Showing 55 open source projects for "shaders"

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  • 1
    glslViewer

    glslViewer

    Console-based GLSL Sandbox for 2D/3D shaders shaders

    GlslViewer is a flexible console-based OpenGL Sandbox to display 2D/3D GLSL shaders without the need of a UI. You can definitely make your own UI or wrapper using the Python Module (include) or any other tool that communicates back/forth with the GPS viewer through the standard POSIX console In/Out or OSC. Default vert/frag shaders for 2D shader and 3D material shaders with PBR lighting model. Hot reload of files on changes.
    Downloads: 9 This Week
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  • 2
    cnc-ddraw

    cnc-ddraw

    GDI, OpenGL and Direct3D 9 re-implementation of the DirectDraw API

    ...Supports Windows 2000, XP, Vista, 7, 8, 10, 11, Wine (Linux/macOS) and Virtual Machines. GDI / OpenGL / Direct3D 9 renderer (With automatic renderer selection) Upscaling via glsl shaders. Windowed Mode / Fullscreen Exclusive Mode / Borderless Mode. Alt+Enter support to switch quickly between Fullscreen and Windowed mode. Automatically saves and restores window position/size/state. FPS Limiter, VSync, optional mouse sensitivity scaling. If you use cnc-ddraw with a game that got its own windowed mode built in then make sure you disable the games own windowed mode first.
    Downloads: 257 This Week
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  • 3
    g3d

    g3d

    Simple and easy 3D engine for LÖVE

    groverburger's 3D engine (g3d) simplifies LÖVE's 3d capabilities to be as simple to use as possible.
    Downloads: 0 This Week
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  • 4
    Smelter

    Smelter

    Toolkit for real-time, low latency, programmable video, audio mixing

    ...It lets developers combine media from different sources into a single video output, live stream, or interactive media experience. The project is useful for apps that need dynamic layouts, overlays, text, custom shaders, embedded websites, and live multimedia transformations. Smelter provides React components that make programmable composition easier to express in familiar UI code. It can support workflows such as livestreaming, video conferencing, broadcast tools, virtual events, live shopping, and custom media production systems. Its main value is giving developers a flexible composition engine for real-time media instead of forcing them into fixed video layouts or manual production tools.
    Downloads: 1 This Week
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  • 5
    uPlot

    uPlot

    Chart for time series, lines, areas, ohlc and bars

    ...In addition to fast initial render, the zooming and cursor performance is by far the best of any similar charting lib; at ~40 KB, it's likely the smallest and fastest time series plotter that doesn't make use of context-limited WebGL shaders or WASM, both of which have much higher startup cost and code size. However, if you need 60fps performance with massive streaming datasets, uPlot can only get you so far. WebGL should still be the tool of choice for applications like realtime signal or waveform visualizations: See danchitnis/webgl-plot, huww98/TimeChart, epezent/implot, or commercial products like LightningChart®.
    Downloads: 5 This Week
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  • 6
    Diligent Core

    Diligent Core

    A modern cross-platform low-level graphics API

    DiligentCore is a low-level, cross-platform rendering library designed to provide a modern graphics abstraction layer over Direct3D11, Direct3D12, OpenGL, Vulkan, and Metal. It’s aimed at developers building high-performance rendering engines and scientific visualization tools. DiligentCore gives precise control over GPU resources and rendering pipelines, while also abstracting away platform-specific boilerplate. The library is modular, extensible, and well-suited for projects that require...
    Downloads: 1 This Week
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  • 7
    glvertex

    glvertex

    Support for legacy OpenGL in core profiles

    The glVertex library emulates the legacy OpenGL API, which has been deprecated in OpenGL core profiles. It is also a convenience wrapper around GLSL shaders, VBOs and FBOs.
    Downloads: 2 This Week
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  • 8
    Jahshaka

    Jahshaka

    Cross platform Virtual Reality authoring and playback

    Jahshaka is bringing you the future of immersive digital content creation. It combines a virtual desktop with a powerful asset management system and a immersive 3d content creation engine with full VR support. Jahshaka is free software, developed as an open source project and is designed to run on Windows, OsX and Linux.
    Downloads: 5 This Week
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  • 9
    Dead Deer 3.14.88.2026

