Anime4KCPP Net re-implemented in GLSL for real-time anime upscaling
OpenGL Mathematics (GLM)
Console-based GLSL Sandbox for 2D/3D shaders shaders
GDI, OpenGL and Direct3D 9 re-implementation of the DirectDraw API
Video player for improving quality of hand-drawn images
3D GPUs Strange Attractors and Hypercomplex Fractals explorer
Support for legacy OpenGL in core profiles
C++ header-only library that simulates GLSL math
GLScene Engine for Delphi & C++Builder VCL Windows 32/64
CIRT - CUDA Interactive Ray Tracer
3D modeler, 3D game maker, 3D demo maker
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
Live shader coding tool and Shader Showdown workhorse
GPU Raytracer from scratch in C++/CUDA
Learning Modern 3D Graphics Programming
Anime4K implemented in C#
A testing framework for automatically finding and simplifying bugs
GLSL shader prototyping tool based on Eclipse IDE.
Graphic Live Mixer
Implementation of Anime4K in TouchDesigner
Fancy interactive fluid simulation for gfx fans, VJs and demo coders
Simple WebGL Fragment Shader Editor
Galaxy extraterrestrial life simulation