With this visualization tool, the behavior of ChainerRL agents can be easily inspected from a browser UI. Environments...
    Downloads: 0 This Week
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  • 6
    Spinning Up in Deep RL

    Spinning Up in Deep RL

    Educational resource to help anyone learn deep reinforcement learning

    Welcome to Spinning Up in Deep RL! This is an educational resource produced by OpenAI that makes it easier to learn about deep reinforcement learning (deep RL). For the unfamiliar, reinforcement learning (RL) is a machine learning approach for teaching agents how to solve tasks by trial and error. Deep RL refers to the combination of RL with deep learning. At OpenAI, we believe that deep learning generally, and deep reinforcement learning specifically, will play central roles in the...
    Downloads: 0 This Week
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  • 7
    SMAC

    SMAC

    SMAC: The StarCraft Multi-Agent Challenge

    SMAC (StarCraft II Multi-Agent Challenge) is a benchmark environment for cooperative multi-agent reinforcement learning (MARL), based on real-time strategy (RTS) game scenarios in StarCraft II. It allows researchers to test algorithms where multiple units (agents) must collaborate to win battles against built-in game AI opponents. SMAC provides a controlled testbed for studying decentralized execution and centralized training paradigms in MARL.
    Downloads: 0 This Week
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  • 8
    CCZero (中国象棋Zero)

    CCZero (中国象棋Zero)

    Implement AlphaZero/AlphaGo Zero methods on Chinese chess

    ChineseChess-AlphaZero is a project that implements the AlphaZero algorithm for the game of Chinese Chess (Xiangqi). It adapts DeepMind’s AlphaZero method—combining neural networks and Monte Carlo Tree Search (MCTS)—to learn and play Chinese Chess without prior human data. The system includes self-play, training, and evaluation pipelines tailored to Xiangqi's unique game mechanics.
    Downloads: 0 This Week
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  • 9
    Project Malmo

    Project Malmo

    A platform for Artificial Intelligence experimentation on Minecraft

    How can we develop artificial intelligence that learns to make sense of complex environments? That learns from others, including humans, how to interact with the world? That learns transferable skills throughout its existence, and applies them to solve new, challenging problems? Project Malmo sets out to address these core research challenges, addressing them by integrating (deep) reinforcement learning, cognitive science, and many ideas from artificial intelligence. The Malmo platform...
    Downloads: 0 This Week
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  • 10
    The Teachingbox uses advanced machine learning techniques to relieve developers from the programming of hand-crafted sophisticated behaviors of autonomous agents (such as robots, game players etc...) In the current status we have implemented a well founded reinforcement learning core in Java with many popular usecases, environments, policies and learners. Obtaining the teachingbox: FOR USERS: If you want to download the latest releases, please visit:...
    Downloads: 0 This Week
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  • 11
    TorchCraft

    TorchCraft

    Connecting Torch to StarCraft

    We present TorchCraft, a library that enables deep learning research on Real-Time Strategy (RTS) games such as StarCraft: Brood War, by making it easier to control these games from a machine learning framework, here Torch. This white paper argues for using RTS games as a benchmark for AI research, and describes the design and components of TorchCraft. TorchCraft is a BWAPI module that sends StarCraft data out over a ZMQ connection. This lets you parse StarCraft data and interact with BWAPI from anywhere. The TorchCraft client should be installed from C++, Python, or Lua. We provide off-the-shelf solutions for Python and Lua.
    Downloads: 0 This Week
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  • 12
    Ms. Pac-Man Framework

    Ms. Pac-Man Framework

    Using reinforcement learning with relative input to train Ms. Pac-Man

    This Java-application contains all required components to simulate a game of Ms. Pac-Man and let an agent learn intelligent playing behaviour using reinforcement learning and either Q-Learning or SARSA. The framework was developed by Luuk Bom and Ruud Henken, under supervision of Marco Wiering, Department of Artificial Intelligence, University of Groningen. It formed the basis of a bachelor's thesis titled "Using reinforcement learning with relative input to train Ms. Pac-Man", L.A.M. Bom (2012).
    Downloads: 0 This Week
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  • 13
    This project provides a framework for testing and comparing different machine learning algorithms (particularly reinforcement learning methods) in different scenarios. Its intended area of application is in research and education.
    Downloads: 1 This Week
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  • 14
    A Python class library of tools for learning agents, including reinforcement learning algorithms, function approximators, and vector quantizations algorithms. (Pronounced "plastic".)
    Downloads: 0 This Week
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  • 15
    General purpose agents using reinforcement learning. Combines radial basis functions, temporal difference learning, planning, uncertainty estimations, and curiosity. Intended to be an out-of-the-box solution for roboticists and game developers.
    Downloads: 0 This Week
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  • 16
    A Python translation of Piqle with Traits for simplified simulation with reinforcement learning agents.
    Downloads: 0 This Week
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