    Dead Deer 3.14.88.2026

    3D modeler, 3D game maker, 3D demo maker

    3D modeler, 3D game maker, 3D demo maker. to model and create games, demos. Scripting language allows you to code interactions in pseudo-C with the animation and synthesize your own rendering with own-made shaders. Import FBX, BLEND, GLTF, OBJ, 3DS, DAE, X, XML, STL, PCB, ASC, PLY, GSPLATS. Cross-platform project WINDOWS 32/64 /MACOSX 10.6/ 10.8+/APPLSilicon /LINUX/iOS/ANDROID/WINDOWS PHONE/GOOGLE VR/OPEN VR/OCULUS VR/WEBASM/UWP8/10/OPENXR, PIs (ARM32/64), RISCV Players and Editors. Android .NED Player (install APK and "open with" with file managers) APK generator for Android. ...
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    Downloads: 105 This Week
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  • 10
    Planeshift: a 3D MMORPG
    PlaneShift is a persistent fantasy multiplayer Role Playing Game (MMORPG) with good 3D graphics. Create your character and live in an ever-changing world. Join us to make PlaneShift THE choice of free MMORPG.
    Downloads: 1 This Week
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  • 11
    Bonzomatic

    Bonzomatic

    Live shader coding tool and Shader Showdown workhorse

    Bonzomatic is a live shader coding tool widely used in shader coding competitions and live performances. It provides a platform for writing and visualizing shaders in real-time, enabling artists and developers to create captivating visual effects on the fly. Bonzomatic supports various shading languages and platforms, making it a versatile tool for both learning and showcasing shader programming skills.
    Downloads: 1 This Week
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  • 12
    StreamFX

    StreamFX

    StreamFX is a plugin for OBS® Studio which adds many new effects

    Upgrade your setup with several modern sources, filters, transitions and encoders using StreamFX! With several performant and flexible features, you will discover new ways to build your scenes, better ways to encode your content, and take your stream to the next level. Create cool new scenes with 3D effects, add glow or shadow, or blur out content - endless choices, and all of it at your fingertips.
    Downloads: 171 This Week
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  • 13
    CUDA Pathtracer

    CUDA Pathtracer

    GPU Raytracer from scratch in C++/CUDA

    GPU-Raytracer is a high-performance, real-time ray tracing engine implemented using OpenGL compute shaders. It demonstrates the power of modern GPU architectures to handle complex lighting calculations, reflections, shadows, and global illumination in real-time. This project is educational and experimental, providing insight into GPU parallelism and real-time rendering techniques. Its clean and modular C++ structure makes it a great reference for students and graphics developers alike.
    Downloads: 0 This Week
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  • 14
    Magnum

    Magnum

    Lightweight and modular C++11 graphics middleware for data and games

    ...Among Mag­num es­sen­tials is a UTF-8-aware OS, filesys­tem and con­sole ab­strac­tion, a ver­sat­ile vec­tor math lib­rary and a slim C++11 wrap­per of Vulkan and OpenGL API fam­il­ies. Build on top of that or opt-in for more. Shaders and prim­it­ives for fast pro­to­typ­ing, al­gorithms, de­bug­ging and auto­mat­ic test­ing, as­set man­age­ment, in­teg­ra­tion with pop­u­lar win­dow­ing toolkits and a UI lib­rary. Everything fits to­geth­er but you still have a choice. There’s al­ways more than one way to do things.
    Downloads: 0 This Week
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  • 15
    Anime4kSharp

    Anime4kSharp

    Anime4K implemented in C#

    ...Images are processed in four phases that are executed on a pixel- per- pixel basis. Each phase takes a input image and renders it to a output image. This makes it easy to port the algorithm (back) to GLSL fragment shaders. As bloc97 described in his pseudo-preprint, the Anime4K algorithm is actually quite simple.
    Downloads: 0 This Week
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  • 16
    GraphicsFuzz

    GraphicsFuzz

    A testing framework for automatically finding and simplifying bugs

    GraphicsFuzz is a framework developed by Google for testing and fuzzing graphics drivers using automatically generated GLSL shaders. It helps identify security vulnerabilities, driver crashes, and rendering inconsistencies in OpenGL and Vulkan drivers by feeding them randomized but valid shader programs. Originally developed through academic research, GraphicsFuzz automates the process of minimizing and analyzing problematic shaders, helping hardware vendors and driver developers improve the reliability and robustness of their graphics stack.
    Downloads: 0 This Week
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  • 17
    Synthclipse

    Synthclipse

    GLSL shader prototyping tool based on Eclipse IDE.

