Showing 567 open source projects for "open dynamics engine"

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  • 1
    Template Engine

    Template Engine

    This repo contains the Template Engine which is used by dotnet new

    This repository is the home for the .NET Core Template Engine. It contains the brains for dotnet new and template instantiation in Visual Studio. When dotnet new is invoked, it will call the Template Engine to create the artifacts on disk. Template Engine is a library for manipulating streams, including operations to replace values, include/exclude regions and process if, else if, else and end if style statements. We have created a dotnet template samples repo, which shows how you can use...
    Downloads: 0 This Week
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  • 2
    Rules Engine

    Rules Engine

    A Json based Rules Engine with extensive Dynamic expression support

    A Json-based Rules Engine with extensive Dynamic expression support. RulesEngine is a highly extensible library to build a rule-based system using C# expressions. Rules Engine is a library/NuGet package for abstracting business logic/rules/policies out of a system. It provides a simple way of giving you the ability to put your rules in a store outside the core logic of the system, thus ensuring that any change in rules don't affect the core system. You need to store the rules based on the...
    Downloads: 0 This Week
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  • 3
    FModel

    FModel

    Unreal Engine Archives Explorer

    FModel is a freeware application designed to explore Unreal Engine games archives, allowing users to delve into the assets and structures of games developed with Unreal Engine.
    Downloads: 86 This Week
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  • 4
    MuJoCo

    MuJoCo

    Multi-Joint dynamics with Contact. A general purpose physics simulator

    MuJoCo, developed and maintained by Google DeepMind, is a high-performance physics engine designed for simulating complex, articulated systems that interact through contact. It is widely used in research fields such as robotics, biomechanics, computer graphics, animation, and machine learning, where fast and accurate physics simulations are essential. The engine provides a robust C API optimized for real-time computation, making it suitable for scientific research and advanced simulation...
    Downloads: 8 This Week
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  • 5
    reko

    reko

    Reko is a binary decompiler

    Reko (Swedish: "decent, obliging") is a decompiler for machine code binaries. This project is freely available under the GNU General Public License. The project consists of front ends, core decompiler engine, and back ends to help it achieve its goals. A command line, a Windows GUI, and a ASP.NET front end exist at the time of writing. The decompiler engine receives inputs from the front ends in the form of either individual executable files or decompiler project files. Reko project files...
    Downloads: 13 This Week
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  • 6
    ModAssistant

    ModAssistant

    Simple Beat Saber Mod Installer

    ModAssistant is a simple PC mod installer for Beat Saber, using mods from BeatMods. Beat Saber is the popular VR rhythm game where players must slash the beats as they fly towards them to the beat of lively music. ModAssistant comes with a number of great features like dependency resolution, mod uninstallation, and a complex theming engine. It features light, dark, BSMG and light pink themes, and can even have your own custom theme! Have more fun playing Beat Saber by customizing your...
    Downloads: 59 This Week
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  • 7
    MSBuild

    MSBuild

    The Microsoft Build Engine (MSBuild) build platform for .NET and VS

    The Microsoft Build Engine is a platform for building applications. This engine, which is also known as MSBuild, provides an XML schema for a project file that controls how the build platform processes and builds software. Visual Studio uses MSBuild, but MSBuild doesn't depend on Visual Studio. By invoking msbuild.exe on your project or solution file, you can orchestrate and build products in environments where Visual Studio isn't installed. Visual Studio uses MSBuild to load and build...
    Downloads: 48 This Week
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  • 8
    S&box

    S&box

    s&box is a modern game engine, built on Valve's Source 2

    S&box is the open-source codebase for s&box, a next-generation sandbox game development platform from the creators of Garry’s Mod that blends modding freedom with modern tooling and performance. Built on a cutting-edge game engine, s&box allows creators to prototype, build, and share interactive game modes, tools, and environments using C#, JavaScript, and visual scripting, promoting accessible content creation for developers of varying skill levels.
    Downloads: 62 This Week
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  • 9
    ILSpy

