Showing 8284 open source projects for "open dynamics engine"

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  • 1
    Open 3D Engine (O3DE)

    Open 3D Engine (O3DE)

    Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D

    Easier team collaboration, artist workflows & multiplayer setup, increased terrain performance, new rendering features. Developed with cutting-edge, real-time graphics and complex interactions in mind, O3DE allows you to create robust, engaging experiences using our multi-threaded and extensible photorealistic renderer. O3DE's modular architecture is built for customization from day one. Each component, known as a Gem, can be adopted separately, giving you access to the specific...
    Downloads: 19 This Week
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  • 2
    Godot Engine

    Godot Engine

    Godot is a powerful cross-platform game engine

    Godot was created to provide a fully free, open source game development environment. To compile from source see the official docs here https://docs.godotengine.org/en/latest/development/compiling/
    Downloads: 695 This Week
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  • 3
    Open WebUI

    Open WebUI

    User-friendly AI Interface

    Open WebUI is an extensible, feature-rich, and user-friendly self-hosted AI platform designed to operate entirely offline. It supports various LLM runners like Ollama and OpenAI-compatible APIs, with a built-in inference engine for Retrieval Augmented Generation (RAG), making it a powerful AI deployment solution. Key features include effortless setup via Docker or Kubernetes, seamless integration with OpenAI-compatible APIs, granular permissions and user groups for enhanced security, responsive design across devices, and full Markdown and LaTeX support for enriched interactions. ...
    Downloads: 80 This Week
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  • 4
    HOOMD-blue

    HOOMD-blue

    Molecular dynamics and Monte Carlo soft matter simulation on GPUs

    HOOMD-blue is a Python-driven particle simulation engine for molecular dynamics and hard-particle Monte Carlo simulations. It was designed from the ground up for GPU acceleration, with a high-performance C++ and CUDA backend. The software is especially useful for nano-scale, colloidal, polymer, soft matter, and materials simulations. Its Python interface lets users build simulation and analysis workflows using familiar scientific Python tools.
    Downloads: 5 This Week
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  • 5
    Wicked Engine

    Wicked Engine

    3D engine with modern graphics

    Wicked Engine is an open-source 3D engine with modern graphics. Use this as a C++ framework for your graphics projects, a standalone 3D editor, LUA scripting or just for learning. To build Wicked Engine for Windows (10 or later), use the latest version of Visual Studio and the provided WickedEngine.sln solution file. By simply pressing F5, the Editor application will be built.
    Downloads: 39 This Week
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  • 6
    Open Policy Agent

    Open Policy Agent

    An open source, general-purpose policy engine

    Policy-based control for cloud-native environments. Flexible, fine-grained control for administrators across the stack. Stop using a different policy language, policy model, and policy API for every product and service you use. Use OPA for a unified toolset and framework for policy across the cloud-native stack. Whether for one service or for all your services, use OPA to decouple policy from the service's code so you can release, analyze, and review policies (which security and compliance...
    Downloads: 18 This Week
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  • 7
    PlayCanvas Engine

    PlayCanvas Engine

    Fast and lightweight JavaScript game engine built on WebGL and glTF

    PlayCanvas is an open-source game engine. It uses HTML5 and WebGL to run games and other interactive 3D content in any mobile or desktop browser. PlayCanvas is used by leading companies in video games, advertising and visualization such as Animech, Arm, BMW, Disney, Facebook, Famobi, Funday Factory, IGT, King, Miniclip, Leapfrog, Mojiworks, Mozilla, Nickelodeon, Nordeus, NOWWA, PikPok, PlaySide Studios, Polaris, Product Madness, Samsung, Snap, Spry Fox, Zeptolab, Zynga. ...
    Downloads: 29 This Week
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  • 8
    DIE-engine

    DIE-engine

    GUI & console sources for Detect It Easy(DiE)

    DIE Engine contains the graphical and console application sources used by Detect It Easy, a binary file analysis utility. It provides the application layer around the broader Detect It Easy detection and inspection ecosystem. The project is designed for identifying file characteristics, signatures, packers, compilers, and other binary properties used during software analysis. Its source tree integrates components for disassembly, entropy analysis, signatures, YARA scanning, static unpacking,...
    Downloads: 29 This Week
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  • 9
    Open QR Code

