Showing 255 open source projects for "c code compiler"

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  • 1

    BASSZXTUNE

    BASS audio library add-on based on ZXTune library

    This add-on adds a support for chiptune tracker formats to BASS audio library. Supported extensions (not formats): $b, $m, 2sf, ahx, as0, asc, ay, ayc, bin, cc3, chi, cop, d, dmm, dsf, dsq, dst, esv, fdi, ftc, gam, gamplus, gbs, gsf, gtr, gym, hes, hrm, hrp, hvl, kss, lzs, m, mod, msp, mtc, nsf, nsfe, p, pcd, psc, psf, psf2, psg, psm, pt1, pt2, pt3, rmt, rsn, s, s98, sap, scl, sid, spc, sqd, sqt, ssf, st1, st3, stc, stp, str, szx, td0, tf0, tfc, tfd, tfe, tlz, tlzp, trd, trs, ts, usf,...
    Downloads: 13 This Week
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  • 2
    This program is an easy to use subtitle editor for Mac OS X. Currently, SubtitleEditor only supports SRT-files. A new version is currently in development on GitHub (https://github.com/MichaelSeeberger/Subtitle-Editor). Please go there for current code - the new release has no due date yet and will be running on macOS 10.15 and newer To download the current versions (starting with 1.0 preview 1), open the folder and download "Subtitle.Editor.zip". The files named like "Subtitle Editor...
    Downloads: 0 This Week
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  • 3
    QuteScoop
    QuteScoop is a platform-independent status indicator for VATSIM. It's available for Windows, Mac and Linux. Visit its new development location https://github.com/qutescoop/qutescoop for current downloads and source code.
    Downloads: 0 This Week
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  • 4
    PRMLT

    PRMLT

    Matlab code of machine learning algorithms in book PRML

    ...The code is extremely compact. Minimizing code length is a major goal. As a result, the core of the algorithms can be easily spotted. Many tricks for speeding up Matlab code are applied (e.g. vectorization, matrix factorization, etc.). Usually, functions in this package are orders faster than Matlab builtin ones (e.g. kmeans). Many tricks for numerical stability are applied, such as computing probability in logrithm domain, square root matrix update to enforce matrix symmetry.
    Downloads: 0 This Week
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  • 5
    vim.wasm

    vim.wasm

    Vim editor ported to WebAssembly

    ...Vim runs on Web Worker and interacts with the main thread via SharedArrayBuffer. The goal of this project is running Vim editor on browsers without losing Vim's powerful functionalities by compiling Vim C sources into WebAssembly. Almost all Vim's powerful features (syntax highlighting, Vim script, text objects, etc.) including the latest features (popup window) are supported. Drag and drop files to browser tab opens them in Vim. When opening it, it opens tryit.js example JavaScript source code. Basic usage is described in comments at top of the file. ...
    Downloads: 0 This Week
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  • 6

    C# Custom Controls

    Appealing C# controls with extended facilities

    - Answerbox is an award winning reimplementation MessageBox class. - Colorpicker hexagon is a control for C# projects which combines several color pickers in one control. - Fastbox Fast combo and list boxe combined in one control using a string list. - Flowchart For stunning presentations of big sized charts. Multipaged, 54 built in UML and DOT compatible items, Useritems, Containers, 19 defined relationships. Grouping, copying and histories for easy chart editing are built in...
    Downloads: 0 This Week
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  • 7
    GLMixer

    GLMixer

    Graphic Live Mixer

    GLMixer performs real time graphical blending of several movie clips and of computer generated graphics. Drop video files in the mixing workspace and place them in a circular area to change their opacity ; if you selects two videos, moving them together performs a fading transition. This principle generalizes to a large number of videos. Direct interaction with the video allows to be fast and reactive, and to move and deform them on screen. The output of your operations is shown in the...
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    Downloads: 68 This Week
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  • 8
    GPUImage 2