    ILSpy

    .NET Decompiler with support for PDB generation, ReadyToRun, Metadata

    ILSpy is the open-source .NET assembly browser and decompiler. Visual Studio 2022 ships with decompilation support for F12 enabled by default (using our engine v7.1). In Visual Studio 2019, you have to manually enable F12 support. Go to Tools / Options / Text Editor / C# / Advanced and check Enable navigation to decompiled source. C# for Visual Studio Code ships with decompilation support as well.
    Downloads: 319 This Week
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  • 10
    FlatRedBall

    FlatRedBall

    Cross-platform 2D game engine focused on ultimate productivity

    FlatRedBall is a cross-platform 2D game engine built on the .NET framework, designed to enhance productivity for game developers. It provides a powerful editor and a range of features that have been refined over two decades, making it suitable for developing 2D games across various genres.
    Downloads: 0 This Week
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  • 11
    Librelancer

    Librelancer

    A re-implementation of Freelancer

    Librelancer is an open-source reimplementation of the engine behind Freelancer, the iconic 2003 space trading and combat simulation game by Microsoft. Written in C# and powered by OpenGL and modern game development practices, Librelancer faithfully replicates the original gameplay while providing a flexible codebase for modding, analysis, and future enhancements.
    Downloads: 1 This Week
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  • 12
    Helix Toolkit

    Helix Toolkit

    Helix Toolkit is a collection of 3D components for .NET

    ...Adds variety of functionalities/models on the top of internal WPF 3D models (Media3D namespace). dds variety of functionalities/models on the top of internal .NET Core WPF 3D models (Media3D namespace). Custom 3D Engine and XAML/MVVM compatible Scene Graphs based on SharpDX(DirectX 11) for Universal Windows App. Custom 3D Engine and Scene Graphs based on SharpDX(DirectX 11) for netstandard and .NET Core. Custom 3D Engine and XAML/MVVM compatible Scene Graphs based on SharpDX(DirectX 11) for WinUI 3 (Project Reunion - experimental).
    Downloads: 3 This Week
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  • 13
    Handlebars.Net

    Handlebars.Net

    A real .NET Handlebars engine

    Handlebars.js is an extension to the Mustache templating language created by Chris Wanstrath. Handlebars.js and Mustache are both logicless templating languages that keep the view and the code separated like we all know they should be. Handlebars.Net doesn't use a scripting engine to run a Javascript library - it compiles Handlebars templates directly to IL bytecode. It also mimics the JS library's API as closely as possible. Blistering-fast Handlebars.js templates in your .NET application....
    Downloads: 0 This Week
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  • 14

    Irrlicht Engine

    3D Engine c++

    The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
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    Downloads: 394 This Week
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  • 15
    EverythingToolbar

    EverythingToolbar

    Everything integration for the Windows taskbar

    EverythingToolbar is an open-source Windows utility that integrates Voidtools’ “Everything” file search directly into the Windows taskbar search bar. It mimics the look and feel of Windows 10/11 search and offers seamless real‑time file search powered by Everything. EverythingToolbar includes common search filters out of the box. For advanced users, it can synchronize with Everything's custom filters, giving you complete control over your search experience. Enable this feature by checking...
    Downloads: 53 This Week
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  • 16
    Marten

    Marten

    .NET Transactional Document DB and Event Store on PostgreSQL

    The Marten library provides .NET developers with the ability to use the proven PostgreSQL database engine and its fantastic JSON support as a fully-fledged document database. The Marten team believes that a document database has far-reaching benefits for developer productivity over relational databases with or without an ORM tool. Marten also provides .NET developers with an ACID-compliant event store with user-defined projections against event streams. Use proven PostgreSQL database engine,...
    Downloads: 0 This Week
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  • 17
    Stride

    Stride

    Stride (formerly Xenko), a free and open-source cross-platform C# game

    Stride (formerly known as Xenko) is a full-featured, open-source game engine written in C# and targeting the .NET ecosystem, designed for both 2D and 3D games — and even VR experiences. Stride offers a comprehensive toolchain: an editor for scene building, asset management, a rendering pipeline with physically-based rendering (PBR), and support for advanced graphics features such as real-time reflections, post-processing effects, and complex materials (skin, hair, cloth, etc.). ...
    Downloads: 6 This Week
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  • 18
    MercuryMessaging

