Showing 87 open source projects for "exp-engine"

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  • 1
    MuJoCo

    MuJoCo

    Multi-Joint dynamics with Contact. A general purpose physics simulator

    MuJoCo, developed and maintained by Google DeepMind, is a high-performance physics engine designed for simulating complex, articulated systems that interact through contact. It is widely used in research fields such as robotics, biomechanics, computer graphics, animation, and machine learning, where fast and accurate physics simulations are essential. The engine provides a robust C API optimized for real-time computation, making it suitable for scientific research and advanced simulation environments. ...
    Downloads: 11 This Week
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  • 2
    Brax

    Brax

    Massively parallel rigidbody physics simulation

    Brax is a fast and fully differentiable physics engine for large-scale rigid body simulations, built on JAX. It is designed for research in reinforcement learning and robotics, enabling efficient simulations and gradient-based optimization.
    Downloads: 1 This Week
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  • 3
    Magnetar Quantum Vacuum Engineering

    Magnetar Quantum Vacuum Engineering

    After 4/15/26 this project will be archived as 9 pipelines are

    Try Live app. QCAUS After 4/15/26 this project will be archived as 9 pipelines are consolidatrd and moving to QCAUS https://huggingface.co/spaces/QCAUS/QCAUS A collection of four interconnected open‑source projects that explore the quantum nature of the universe – from the early cosmos to extreme astrophysical environments. 📸 Live Demo Application is on Streamlit Cloud: Live App test now: https://huggingface.co/spaces/QCAUS/QCAUS ...
    Downloads: 0 This Week
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  • 4
    gVirtualXRay

    gVirtualXRay

    Virtual X-Ray Imaging Library on GPU

    gVirtualXRay is a C++ library to simulate X-ray imaging. It is based on the Beer-Lambert law to compute the absorption of light (i.e. photons) by 3D objects (here polygon meshes). It is implemented on the graphics processing unit (GPU) using the OpenGL Shading Language (GLSL). SimpleGVXR is a smaller library build on the top of gVirtualXRay. It provides wrappers to Python, R, Ruby, Tcl, C#, Java, and GNU Octave.
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    Downloads: 13 This Week
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  • 5

    Fosite - advection problem solver

    numerical simulation code for solving transport equations in 1D/2D/3D

    ...This allows for high performance on modern architectures (SIMD). It is parallelized and vectorized. The software is thereby optimized for the NEC SX-Aurora TSUBASA Vector Engine .
    Downloads: 0 This Week
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  • 6
    QUCAS-Quantum-Cosmology-Integration

    QUCAS-Quantum-Cosmology-Integration

    After 4/15/26 this project will be archived as 9 pipelines are consoli

    Quantum-Corrected Cosmological Perturbation Solver Live TRY https://huggingface.co/spaces/QCAUS/QCAUS or Beta https://huggingface.co/spaces/QCAUS/QCAUS License: Dual 🔬 Overview A complete computational framework for cosmological perturbation theory with first-principles quantum corrections. This package implements: Quantum-corrected Mukhanov-Sasaki equations with backreaction from quantum fields Full Boltzmann integration with quantum scattering terms Tensor...
    Downloads: 1 This Week
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  • 7

    Liquid rocket engine parameter solver

    This is the liquid rocket engine parameter solver Alpha release 1.

    This is the liquid rocket engine parameter solver Alpha release 1 which is the first version for this project. This first version will help to find thrust values by giving some values to the system
    Downloads: 0 This Week
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  • 8

    Xoptfoil

    Airfoil optimization with Xfoil

    Airfoil optimization using the highly-regarded Xfoil engine for aerodynamic calculations. Starting with a seed airfoil, Xoptfoil uses particle swarm, genetic algorithm and direct search methodologies to perturb the geometry and maximize performance. The user selects a number of operating points over which to optimize, desired constraints, and the optimizer does the rest.
    Downloads: 0 This Week
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  • 9

    AC Engine Calculator

    Calculate some attributes of an AC engine

    Engine Calculator is intended to solve 3 simple calculations: detect the frequency (Hertz), rotations per minute (RPM) and the number of poles of an alternated current motor. One of those may be found with the two others. I actually didn't found any bugs in this version (i.e typing the wrong value of a variable). This is my first app made completely by my own.
    Downloads: 0 This Week
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  • 10
    Coffee-Physics

    Coffee-Physics

    A simple, lightweight physics engine written in CoffeeScript

    ...Because it is lightweight, it integrates easily with 2D renderers like Canvas or WebGL, and it is popular in generative art sketches and interactive experiments. The codebase emphasizes readability and hackability so learners can modify the solver, add new behaviors, or swap integrators without wading through engine internals. It’s ideal when you want expressive motion and playful dynamics rather than full rigid-body simulation.
    Downloads: 0 This Week
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  • 11

