Showing 157 open source projects for "state-thread"

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  • 1
    NASH OS

    NASH OS

    Nash Operating System for Modern Ecommerce

    The all-built-in-one, automatic, ready-to-go out-of-box, easy-to-use state-of-the-art, and really awesome NASH OS! Over 25,000+ flexible features and controls and all scalable!! The most powerful solution ever built to instantly deliver new heights of online ecommerce enterprise to you.
    Downloads: 3 This Week
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  • 2
    ::phpMpReloaded:: The webclient for mpd

    ::phpMpReloaded:: The webclient for mpd

    PHP Webclient Collection for MPD (music player daemon)

    ...Why should I donate or leave any kind of feedback? As most developers know, open source software cannot be measured in amounts of money. Because the time spent to provide the current state of software is uncountable. So any donation or simply feedback is more than welcome and will encourage the team to move on and provide new features. - Thank you!
    Downloads: 0 This Week
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  • 3
    React Adopt

    React Adopt

    Compose render props components like a pro

    ...At only about 0.7 KB minified, it is intentionally small and focused. It is most useful in older or render-prop-heavy React codebases that need a cleaner composition pattern without introducing a larger state-management abstraction.
    Downloads: 2 This Week
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  • 4
    S2CBench

    S2CBench

    Synthesizable SystemC Benchmark Suite

    ...The programs are provided with the objective to enable researchers analyze their innovative algorithms and techniques and help users compare the quality of results of state of the art commercial High Level Synthesis tools available in industry. You can log in to our Youtube channel to watch some videos about S2CBench and SystemC in general www.youtube.com/DARClabify or visit our labs web page at www.utdallas.edu/~schaferb/darclab To know more about the designs and why they were included in the benchmark suite you can read the following academic paper: B. ...
    Downloads: 0 This Week
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    PolyBench/C 4.2 Copyright (c) 2011-2016 the Ohio State University. Contact: Louis-Noel Pouchet <pouchet@cse.ohio-state.edu> Tomofumi Yuki <tomofumi.yuki@inria.fr> PolyBench is a benchmark suite of 30 numerical computations with static control flow, extracted from operations in various application domains (linear algebra computations, image processing, physics simulation, dynamic programming, statistics, etc.).
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    Downloads: 15 This Week
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  • 6
    SDL Framework
    SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.
    Downloads: 0 This Week
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  • 7
    The Open Model API (OMA) isn't only an API, it's also a toolkit. OMA supplies conversion tools for 3D models as well as a developer library inspired by OpenGL's state machine design.
    Downloads: 0 This Week
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  • 8
    ExpectAnim

    ExpectAnim

    Describe your animation and run

    Describe your animation and run. Use setPercent to apply and modify the current step of the animation.
    Downloads: 0 This Week
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  • 9
    SVCEval-RA

    SVCEval-RA

    An Evaluation Framework for Adaptive Scalable Video Streaming

    SVCEval-RA is a simulation framework for rate-adaptive video transmission using the Scalable Video Coding standard (H.264/SVC). Our approach uses feedback information about the available bandwidth to allow the video source to select the most suitable combination of SVC layers for the transmission of the video sequence. The proposed solution has been integrated into the network simulator NS-2 in order to support realistic network simulations.
    Downloads: 0 This Week
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  • 10
    PageFlip

    PageFlip

    3D Style Page Flip on Android

    This project is aimed to implement 3D style page flip on Android system based on OpenGL 2.0.
    Downloads: 0 This Week
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  • 11
    Giada - Your Hardcore Loop Machine

    Giada - Your Hardcore Loop Machine

    Your Hardcore Loop Machine for Windows, Linux and OS X.

    Giada is a free, minimal, hardcore audio tool for DJs and live performers. How does it work? Just pick up your channel, fill it with samples or MIDI events and start the show by using this tiny piece of software as a loop machine, drum machine, sequencer, live sampler or yet as an effect (VST and VSTi) host. Giada aims to be a compact and portable virtual device for Linux, Mac OS X and Windows for production use and live sets. *** WARNING! This repository was intended to store old...
    Downloads: 0 This Week
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  • 12

    Distant Speech Recognition

    Beamforming and Speech Recognition Toolkit

    BTK contains C++ and Python libraries that implement speech processing and microphone array techniques such as speech feature extraction, speech enhancement, speaker tracking, beamforming, dereverberation and echo cancellation algorithms. The Millennium ASR provides C++ and python libraries for automatic speech recognition. The Millennium ASR implements a weighted finite state transducer (WFST) decoder, training and adaptation methods. These toolkits are meant for facilitating research and development of automatic distant speech recognition.
    Downloads: 0 This Week
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  • 13

    SFML Voxel Raycaster

    Simple voxel raycasting engine in SFML with multithreading support

    Voxel raycasting engine written in C++ drawed by SFML, curently in alpha preview state. Currently rays are computed by CPU and performance is low and far away from realtime.
    Downloads: 0 This Week
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  • 14
    Dimension Balls