    MercuryMessaging

    Framework to facilitate communication in the Unity game engine

    The Mercury messaging toolkit is a new way to handle cross-component communication in the Unity game engine. It integrates seamlessly with the Unity Editor, and is both robust and expandable. It has been tested in Unity 2020 up until 2020.3.21f1, Unity 2019 up until 2019.2.17f1, Unity 2018 up until 2018.3.13f1, Unity 2017 up until 2017.4f1, and 5.6. The toolkit contains the Mercury messaging framework, which is a messaging and organizational framework built around the Mercury Protocol. Unity...
    Downloads: 0 This Week
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  • 19
    Dagger

    Dagger

    Containerized automation engine for programmable CI/CD workflows

    Dagger is an open source automation engine designed to build, test, and deliver software in a consistent and programmable way. It enables developers to define software delivery workflows using code instead of complex shell scripts or configuration files. Dagger executes tasks inside containers, ensuring that automation runs in identical environments across local machines, CI servers, or cloud infrastructure.
    Downloads: 0 This Week
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  • 20
    UnityCsReference
    UnityCsReference is the C# reference source code for the Unity engine and editor. It provides developers transparency into how Unity's C# APIs are implemented under the hood but is strictly for reference—not for modification or redistribution without a commercial license. The terms of use do not permit you to modify or redistribute the C# code (in either source or binary form). If you want to modify Unity's source code (C# and C++), contact Unity sales for a commercial source code license....
    Downloads: 0 This Week
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  • 21
    iText Community for .NET

    iText Community for .NET

    iText for .NET is the .NET version of the iText library

    iText for .NET is the .NET version of the iText library, formerly known as iTextSharp, which it replaces. iText represents the next level of SDKs for developers who want to take advantage of the benefits PDF can bring. Equipped with a better document engine, high and low-level programming capabilities and the ability to create, edit, and enhance PDFs.
    Downloads: 5 This Week
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  • 22
    SDK .NET

    SDK .NET

    Temporal .NET SDK

    Temporal is a distributed, scalable, durable, and highly available orchestration engine used to execute asynchronous, long-running business logic in a scalable and resilient way. "Temporal .NET SDK" is the framework for authoring workflows and activities using .NET programming languages.
    Downloads: 1 This Week
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  • 23
    ImAnim

    ImAnim

    Animation Engine for Dear ImGui

    ImAnim is a lightweight animation engine that brings modern motion capabilities to applications built with the Dear ImGui immediate-mode GUI framework. It lets developers add rich, smooth animations to user interface elements with minimal boilerplate, matching the responsive nature of ImGui without introducing heavy external dependencies. Support for a wide range of easing functions, tweens, and keyframe clips gives fine-grained control over value transitions like position, scale, opacity,...
    Downloads: 0 This Week
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  • 24
    InterceptSuite

    InterceptSuite

    A TLS MITM proxy for Non-HTTP traffic, with support for TLS upgrades

    InterceptSuite is a cross‑platform, SOCKS5‑based MITM proxy specially designed to intercept, inspect, analyze, and manipulate encrypted network traffic at the TCP/TLS layer. It goes beyond HTTP‑focused tools like Burp Suite and ZAP by providing universal TLS interception—including STARTTLS and non‑HTTP protocols—offering deep visibility and control for security testing and debugging. InterceptSuite bridges this gap by providing a universal TLS interception engine that works with any...
    Downloads: 4 This Week
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  • 25
    AI4U

    AI4U

    Multi-engine plugin to specify agents with reinforcement learning

    AI4U is a multi-engine plugin (Godot and Unity) that allows you to design Non-Player Characters (NPCs) of games using an agent abstraction. In addition, AI4U has a low-level API that allows you to connect the agent to any algorithm made available in Python by the reinforcement learning community specifically and by the Artificial Intelligence community in general. Reinforcement learning promises to overcome traditional navigation mesh mechanisms in games and to provide more autonomous...
    Downloads: 0 This Week
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