    Synthclipse is a GLSL shader prototyping tool. It makes possible to fast develop all kinds of shaders: Fragment (FS), Vertex (VS), Geometry (GS), Tessellation (TS) and Compute (CS). Shader development can be done using, compatible with Fragmentarium and Shadertoy (but limited to FS and VS), Fragx shaders or by using fully featured JavaScript JSX scripts. The JSX API is consistent with WebGL but in fact exposes complete OpenGL 4+ API.
    Downloads: 0 This Week
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  • 18
    Lexolights is 3D model viewer focused on photorealistic user experience. To achieve the scene realism, it uses shaders and other latest technologies. It is based on OpenSceneGraph.
    Downloads: 0 This Week
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  • 19
    GPUImage 2

    GPUImage 2

    Framework for GPU-accelerated video and image processing

    GPUImage 2 is the second generation of the GPUImage framework, an open source project for performing GPU-accelerated image and video processing on Mac, iOS, and now Linux. The original GPUImage framework was written in Objective-C and targeted Mac and iOS, but this latest version is written entirely in Swift and can also target Linux and future platforms that support Swift code. The objective of the framework is to make it as easy as possible to set up and perform realtime video processing...
    Downloads: 0 This Week
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  • 20
    GLava

    GLava

    GLava - OpenGL audio spectrum visualizer

    GLava is a real-time OpenGL audio spectrum visualizer for Linux desktops that renders directly onto your desktop background. Designed for users who enjoy live audio visualizations integrated with their environment, it supports shader-based effects and customization for creating stunning reactive visuals. GLava works with PulseAudio and ALSA and can be embedded seamlessly with tiling window managers or traditional desktop setups. Its configuration is flexible, allowing the community to design...
    Downloads: 7 This Week
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  • 21
    react-imgpro

    react-imgpro

    Image Processing Component for React

    ...I was working on a project last month which involved a lot of image processing and I'd to rely on third party libraries. But before using them directly, I'd to learn different concepts in gl (shaders) and then try to implement them in React. The difficult part was not learning but it was the verbosity, boilerplate code and redundancy introduced by the libraries in the codebase. It was getting difficult to organize all the things. And React's component-based model was perfect for hiding all the implementation details in a component.
    Downloads: 0 This Week
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  • 22
    Simple Note VR

    Simple Note VR

    Notification system to display plain text in VR for Unity engine

    A simple notification system to display plain text in VR for Unity engine. Please go to the release page to download the package. Import the package into your own project, simply drag the "NotificationVR" prefab to the scene. Then, in your own script, call "SimpleNoteVR.Instance. Notify(string words, float lingertime)" to trigger plain text notifications.([lingertime is the duration that your notification will last for]). You can also choose to call "SimpleNoteVR.Instance.Notfiy_Hold(string...
    Downloads: 0 This Week
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  • 23
    VividEngine2OS

    VividEngine2OS

    Vivid Engine 2 is an open source 3D Engine coded using C# and C++.

    Vivid Engine 2 is a open source 3D engine with full integrated OpenGL UI.
    Downloads: 0 This Week
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  • 24
    GlslEditor

    GlslEditor

    Simple WebGL Fragment Shader Editor

    ...Friendly GLSL Shader editor based on Codemirror compatible with glslViewer (C++/OpenGL ES) and glslCanvas (JS/WebGL). Was originally developed to work as an embedded editor for The Book of Shaders. But now has grown as a stand-alone Web app. Thanks to their compatibility with other apps of this ecosystem like glslViewer which runs in the RaspberryPi directly from the console, GlslEditor interacts with other projects like OpenFrame.io allowing the user to export the shaders to frames with only one button.
    Downloads: 0 This Week
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  • 25
    shaders_p - collection of shaders for mental ray
    Downloads: 0 This Week
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