Showing 34 open source projects for "cuda"

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  • 1
    rembg

    rembg

    Rembg is a tool to remove images background

    Rembg is a powerful tool that utilizes AI (specifically U^2-Net) to automatically remove backgrounds from images, offering a streamlined command-line interface and Docker support. It's ideal for batch processing and integrates smoothly into workflows
    Downloads: 29 This Week
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  • 2
    Taichi

    Taichi

    Productive, portable, and performant GPU programming in Python

    ...It uses JIT compilation (via LLVM and its runtime TiRT) to offload compute-heavy code to CPUs, GPUs, mobile devices, and embedded systems. With built-in support for sparse data structures (SNode), automatic differentiation, AOT deployment, and compatibility with CUDA, Vulkan, Metal, and OpenGL ES, it empowers disciplines like simulation, graphics, AI, and robotics
    Downloads: 1 This Week
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  • 3
    Dream Textures

    Dream Textures

    Stable Diffusion built-in to Blender

    ...Outpaint to increase the size of an image by extending it in any direction. Perform style transfer and create novel animations with Stable Diffusion as a post processing step. Dream Textures has been tested with CUDA and Apple Silicon GPUs. Over 4GB of VRAM is recommended.
    Downloads: 9 This Week
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  • 4
    GLM

    GLM

    OpenGL Mathematics (GLM)

    OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specifications. GLM provides classes and functions designed and implemented with the same naming conventions and functionality than GLSL so that anyone who knows GLSL, can use GLM as well in C++. This project isn't limited to GLSL features. An extension system, based on the GLSL extension conventions, provides extended capabilities: matrix transformations,...
    Downloads: 67 This Week
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  • 5
    Anime4KCPP

    Anime4KCPP

    A high performance anime upscaler

    Anime4KCPP provides an optimized bloc97's Anime4K algorithm version 0.9, and it also provides its own CNN algorithm ACNet, it provides a variety of way to use, including preprocessing and real-time playback, it aims to be a high-performance tool to process both image and video. This project is for learning and the exploration task of the algorithm course in SWJTU. Anime4K is a simple high-quality anime upscale algorithm. Version 0.9 does not use any machine learning approaches and can be...
    Downloads: 19 This Week
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  • 6
    ArrayFire

    ArrayFire

    ArrayFire, a general purpose GPU library

    ...Together we can fulfill The ArrayFire Mission under an excellent Code of Conduct that promotes a respectful and friendly building experience. Rigorous benchmarks and tests ensuring top performance and numerical accuracy. Cross-platform compatibility with support for CUDA, OpenCL, and native CPU on Windows, Mac, and Linux. Built-in visualization functions through Forge.
    Downloads: 3 This Week
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  • 7
    GLScene

    GLScene

    GLScene Engine for Delphi & C++Builder VCL Windows 32/64

    GLScene is an OpenGL based 3D library for Delphi, C++Builder and Lazarus. It provides visual components and objects allowing description and rendering 3D scenes in graphic applications. Update of newer versions of the trunk has been moved to https://github.com/glscene
    Downloads: 27 This Week
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  • 8

    CIRT

    CIRT - CUDA Interactive Ray Tracer

    CIRT is an implementation of PRTP (Programmable Ray Tracing Pipeline). Mainly it is to be used as a ray-tracing equivalent of OpenGL. It allows the user to implement various ray-tracing related algorithms.
    Downloads: 0 This Week
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  • 9
    QtAV

    QtAV

    A multimedia framework based on Qt and FFmpeg

    QtAV is a cross-platform and high performance multimedia playback framework based on Qt and FFmpeg. Features: timeline preview, gpu decoding etc
    Downloads: 35 This Week
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  • 10
    Intention Repeater MAX

    Intention Repeater MAX

    Repeating your Intentions to aid in manifestation

    ...The ServitorConnect 4443 and Python Daemon and Intention Repeater Android are better because repeating once-per-hour is better than millions of times per second (or even 3Hz). The archive bundle includes binaries and source code for: MAX and Simple Intention Repeaters CUDA version for Windows/Linux Memory Frequency Generator Multi-Format to WAV Repeater Android app Sourcecode File/Image Writers Nesting Files Creator Prayer Wheel Spiritual Chat Tarot WiFi Broadcast Whether you're seeking to manifest abundance, enhance your spiritual journey, or promote overall well-being, Intention Repeater MAX empowers you to harness the incredible strength of intention repetition. ...
    Downloads: 9 This Week
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  • 11

    NAM-Runner

    Batch file to install and run NAM (neural-amp-modeler) easily.

