Showing 28 open source projects for "development platforms"

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  • 1
    QtScrcpy

    QtScrcpy

    Android real-time display control software

    ...If you are interested in it and want to learn how it works but do not know how to get started, you can choose to purchase my recorded video lessons. It details the development architecture and the development process of the entire software, and help you develop QtScrcpy from scratch.
    Downloads: 223 This Week
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  • 2
    Open3D

    Open3D

    A modern library for 3D data processing

    Open3D is an open-source library that supports rapid development of software that deals with 3D data. The Open3D frontend exposes a set of carefully selected data structures and algorithms in both C++ and Python. The backend is highly optimized and is set up for parallelization. Open3D was developed from a clean slate with a small and carefully considered set of dependencies. It can be set up on different platforms and compiled from source with minimal effort.
    Downloads: 15 This Week
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  • 3
    Point Cloud Library

    Point Cloud Library

    A standalone, large scale, open project for 2D/3D image processing

    ...Whether you’ve just discovered PCL or you’re a long time veteran, this page contains links to a set of resources that will help consolidate your knowledge on PCL and 3D processing. An additional Wiki resource for developers is available too. To simplify both usage and development, we split PCL into a series of modular libraries. PCL is cross-platform, and has been successfully compiled and deployed on Linux, MacOS, Windows, and Android. To simplify development, PCL is split into a series of smaller code libraries, that can be compiled separately. This modularity is important for distributing PCL on platforms with reduced computational or size constraints.
    Downloads: 11 This Week
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  • 4
    Filament

    Filament

    Real-time physically based rendering engine for Android, iOS, and more

    Filament is a real-time physically-based renderer written in C++. It is mobile-first, but also multi-platform. We are very conscientious about keeping Filament small, fast to load, and focused on rendering. For example, Filament does not compile materials at run time. Instead, we provide a command line tool (matc) that does this offline. Filament is a physically based rendering (PBR) engine for Android. The goal of Filament is to offer a set of tools and APIs for Android developers that will...
    Downloads: 2 This Week
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  • 5
    Contour

    Contour

    Modern C++ Terminal Emulator

    contour is a modern and actually fast, modal, virtual terminal emulator, for everyday use. It is aimed at power users with a modern feature mindset. Available on all 4 major platforms, Linux, OS/X, FreeBSD, Windows. GPU-accelerated rendering. Font ligatures support (such as in Fira Code). Unicode: Emoji support (-: 🌈 💝 😛 👪 - including ZWJ, VS15, VS16 emoji :-) Unicode: Grapheme cluster support. Bold and italic fonts. High-DPI support. Vertical Line Markers (quickly jump to markers in your...
    Downloads: 0 This Week
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  • 6
    Mikmod Sound System
    Mikmod is a module player and library supporting many formats, including mod, s3m, it, and xm. Originally a player for MS-DOS, MikMod has been ported to other platforms, such as Unix, Macintosh, BeOS, and Java(!!)
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    Downloads: 300 This Week
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  • 7
    DirectX OpenGL Wrapper

    DirectX OpenGL Wrapper

    DirectX 8 to OpenGL wrapper for legacy apps and portability

    DirectX OpenGL Wrapper is a lightweight compatibility layer that translates DirectX 8 API calls into OpenGL and platform-specific rendering commands. It enables legacy DirectX applications and games to run on systems where native DirectX support is limited or unavailable, including alternative platforms and compatibility environments. This project is intended for developers, retro-computing enthusiasts, and compatibility research. It provides a foundation for running legacy graphics...
    Downloads: 17 This Week
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  • 8
    RiCPP

    RiCPP

    C++ Frontend for the RenderMan Interface

    RiCPP is a C++ language binding of Pixar's RenderMan(R) interface. It supports RIB (RenderMan Interface Bytestream) and OpenGL output. It is implemented as DLL and runs on Windows XP platforms. After redesigned it will also run on MacOS and Linux.
    Downloads: 0 This Week
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  • 9
    Mixxx

    Mixxx

    Free DJ software: everything you need to perform live mixes

    Mixxx is a free and open-source DJ software that enables DJs to create professional live mixes using digital music files. It runs on Windows, macOS, and Linux, making it accessible to DJs across all major platforms. Mixxx supports both beginners using just a laptop and experienced DJs using advanced hardware setups. Built-in BPM and key detection help DJs quickly find compatible tracks and achieve smooth transitions. With strong community-driven development, Mixxx is continuously improved by DJs and programmers from around the world. As a fully open-source project, Mixxx is and will always remain free to use.
    Downloads: 21 This Week
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  • 10
    Agar

    Agar

    Cross Platform GUI Toolkit

    Agar provides a base GUI framework and a standard set of widgets from which graphical applications can be built which run natively under X11, Windows, MacOS, SDL and others. It takes advantage of texture and GPU acceleration wherever available. Agar can also attach to an existing framebuffer, SDL or OpenGL context and operate as a self-contained window-manager. It includes a standard library of general-purpose widgets, and is also designed to be extended externally. New widgets can be...
    Downloads: 0 This Week
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  • 11
    Portable Cpp Sound OpenAL

    Portable Cpp Sound OpenAL

    cross-platform sound-playing package for C++ apps

    This is a cross-platform sound-playing package for C++ apps that can asynchronously start and stop music loops, as well as initiate transient sounds. It plays WAV files, via OpenAL, on Windows, OSX, and linux platforms. It is suitable for any Cpp application that needs music, sound loops or transient sound effects; eg. games.
    Downloads: 0 This Week
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  • 12
    CasterSoundboard

    CasterSoundboard

    A cross-platform soundboard to hot-key and play sound effects.

