Showing 9 open source projects for "opengl"

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  • 1
    dm_control

    dm_control

    DeepMind's software stack for physics-based simulation

    ...DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo physics. The MuJoCo Python bindings support three different OpenGL rendering backends: EGL (headless, hardware-accelerated), GLFW (windowed, hardware-accelerated), and OSMesa (purely software-based). At least one of these three backends must be available in order render through dm_control. Hardware rendering with a windowing system is supported via GLFW and GLEW. On Linux these can be installed using your distribution's package manager. ...
    Downloads: 0 This Week
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  • 2
    MNN

    MNN

    MNN is a blazing fast, lightweight deep learning framework

    MNN is a highly efficient and lightweight deep learning framework. It supports inference and training of deep learning models, and has industry leading performance for inference and training on-device. At present, MNN has been integrated in more than 20 apps of Alibaba Inc, such as Taobao, Tmall, Youku, Dingtalk, Xianyu and etc., covering more than 70 usage scenarios such as live broadcast, short video capture, search recommendation, product searching by image, interactive marketing, equity...
    Downloads: 1 This Week
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  • 3
    Critterding2

    Critterding2

    Evolving Artificial Life

    Downloads: 0 This Week
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  • 4

    LBP in multiple platforms

    LBP implementation in multiple computing platforms (ARM,GPU, DSP...)

    ...This is a software toolbox that collects software implementations of the Local Binary Pattern operator in several platforms: - OpenCL for CPU & GPU - OpenCL for GPU (branchless) - C code optimized for ARM - OpenGL ES 2.0 shaders mobile GPUs - C code for TI C64x DSP core (branchless) - C code for TTA processor synthesis If you use the code somewhere, please cite: Bordallo López M., Nieto A., Boutellier J., Hannuksela J., and Silvén O. "Evaluation of real-time LBP computing in multiple architectures," Journal of Real Time Image Processing, 2014
    Downloads: 0 This Week
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  • 5
    The Mars Rover Simulator project is based on the evolutionary robotics paradigm where an artificial agent acquires its skills through the process of artificial evolution. This simulator can be useful to evolve neural network controllers for the rover
    Downloads: 8 This Week
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  • 6
    ALiVE
    A tool that helps develope the course of cognitive thought processes through software. This tool will look at the raw hex code of any input. It establishes pattern recognition over a mesured time incrament that in itself is at a different pace.
    Downloads: 0 This Week
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  • 7
    Todbot is an AI addon to the gamestool virtual machine. The aim is to create an evolving neural network topology that should be capable of creating the optimal topology and network weighting to solve any problem given it.
    Downloads: 0 This Week
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  • 8
    This project has been renamed to oooark. Old file releases will still be available here. uvsim is a project focused on enabling algorithm development for unmanned systems. It is being constructed to provide an identical interface to simulations and h
    Downloads: 0 This Week
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  • 9
    SmartMap

    SmartMap

    SmartMap is an easy desktop random world creator.

    SmartMap (C# cross-platform) is a procedural style world-map creation utility or "Desktop World." A simple scene manager is included using plugin style building blocks and object pathfinding. Also included is a 2D world editor with graphical features. SmartMap is currently built in conjunction with the Axiom 3D rendering engine.
    Downloads: 0 This Week
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