    ...Custom one-time installation of everything you need to train neural network models of guitar amps and more for the NAM VST plugin, no Conda required. Runs as a launcher afterwards. Portable installation. New pyTorch inclues CUDA runtime for fast Nvidia GPU support. No command line, python or conda knowledge needed! Just double click.
    Downloads: 8 This Week
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  • 12
    CUDA Pathtracer

    CUDA Pathtracer

    GPU Raytracer from scratch in C++/CUDA

    GPU-Raytracer is a high-performance, real-time ray tracing engine implemented using OpenGL compute shaders. It demonstrates the power of modern GPU architectures to handle complex lighting calculations, reflections, shadows, and global illumination in real-time. This project is educational and experimental, providing insight into GPU parallelism and real-time rendering techniques. Its clean and modular C++ structure makes it a great reference for students and graphics developers alike.
    Downloads: 2 This Week
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  • 13
    rayshade-mathematica

    rayshade-mathematica

    rayshade and POV for Mathematica Export + view

    ...Now very portable (Apple, Microsoft, Linux) supported (given rayshade or povray binary download or compiled). No OS scripting needed. * raytracing makes more realistic images than GL/CL/Cuda (are best for game, geo/mapping, accelerated) but is slower. POVRay is supported about as well. For a .gif animation see: http://community.wolfram.com/groups/-/m/t/1096001 see also: https://sourceforge.net/p/rayshade http://www.povray.org
    Downloads: 0 This Week
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  • 14
    G2SConverter

    G2SConverter

    Convert models from GoldSource engine to Source engine with AI

    Convert models from GoldSource engine to the Source engine with AI. This utility converts GoldSource engine models to Source engine models. A feature of this utility is the ability to improve the quality of textures of models using Upscaling, deblurring, and normal map generating. All operations to improve the quality of textures are performed by neural networks. To improve the quality of the texture, it is first Upscaled using RealESRGAN. The user can select scaling factor: x2, x4 or x8....
    Downloads: 0 This Week
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  • 15
    Super-résolution via CNN

    Super-résolution via CNN

    Super resolution using a CNN, based on the work of the DGtal team

    Super-resolution using a CNN, based on the work of the DGtal team. First of all, an Nvidia graphics card (neither AMD nor Intel integrated) is highly recommended to parallelize the CNN. You will then need to install CUDA. No CUDA = dozens of times slower. This program will generate "model_epoch_ .pth" files corresponding to the model at epoch n, in a folder saved_model_u t_bs bs_tbs tbs_lr lr, where corresponds to the scale factor, bsthe size of the training batch, tbsthe size of the test batch and lrto the learning rate. Low res images should be located in a "dataset/input" folder, and high res targets in a "dataset/target" folder, where each different quality image has the same name in both folders.
    Downloads: 0 This Week
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  • 16
    Sol-R

    Sol-R

    Open-source CUDA/OpenCL speed of light ray-tracer

    Sol-R is a CUDA/OpenCL-based real-time ray-tracer compatible with Oculus Rift DK1, Kinect, Razor Hydra and Leap Motion devices. Sol-R was written as a hobby project in order to understand and learn more about CUDA and OpenCL. Most of the code was written at night and during weekends, meaning that it's probably not the best quality ever. The idea was to produce a Ray-Tracer that has its own "personality".
    Downloads: 0 This Week
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  • 17

    cocolib / light field suite

    CUDA library for continuous optimization and light field analysis

    Library for continuous convex optimization in image analysis, together with a command line tool and Matlab interface. Implements several recent algorithms for inverse problems and image segmentation with total variation regularizers and vectorial multilabel transition costs. Also included is a suite for variational light field analysis, which ties into the HCI light field benchmark set and givens reference implementations for a number of our recently published algorithms. *** NOTE: ...
    Downloads: 0 This Week
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  • 18
    VideoMan Library