    GPUImage 2

    Framework for GPU-accelerated video and image processing

    GPUImage 2 is the second generation of the GPUImage framework, an open source project for performing GPU-accelerated image and video processing on Mac, iOS, and now Linux. The original GPUImage framework was written in Objective-C and targeted Mac and iOS, but this latest version is written entirely in Swift and can also target Linux and future platforms that support Swift code. The objective of the framework is to make it as easy as possible to set up and perform realtime video processing or machine vision against image or video sources. By relying on the GPU to run these operations, performance improvements of 100X or more over CPU-bound code can be realized. ...
    Downloads: 0 This Week
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  • 9
    Software and HDL code for Elphel reconfigurable network cameras
    Downloads: 2 This Week
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  • 10
    ccccd-HW

    ccccd-HW

    Hardware for Channel Code Copy of Compact Discs

    Hardware for Channel Code Copy of Compact Discs: "ccccd-HW" is a hardware project associated with the software project "ccccd". For further details see "ccccd": http://sourceforge.net/projects/ccccd/ Note: Special restrictions apply. See disclaimers below and within the distribution. Copyright (c) 2012-2013 by Klaus Michael Indlekofer, Manuel Dietrich, and Viktor Skemski.
    Downloads: 0 This Week
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  • 11
    KABOOM! in 180 lines of bare C++

    KABOOM! in 180 lines of bare C++

    A brief computer graphics / rendering course

    The KABOOM! in 180 lines of bare C++ project is a compact educational ray tracing engine implemented in approximately 180 lines of C++ code, designed to teach the fundamentals of computer graphics. It serves as a hands-on learning tool rather than a production-ready renderer, focusing on clarity and simplicity over realism. The project demonstrates how basic rendering techniques such as ray-object intersection, lighting, and shading can be implemented from scratch. ...
    Downloads: 0 This Week
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  • 12
    twitter-text

    twitter-text

    This code is used at Twitter to tokenize and parse text

    Twitter Text Libraries. This code is used at Twitter to tokenize and parse text to meet the expectations for what can be used on the platform. This repository is a collection of libraries and conformance tests to standardize parsing of Tweet text. It synchronizes development, testing, creating issues, and pull requests for twitter-text's implementations and specification. These libraries are responsible for determining the quantity of characters in a Tweet and identifying and linking any...
    Downloads: 0 This Week
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  • 13
    SoundComp
    A compiler library for a language integrating all that is needed for completely defining whole sound/music compilations. From very basic stuff as defining oscillators etc in all their parameters up to note events and more.
    Downloads: 1 This Week
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  • 14
    Sol-R

    Sol-R

    Open-source CUDA/OpenCL speed of light ray-tracer

    Sol-R is a CUDA/OpenCL-based real-time ray-tracer compatible with Oculus Rift DK1, Kinect, Razor Hydra and Leap Motion devices. Sol-R was written as a hobby project in order to understand and learn more about CUDA and OpenCL. Most of the code was written at night and during weekends, meaning that it's probably not the best quality ever. The idea was to produce a Ray-Tracer that has its own "personality". Most of the code does not rely on any literature about ray-tracing, but more on a naive...
    Downloads: 0 This Week
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  • 15
    mini3d

    mini3d

    3D Software Renderer in 700 Lines

    The 3D software rendering tutorial, without any performance optimization, mainly shows people how to write a software renderer with a fixed pipeline. Although the main body code is only 700 lines, the sparrow is small and complete. The source code has only one mini3d.c, and a single file implements everything and is easy to read. No third-party library dependencies, no complicated project directories. Standard D3D coordinate model, left-handed system plus WORLD / VIEW / PROJECTION three...
    Downloads: 0 This Week
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  • 16
    PolyBench/C 4.2 Copyright (c) 2011-2016 the Ohio State University. Contact: Louis-Noel Pouchet <pouchet@cse.ohio-state.edu> Tomofumi Yuki <tomofumi.yuki@inria.fr> PolyBench is a benchmark suite of 30 numerical computations with static control flow, extracted from operations in various application domains (linear algebra computations, image processing, physics simulation, dynamic programming, statistics, etc.).
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    Downloads: 54 This Week
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  • 17
    IMP - Irrlicht Music Player (Irrlicht)

    IMP - Irrlicht Music Player (Irrlicht)

    3D video music media player lyrics subtitles etc...