    Open QR Code

    Open QR Code is an open-source, cross-platform app

    Open QR Code is an open-source cross-platform application developed using Flutter as main framework used to build the application, in common C, C++, Dart, Skia (a 2D rendering engine), and Impeller (the default rendering engine on iOS), Java, Kotlin. Open QR Code allows users to generate and scan QR codes effortlessly. The app is available on Android, Windows, and the Web.
    Downloads: 12 This Week
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  • 10
    Transformer Engine

    Transformer Engine

    A library for accelerating Transformer models on NVIDIA GPUs

    Transformer Engine (TE) is a library for accelerating Transformer models on NVIDIA GPUs, including using 8-bit floating point (FP8) precision on Hopper GPUs, to provide better performance with lower memory utilization in both training and inference. TE provides a collection of highly optimized building blocks for popular Transformer architectures and an automatic mixed precision-like API that can be used seamlessly with your framework-specific code. TE also includes a framework-agnostic C++...
    Downloads: 17 This Week
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  • 11
    DI-engine

    DI-engine

    OpenDILab Decision AI Engine

    DI-engine is a unified reinforcement learning (RL) platform for reproducible and scalable RL research. It offers modular pipelines for various RL algorithms, with an emphasis on production-level training and evaluation.
    Downloads: 9 This Week
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  • 12
    Crown Engine

    Crown Engine

    The flexible game engine

    Crown is a general-purpose and data-driven game engine, written in orthodox C++ with a minimalistic and data-oriented design philosophy in mind. Every aspect of the game is controlled through text configuration files. Before shipping, configuration files are compiled to efficient platform-specific binary blobs. Data in memory is organized to achieve the maximum performance possible on every platform. Every game asset is hot-reloadable, code included. Evaluate modifications and adjustments...
    Downloads: 9 This Week
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  • 13
    Axmol Engine

    Axmol Engine

    Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games

    Axmol is a modern C++ game engine forked from Cocos2d-x, designed to support high-performance 2D and lightweight 3D game development across multiple platforms. It improves upon the original Cocos2d-x with a cleaner architecture, better tooling, and support for modern C++ standards. Axmol supports scripting with Lua and JavaScript, and is suitable for both indie developers and studios targeting mobile, desktop, and web platforms. With an active community and frequent updates, Axmol is a solid...
    Downloads: 11 This Week
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  • 14
    Unicorn Engine

    Unicorn Engine

    Unicorn CPU emulator framework (ARM, AArch64, M68K, Mips, Sparc

    Unicorn is a lightweight multi-platform, multi-architecture CPU emulator framework. Highlight features. Multi-architectures: ARM, ARM64 (ARMv8), m68k, MIPS, PowerPC, RISC-V, S390x (SystemZ), SPARC, TriCore & x86 (include x86_64). Clean/simple/lightweight/intuitive architecture-neutral API. Implemented in pure C language, with bindings for Pharo, Crystal, Clojure, Visual Basic, Perl, Rust, Haskell, Ruby, Python, Java, Go, D, Lua, JavaScript, .NET, Delphi/Pascal & MSVC available. Native...
    Downloads: 11 This Week
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  • 15
    Feature-engine

    Feature-engine

    Feature engineering package with sklearn like functionality

    Feature-engine is a Python library with multiple transformers to engineer and select features for use in machine learning models. Feature-engine's transformers follow Scikit-learn's functionality with fit() and transform() methods to learn the transforming parameters from the data and then transform it.
    Downloads: 6 This Week
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  • 16
    Grid Engine

    Grid Engine

    A grid based movement engine compatible with Phaser3

    Grid Engine is a powerful grid-based movement system for Phaser 3. It helps developers create tilemap-based RPGs and tactics games by enabling controlled, collision-aware movement on a defined grid.
    Downloads: 6 This Week
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  • 17
    WaterLily.jl

    WaterLily.jl

    Fast and simple fluid simulator in Julia

    WaterLily.jl is a fluid dynamics simulation package in Julia that uses lattice Boltzmann methods (LBM) to simulate incompressible flows and fluid-structure interactions in two dimensions. It is designed for easy use and rapid prototyping of physical systems involving particles, obstacles, and hydrodynamic forces. The package is well-suited for educational purposes, computational physics research, and lightweight fluid simulations.
    Downloads: 11 This Week
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  • 18
    Redot Engine