    A cross-platform soundboard, Mainly developed to run on Linux with gstreamer, but works on other platforms as well. Main motivation for project is for professional pod casting production under Linux. Developed for Jupiter Broadcasting. This soundboard let's you trigger sounds with keyboard hotkeys. You can also remotely control the soundboard with your phone or tablet by using an app that supports Open Sound Control, such as TouchOSC.
    Downloads: 16 This Week
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  • 13
    A 3D Engine fully developped in C++ and OpenGL which is intended to satisfy mobile and desktop platforms
    Downloads: 0 This Week
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  • 14
    qAllInOne

    qAllInOne

    A media player which can play any format for different platforms

    qAllInOne (aka qAIO) is a free open-source software built using Qt to provide users an All-In-One media player, so it can view images, play videos and audio. Instead of having multiple separate software for each media type, qAllInOne aims on providing one software for all media types. qAllInOne is targeted for everyone, but mainly to people whom install their Operating System from scratch (i.e Gentoo) and want a good Media Player for their GUI system (Gnome,Xfce,LXDE or any x11 based...
    Downloads: 1 This Week
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  • 15
    SSBRenderer

    SSBRenderer

    Renderer for subtitle format SSB.

    SSBRenderer is a plugin for frameservers on Windows & Unix platforms to render 2D graphics by SSB (Substation Beta) data on frames of video streams.
    Downloads: 0 This Week
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  • 16
    Zenipex Library
    The Zenipex Library is a game development framework, created with the goal of allowing someone with some knowledge of C++ to create 3D games for platforms including Windows, MacOS X, and Linux. OpenGL and Direct3D 9 are both supported.
    Downloads: 0 This Week
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  • 17
    NativeViewer

    NativeViewer

    Visual Studio C++ OpenCV images visualizer

    NativeViewer is a Visual Studio extension for visualization of OpenCV images stored in the cv::Mat class. A thumbnail image is shown during the debug when a variable is hovered by mouse with CTRL key pressed down. NativeViewer also formats the string displayed in the "Watch" window to express valuable cv::Mat information. The extension works only for native C++ code for both Win32 and x64 platforms. All Visual Studio .NET versions are supported. However, installation process differs for...
    Downloads: 1 This Week
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  • 18

    LBP in multiple platforms

    LBP implementation in multiple computing platforms (ARM,GPU, DSP...)

    The Local Binary Pattern (LBP) is a texture operator that is used in several different computer vision applications and implemented in a variety of platforms. When selecting a suitable LBP implementation platform, the specific application and its requirements in terms of performance, size, energy efficiency, cost and developing time has to be carefully considered. This is a software toolbox that collects software implementations of the Local Binary Pattern operator in several...
    Downloads: 1 This Week
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  • 19
    Soundbench

    Soundbench

    A GPL software synthesizer for all.

    Soundbench is high-quality GPL-licensed software synthesizer written in C++/Qt that is meant to work across all major platforms (though especially most common Linux distributions). Soundbench follows a development philosophy that emphasizes getting everything stable before adding new features. Soundbench is meant to be usable by anyone who wishes to produce music, whether they are hobbyists, professional musicians, or experienced sound designers.
    Downloads: 0 This Week
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  • 20
    This package is a development library for C++ to use a remote control of Wii on WIN32 platforms
    Downloads: 0 This Week
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  • 21
    LGT is a JNI library built on fundamental API's such as Gdiplus on win-platforms. OpenGL/DirectX support is also scheduled in future development.
    Downloads: 0 This Week
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  • 22
    Framewave is a collection of popular image and signal processing routines designed to accelerate application development, debugging, and optimization on x86-class processor platforms.
    Downloads: 8 This Week
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  • 23
    KA3D is a scene graph based 3D-engine with a tool-chain for 3dsmax. KA3D is the engine used in 'Making Game Demo' book by Chad Walker, Eric Walker and Jani Kajala, and in several real-life projects on wide range of platforms.
    Downloads: 1 This Week
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  • 24
    FreeSP is an infrastructure for programming platform-independend online signal processing applications. Ports to specific platforms (like DSPs and microcontrollers) are made by simply exchanging the freeSP System-module.
    Downloads: 0 This Week
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  • 25
    The RenderTech Engine is a Engine designed for 3D Realtime Applications with C++ and DirectX 9 for Win32 Platforms. It will include everything you need, to programm Games but also for Graphic Demos.
    Downloads: 0 This Week
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