    ✿ Unique! The first, and only, software of its own kind... ;) ✿ Home page: http://irrlicht.sourceforge.net/forum/viewtopic.php?t=39695 ✿ Join our group: https://www.facebook.com/groups/programadoresdeportugal ✿ USAGE examples: - Simply play your musics, with 3D visuals. - Great for whole family singing. (Karaoke) - Lyrics files can be ".txt" or ".srt" files (Subtitles) - Great to be used with friends, in a party, singing. - Great for little babies... (Add your voice reading bedtime...
    Downloads: 0 This Week
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  • 18
    APNG Assembler

    APNG Assembler

    Creates APNG animation from PNG/TGA image sequence.

    Creates highly optimized Animated PNG files from PNG/TGA image sequences. CLI versions available for all major OSes. GUI versions for Windows and macOS. Also, APNG Disassembler can be found at http://sourceforge.net/projects/apngdis
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    Downloads: 304 This Week
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  • 19
    Scrolling Game Development Kit 2
    All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
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    Downloads: 0 This Week
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  • 20
    NOTE: the code for this project has migrated to GitHub at https://github.com/axiomatic-systems/Bento4 It is still available through SourceForge for a short time, but please update your links. Bento4 is a Portable C++ Class Library and tools for parsing and creating ISO MP4 (ISO 14496-12, 14496-14 and 14496-15), iTunes, Quicktime, OMA DCF/PDCF, PIFF, DECE, and MPEG-DASH or Smooth Streaming files containing MPEG-4 or other types of media streams.
    Downloads: 0 This Week
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  • 21
    This is a very simple OpenGL visualization library with a 3D and 4D volume renderer. It can easily be reused in other projects (e.g. with medical volumes). It is just perfect for learning or great if you like to hack your own code.
    Downloads: 0 This Week
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  • 22
    tinyobjloader

    tinyobjloader

    Tiny but powerful single file wavefront obj loader

    Tiny but powerful single file wavefront obj loader written in C++03. No dependency except for C++ STL. It can parse over 10M polygons with moderate memory and time. tinyobjloader is good for embedding .obj loader to your (global illumination) renderer. We recommend to use master (main) branch. Its v2.0 release candidate. Most features are now nearly robust and stable (The remaining task for release v2.0 is polishing C++ and Python API).
    Downloads: 0 This Week
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  • 23
    Cassapa is system that uses augmented-reality to help aiming at pool games. Only the binaries are hosted here at SourceForge. Please check the GitHub project page for the source code
    Downloads: 0 This Week
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  • 24
    EtiC Galaxy simulation

    EtiC Galaxy simulation

    Galaxy extraterrestrial life simulation

    ...The V2_1 provides several new features: planets surface magnetic field, reworked life stage transitions, integration of MW exoplanets catalog, planets view and graphs window optionally on different threads... EtiC is based on OpenGL / GLFW 3.2, runs on MSWindows 7 and MacOsX. Source code in C++, was developped using the Dev-C++ IDE and XCode.
    Downloads: 1 This Week
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  • 25
    GTK+ IOStream

    GTK+ IOStream

    GTK+iostream, Data plots, ORB, Neural Networks, WSOLA

    Create GTK+ interfaces using IOStream style code. Its simple and quick! Also providing simple data plotting (similar to Matlab/Octave), ORB (Object Request Broker), and Neural Network computations. You can create GTK+ GUIs in a few lines of code. Labels<<"Thanks for reading"; (HBox<<Labels).show(); or even one line : (HBox() << (Labels()<<"Thanks for reading")).show(); Inline code destructs the classes, but leaves the widgets/callbacks operating. This is great for embedded...
    Downloads: 0 This Week
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