    Redot Engine

    Multi-platform 2D and 3D game engine

    ...Because it’s open-source, Redot-Engine is potentially community-driven, allowing anyone to inspect, extend, or customize core functionalities. Its modularity and open nature make it attractive for indie developers or hobbyists who want to avoid heavyweight engines with lots of built-in assumptions. Even if the engine may not yet rival more mature engines in features or polish, its openness and design philosophy can offer an appealing balance between simplicity and flexibility.
    Downloads: 4 This Week
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  • 19
    Rules Engine

    Rules Engine

    A Json based Rules Engine with extensive Dynamic expression support

    A Json-based Rules Engine with extensive Dynamic expression support. RulesEngine is a highly extensible library to build a rule-based system using C# expressions. Rules Engine is a library/NuGet package for abstracting business logic/rules/policies out of a system. It provides a simple way of giving you the ability to put your rules in a store outside the core logic of the system, thus ensuring that any change in rules don't affect the core system. You need to store the rules based on the...
    Downloads: 5 This Week
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  • 20
    Lumos Engine

    Lumos Engine

    Cross-Platform C++ 2D/3D game engine

    Cross-platform 2D and 3D Game Engine written in C++ that supports both OpenGL and Vulkan. Support for Windows, Linux, macOS. Support for OpenGL/Vulkan. D audio using OpenAL. Rendering 3D models with PBR shading. Debug gui using ImGui 3D collision detection - cuboid/sphere/pyramid. 2D collision detection - Box2D. Basic lua scripting support.
    Downloads: 3 This Week
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  • 21
    Thunder Engine

    Thunder Engine

    Cross-platform 2D and 3D game engine with modular architecture

    Thunder is a lightweight, modular game engine written in C++ that provides a robust foundation for creating 2D and 3D games across platforms. It emphasizes a clean, component-based architecture and is designed for flexibility, performance, and scalability. Thunder includes built-in support for scripting, resource management, physics, animation, and rendering, with tools that facilitate efficient game development and deployment. Its cross-platform nature and minimal dependencies make it...
    Downloads: 3 This Week
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  • 22
    ROC Engine

    ROC Engine

    Simple and light-weight 3D game engine

    ROC Engine is a simple and lightweight 3D game engine. Keyframed skeletal animation with hardware skinning. Audio playback with spatialization (Ogg, WAV, FLAC). TrueType font rendering with Unicode characters support. All information about modeling and scripting is available at wiki. Check demo scene resources out for an example of engine usage.
    Downloads: 2 This Week
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  • 23
    ChaosTools.jl

    ChaosTools.jl

    Tools for the exploration of chaos and nonlinear dynamics

    A Julia module that offers various tools for analyzing nonlinear dynamics and chaotic behavior. It can be used as a standalone package, or as part of DynamicalSystems.jl. All further information is provided in the documentation, which you can either find online or build locally by running the docs/make.jl file. ChaosTools.jl is the jack-of-all-trades package of the DynamicalSystems.jl library: methods that are not extensive enough to be a standalone package are added here. You should see the...
    Downloads: 9 This Week
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  • 24
    JSBSim

    JSBSim

    An open source flight dynamics & control software library

    JSBSim is a multi-platform, general purpose object-oriented Flight Dynamics Model (FDM) written in C++. The FDM is essentially the physics & math model that defines the movement of an aircraft, rocket, etc., under the forces and moments applied to it using the various control mechanisms and from the forces of nature. JSBSim can be run in a standalone batch mode flight simulator (no graphical displays a.k.a. console mode) for testing and study, or integrated with the Unreal engine, FlightGear and many other simulation environments.
    Downloads: 18 This Week
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  • 25
    MLX Engine

    MLX Engine

    LM Studio Apple MLX engine

    MLX Engine is the Apple MLX-based inference backend used by LM Studio to run large language models efficiently on Apple Silicon hardware. Built on top of the mlx-lm and mlx-vlm ecosystems, the engine provides a unified architecture capable of supporting both text-only and multimodal models. Its design focuses on high-performance on-device inference, leveraging Apple’s MLX stack to accelerate computation on M-series chips. The project introduces modular VisionAddOn components that allow image...
    Downloads: 2 This Week
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