    Dimension Balls

    A public domain cross platform 3D game

    ...But since the game only uses OpenGL 1.0 the drawing code is outdated, but still things can be learned from the collision detection and other techniques. Some of the code is left in an unfinished/testing state. This game was a learning experiment for me, and the math used is tested until it works for the game. After using the science math by the book, there were still flaws that could make the player get stuck under certain conditions (since floating point is not exact), and the workarounds for this are just my own ideas. Have looked at the code for other 3D games and there are mostly the same problems around collision detection and "hacks" to get it to "work".
    Downloads: 0 This Week
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  • 15
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 1 This Week
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  • 16
    Adeptus is a project to create a small 3D engine. This engine will not feature state-of-the-art effects but will instead be coded in a clean and understandable way so that it can easily be enhanced.
    Downloads: 0 This Week
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  • 17
    ramjet

    ramjet

    Morph DOM elements from one state to another with smooth animations

    ...The library works by cloning elements, aligning the target clone over the source, and animating both elements until the transition appears continuous. It is useful for playful UI effects, animated state changes, visual transitions, and experimental web interactions. Ramjet can be applied to normal DOM elements and their children, which makes it more flexible than simple CSS transitions alone. Its main value is giving web developers an easy way to create cartoon-like transformation effects between separate elements on a page.
    Downloads: 0 This Week
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  • 18
    Qfsm

    Qfsm

    A graphical Finite State Machine (FSM) designer.

    A graphical tool for designing finite state machines and exporting them to Hardware Description Languages, such as VHDL, AHDL, Verilog, or Ragel/SMC files for C, C++, Objective-C, Java, Python, PHP, Perl, Lua code generation.
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    Downloads: 17 This Week
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  • 19

    Automalator

    State Dependency deconstructor and mapper for C source code.

    Flowcharts not telling you what you want to know about some C source code? Try a State Dependency map! Every C source file is an implemention of a state machine. Implicit in the definition of a state machine is a network of dependencies between the states. The Automalator * deconstructs the C code into the core state machine * collates the transactions into the dependency net * generates a diagram-format file with the states and dependencies as the nodes and edges. ...
    Downloads: 0 This Week
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  • 20
    BuGLe combines a graphical OpenGL debugger with a selection of filters on the OpenGL command stream. The debugger allows viewing of state, textures, framebuffers and shaders, while the filters allow for logging, error checking, video capture and more.
    Downloads: 0 This Week
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  • 21
    ...It is designed to integrate the software with the Reprap project to create a simple "3d photocopier". The software was written for a PhD thesis and is currently in an incomplete state.
    Downloads: 0 This Week
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  • 22
    AP3/3SUM

    AP3/3SUM

    Multimedia asset management and manipulator for Étoilé

    3SUM aims to provide a powerful 2 to 3D programmable environment that allow editing several kind of contents and linking the relationships among Objective-C type. 3SUM sits on the top of AP3 framework which consit of 3D screen graph Objective-C API, C++ geometry math classes, basic mesh implementations, raster compositor and thread managements. AP3 also have a few foundation classes for data manipulation purpose, such as AAObject root which allows tagging object with selector-keyed arbitrarily typed bytes, or AAChunk, an equal-entry array which allows managing two or more binary streams as a single multi-field stream, or striding one stream into some, and some other partitioning abstractions. ...
    Downloads: 0 This Week
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  • 23
    mod_MumbleLink

    mod_MumbleLink

    Positional Audio Communication for Minecraft with Mumble

    ...This means: Directional and positionally attenuated VOIP in relation to the game world. Please visit the Forum for information about the newest Version! Main Forum-Thread: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1272675 TheSkorm's Fork on GitHub: https://github.com/TheSkorm/mod_mumblelink Mumble: http://mumble.sourceforge.net Donations are greatly appreciated: https://sourceforge.net/donate/?user_id=2370023
    Downloads: 1 This Week
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  • 24
    Rubik's_cube_3x3x3_Simulator

    Rubik's_cube_3x3x3_Simulator

    Rubik's Cube 3x3x3 Algorithms Simulator

    This is a Rubik's Cube, 3x3x3 size, simulator. It simulates Standard and WCA command algorithms, and show the movements using OpenGl. It is completely coded using Qt Creator. In version 1.3.0 several improvements were implemented. Now the layers can move alone, in pairs or all simultaneously, so simulating the actual movement. Note: The source code is included in installer.
    Downloads: 1 This Week
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  • 25
    FDiamondEngine

    FDiamondEngine

    3D game engine for C and C++

    Create C/C++ 3D games easily! Game engine including higher-level functions and highest-level that are little less than working games! Include an audio system, an thread system, events, entities, physics, etc. This engine is written in C and C++. But can be used from both languages. It is powered by glib, Irrlicht engine, OpenAL, ODE, Ogg vorbis, etc
    Downloads: 0 This Week
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