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FreeSOLID is a library for collision detection of three-dimensional objects
undergoing rigid motion and deformation. FreeSOLID is designed to be used in
interactive 3D graphics applications.
A free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It's fast, flexible & robust. Built-in collision detection.
...When complete, it will provide an API for calculating the positions, the rise and set times, and related information about stars, planets, the Moon, and other astronomical objects.
Simple-space-simulation is simple 2D physical realtime simulation of objects in space witch can move and in iteract including colision detection and gravitation.
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ODE for Java is a binding between C dynamics library ODE (Open Dynamics Engine, http://ode.org) and Java. Separate packages provide among other things a Java3D integration and thus a scenegraph representation of selected ODE objects.
A functional layer for scientific uses that produces and manipulates real functions as first-class objects. Includes parts of compilers and symbolic manipulators in a straightforward encapsulation that extends scientific programming far beyond math.h.