    VideoMan Library

    C++ library for image acquisition and visualization

    Library for capturing video from cameras, 3d sensors, frame-grabbers, video files and image sequences. It can also display multiple images using OpenGL with different layouts. Easy integration with OpenCV, CUDA... Perfect for computer vision. Keywords: video capture, computer vision, machine vision, opencv, opengl, cameras, video input devices, firewire, usb, gige
    Downloads: 0 This Week
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  • 19

    viewpix

    A Landsat 8 scene viewer

    ...Each Landsat 8 scene is roughly 190 X 180 kilometers. Viewpix was originally written as a simple platform to test GPU software on low end computer systems. This is the "lite" version of Viewpix as it has no cuda filters installed. Viewpix is written in C. It is tested on Ubuntu and Centos. It should work with most current Linux distributions. Viewpix runs efficiently on computers with modest CPU's such as low power mini-ITX boards. It is known to work nicely on Intel NUC, AMD A6 SOC , and NVIDIA TX2. A multiple core cpu, 8 GB ram, and a large capacity hard drive are suggested.
    Downloads: 0 This Week
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  • 20
    QtAV

    QtAV

    A cross-platform multimedia framework based on Qt and FFmpeg

    ...It provides a flexible API for decoding, encoding, and rendering media streams, supporting a wide variety of formats through FFmpeg integration. The framework supports hardware acceleration technologies such as DXVA, VAAPI, and CUDA, ensuring efficient playback even for high-resolution or complex video formats. QtAV includes features like subtitle handling, video filters, frame-by-frame playback, and customizable rendering pipelines using OpenGL and other backends. It integrates seamlessly with Qt Widgets and QML, allowing developers to build modern user interfaces while maintaining performance. ...
    Downloads: 0 This Week
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  • 21

    waifu2x-cpu-torch-vks

    waifu2x fork without CUDA

    The original is here: https://github.com/nagadomi/waifu2x Differences: - CPU only, no CUDA needed; - double-precision version; - GPU and CPU-trained models (on the fly conversion in memory); - adapted for Lua v5.2 (works with Torch 7 on x32 Ubuntu). 31-12-2016: - removed unneeded data copies, left from CUDA processing; - removed large duplicate files (see "ReadMe" before use).
    Downloads: 0 This Week
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  • 22

    videoMagnification

    Video magnification

    Parallel implementation of Video Magnification aiming Nvidia CUDA platform. Based on http://people.csail.mit.edu/mrub/vidmag/
    Downloads: 0 This Week
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  • 23

    Accelerated Feature Extraction Tool

    A fast GPU accelerated feature extraction software for speech analysis

    ...It incorporates standard MFCC, PLP, and TRAPS features. The tool is a specially designed to process very large audio data sets. It uses GPU acceleration if compatible GPU available (CUDA as weel as OpenCL, NVIDIA, AMD, and Intel GPUs are supported). CPU SSE intrinsic instruction set is used in cases where no compatible GPU present. The output files are stored in HTK format. The software is developed at Department of Cybernetics at University of West Bohemia in Pilsen.
    Downloads: 0 This Week
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  • 24
    OpenGL Mathematics (GLM)
    OpenGL Mathematics (GLM) is a C++ mathematics library for 3D software based on the OpenGL Shading Language (GLSL) specification.
    Downloads: 7 This Week
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  • 25
    HIPAcc

    HIPAcc

    Heterogeneous Image Processing Acceleration (HIPACC) Framework

    HIPAcc development has moved to github: https://github.com/hipacc HIPAcc allows to design image processing kernels and algorithms in a domain-specific language (DSL). From this high-level description, low-level target code for GPU accelerators is generated using source-to-source translation. As back ends, the framework supports CUDA, OpenCL, and Renderscript. HIPAcc allows programmers to develop imaging applications while providing high productivity, flexibility and portability as well as competitive performance: the same algorithm description serves as basis for targeting different GPU accelerators and low-level languages.
    Downloads: 0 This Week
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