Point Cloud Software

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  • 1
    PhotoCloud is a tool to browse and a navigate for datasets composed of (a) a collection of registered images and (b) a 3D model over which images are aligned. The 3D model can be a point-cloud, triangle mesh. PhotoCloud is based on a client/server architecture and it is scalable: very large dataset (both in terms of (a) and (b) can be handled.
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  • 2
    The Point Cloud Compiler is a tool for converting point cloud image (3D) to human-visible image (2D) by orthogonal projection.
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  • 3
    using simple cuboids and gjk algorithm, this general purpose algorithm gives a ready made code to work with swissranger 3D camera.
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  • 4
    Various tools for point cloud processing. Similarity transformations, 2.5D incisions and Point Cloud coloring.
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  • 5
    Point cloud defect analizer

    Point cloud defect analizer

    Defect detection in point clouds

    Point cloud defect analyzer - software project written on C++ for surface defect detection in point clouds obtained from laser scanners.
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  • 6
    Volumetric is a 3-D image processing tool. It reads point cloud data, expands it to a volumetric space with highly effective memory usage, and filter out necessary points.
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  • 7

    WorldPredictor

    Situation prediction using Kinect (PCL) and NVIDIA PhysX

    Project from my last semester of M.Sc. Computer Science: A depth sensor (XBOX 360 Kinect) is used read using the Point Cloud Library to extract primitives like spheres, boxes and plains. This information is passed to NVIDIA PhysX to predict a situation, e.g. a rolling ball, and act depending on the simulated outcome, e.g. avoid a collision by braking or accelerating.
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  • 8
    ZPR is a program that produces orthophotos. The method used is to give colors to point-cloud (photo obtained by a digital camera, cloud obtained by a laser scanner) and to project the point-cloud to a requested plane. With this method, the projection pla
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  • 9

    connect3d

    Reconstruct Water-Tight Triangulation from Point Cloud

    This software reconstructs water-tight triangulations from point clouds, interpolating the points. It approximates the triangle mesh which minimizes the sum of all triangles' longest edge. As a result, it can interpolate much more sparse sampling as state-of-the-art algorithms. Run-time is in practice linear to that of the Delaunay triangulation of the points. The software is designed as a command-line tool. It can also be used as a library. A plug-in for the Meshlab geometry software is available as well.
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  • 10
    This work presents an open-source tool for viewing the depth map information captured by Microsofts Kinect sensor in a distributed way as a 3D point cloud inside the web browser.
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  • 11
    ofxKuZed-zedExample

    ofxKuZed-zedExample

    Compiled example for ofxKuZed addon

    This is openFrameworks's ofxKuZed addon with compiled example of its usage. This example shows depth map, masked color image and point cloud from StereoLabs ZED. Requirements: - Windows - ZED SDK 1.0 or later (https://cloud.mail.ru/public/8Luw/yPxdYh91A) - CUDA 7.5 (and NVidia card) https://cloud.mail.ru/public/79z4/164HTQkeq - Visual Studio 2015 Community C++ (or its redistributables https://cloud.mail.ru/public/AgYD/r9JLgBc9y) See details on installation and example usage at GitHub: https://github.com/kuflex/ofxKuZed
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  • 12
    (No official version) to Visual Studio 2017 32 bits and 64 bits. The Point Cloud Library (PCL) is a standalone, large scale, open project for 2D/3D image and point cloud processing. PCL is released under the terms of the BSD license, and thus free for commercial and research use. We are financially supported by a consortium of commercial companies, with our own non-profit organization, Open Perception. We would also like to thank individual donors and contributors that have been helping the project.
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  • 13
    Open source point cloud viewer forked from Radiohead House of Cards Project, based on the Processing Programming Language.
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  • 14
    ### mesh reconstruction from point cloud # filters the input data eliminating noise # creates a quad shell - mesh with inside and thickness ### additional info: - GUI using Clan-Lib SDK
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