    Advanced Simulation Library

    Free multiphysics simulation software package

    ...The engine is hidden entirely behind C++ classes, so that no OpenCL knowledge is required from application programmers. ASL can be utilized to model various coupled physical and chemical phenomena and employed in a multitude of fields: computational fluid dynamics, virtual sensing, industrial process data validation and reconciliation, image-guided surgery, computer-aided engineering, high-performance scientific computing, etc..
    Downloads: 1 This Week
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  • 12
    Lagrangian Dynamics NF Sims

    Lagrangian Dynamics NF Sims

    Articulated-body simulation engine written in C

    Articulated-body simulation engine written in C: based on the Lagrangian Dynamics, even if on a modified flavour of it, I deviced to make it more friendly in the context of numerical simulations. The overall simulation procedure (de facto a full 3D, an articulated-body simulaiton engine) is called: "Lagrangian Dynamics' New Flavour Simulations". It is delivered through sample-simulators relying on it.
    Downloads: 0 This Week
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  • 13
    Free & open source Engine Management System including hardware and software. Downloads are available from http://download.freeems.org & documentation from http://docs.freeems.org additionally the forum is http://forum.diyefi.org/viewforum.php?f=19
    Downloads: 2 This Week
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  • 14
    gMol

    gMol

    gMol molecular graphics

    We've moved to https://github.com/tjod/gMol/wiki gMol is an interactive visualization system used to display and manipulate 3-dimensional models of scientific data, such as molecular structures and surfaces. It contains both OpenGL and web browser widgets that enable flexible user interfaces.
    Downloads: 0 This Week
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  • 15
    A Java toolkit for the creation of physics simulations and 3D visualizations. Developed as part of the Technology Enabled Active Learning (TEAL) initiative at MIT.
    Downloads: 0 This Week
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  • 16
    Open Dynamics Engine
    A free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It's fast, flexible & robust. Built-in collision detection.
    Downloads: 13 This Week
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  • 17

    2D-Physics-Engine

    2D physics engine and simulation

    Simulate 2D physics with my engine entirely made in JavaScript. Modify live existing scenarii or create your own from scratch with the live editor. Try it on the demo web site! :) Note : If you intend to download and use the sources as it is, you need to host it as scenario resquests are made in AJAX.
    Downloads: 2 This Week
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  • 18
    Open source 3D physics and dynamics engine and library written in pure Java. This is a Java port of ODE / OpenDE (Open Dynamics Engine). THIS PROJECT HAS BEEN MOVED TO A NEW LOCATION: http://www.ode4j.org
    Downloads: 0 This Week
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  • 19

    reactPhysics3dDS

    A 3D physics library for the Nintendo DS

    This is a build of the react 3D physics engine for the Nintendo DS.
    Downloads: 0 This Week
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  • 20

    ErrorCalculator

    a scientific calculator with error propagation

    A scientific calculator with the possibility to propagate errors.
    Downloads: 0 This Week
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  • 21
    lagrange_simulation_mechanics

    lagrange_simulation_mechanics

    simulations with Lagrangian method,both symbolic and by numeric deriv

    ...As to programming complexity, it's very simple... this all aims at classical physics simulation in a simple but efficient way. The numeric stuff really just illustrate the use of a real little physics-engine aimed at articulated body simulation... that's the funnest part of it: but of course much more is coming. Also some examples in Game Maker and Matlab/Octave are coming soon. link to Part 1 of the video where all method is thoroughly exmplained: http://youtu.be/ELD0WPOxNb0 http://youtu.be/Kjhkyq-pLLw the part_2 shall explain numeric stuff, and some support for collisions and serious rigid bodies jointed.
    Downloads: 0 This Week
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  • 22
    GPX is mainly a physics engine, written in C++, focused on real time simulations. Project also provides a graphics library, built on top of SFML. Physics part is independent from graphics library and can be used with any other front-end.
    Downloads: 0 This Week
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  • 23

    SpringMassAir Phsyics Engine

    FEA Physics engine. Springs, masses, collision and air resistance

    Finite Element Physics engine that simulates springs, masses, collision and air resistance, using SI units in order to be to scale with reality.
    Downloads: 0 This Week
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  • 24
    The Automated Parameter Estimation and Model Selection Toolkit is a fast, parallelized MCMC engine written in C for Bayesian inference (parameter estimation and model selection).
    Downloads: 0 This Week
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  • 25
    Bueraki is the driving game, that uses Blender Game Engine and Bullet Physics, simulating particular and accurate suspension work. Any vehicle can be opened and easily modified in Blender 3d. And it's movement can be recorded as animation.
    Downloads: 0 This Week
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