Showing 71 open source projects for "interactive physics"

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  • 1
    2D-Physics

    2D-Physics

    2D physics simulation with circle collision detection using C++.

    2DPhysics is a real-time physics simulation engine built with C++ and OpenGL for gravitational and electric field simulations. Features include accurate gravitational and electric force calculations, real-time collision detection, and an interactive ImGui interface. Users can create circles with customizable mass, radius, and charge properties, then observe interactions with configurable fields.
    Downloads: 2 This Week
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  • 2
    MuJoCo

    MuJoCo

    Multi-Joint dynamics with Contact. A general purpose physics simulator

    ...MuJoCo’s core architecture is performance-tuned and utilizes preallocated data structures created through an XML-based compiler. The platform includes built-in interactive visualization using OpenGL and a native graphical interface for analyzing and testing simulations. Additionally, it offers extensive utility functions for physics computation, Python bindings for developers, and a Unity plug-in to enable integration with game engines and visualization tools.
    Downloads: 11 This Week
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  • 3
    Planck.js

    Planck.js

    2D JavaScript Physics Engine

    Planck.js is a JavaScript rewrite/port of the physics engine Box2D, designed to provide 2D rigid-body physics simulation usable directly in web contexts or any JavaScript environment. By offering collision detection, rigid-body dynamics, joints, and simulation capabilities, Planck.js makes it possible for developers to build physically realistic 2D games, simulations, or visualizations in browsers or Node.js without relying on native code. Its API mirrors Box2D’s concepts — bodies, fixtures,...
    Downloads: 0 This Week
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  • 4
    Matter.js

    Matter.js

    A 2D rigid body physics engine for the web

    ...This engine can power everything from dynamic interactive animations and educational simulations to fully fledged physics-based games, and it works across major browsers and devices. Through modules such as Matter.Body, Matter.Composite, and Matter.Constraint, developers can create complex scenes with multiple bodies, jointed structures, and collision responses. Matter.js is popular in the web development community due to its simplicity, extensibility, and rich documentation, allowing both beginners and experienced programmers to leverage physics without deep expertise.
    Downloads: 2 This Week
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  • 5
    S&box

    S&box

    s&box is a modern game engine, built on Valve's Source 2

    S&box is the open-source codebase for s&box, a next-generation sandbox game development platform from the creators of Garry’s Mod that blends modding freedom with modern tooling and performance. Built on a cutting-edge game engine, s&box allows creators to prototype, build, and share interactive game modes, tools, and environments using C#, JavaScript, and visual scripting, promoting accessible content creation for developers of varying skill levels. The platform emphasizes multiplayer and community experiences, giving creators direct control over networking, physics, rendering, and audio without needing to build those systems from scratch. ...
    Downloads: 76 This Week
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  • 6
    Sandspiel

    Sandspiel

    Creative cellular automata browser game

    Sandspiel is an interactive, browser-based cellular automata simulation game that allows users to experiment with physics-like behaviors using simple elements such as sand, water, fire, and plant matter. Built with Rust compiled to WebAssembly and rendered using WebGL, it achieves high-performance simulation directly in the browser without requiring installation.
    Downloads: 3 This Week
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  • 7
    dm_control

    dm_control

    DeepMind's software stack for physics-based simulation

    DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo. DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo physics. The MuJoCo Python bindings support three different OpenGL rendering backends: EGL (headless, hardware-accelerated), GLFW (windowed, hardware-accelerated), and OSMesa (purely software-based). At least one of these three backends must be available in order render...
    Downloads: 2 This Week
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  • 8
    Trial

    Trial

    A modular Common Lisp game engine

    Trial is a real-time, 3D game engine written in Common Lisp, offering a modern and modular approach to game development using the expressive power of Lisp. Built on top of the cepl graphics framework, Trial combines live-coding capabilities with powerful abstractions for building simulations, scenes, and interactive applications. It emphasizes flexibility, clarity, and developer control, making it an appealing choice for experimental games, visualizations, and research projects that benefit...
    Downloads: 11 This Week
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  • 9
    Habitat-Sim

    Habitat-Sim

    A flexible, high-performance 3D simulator for Embodied AI research

    ...It offers GPU-accelerated rendering and a flexible sensor suite—RGB, depth, semantic segmentation, and more—so agents can perceive and act in realistic scenes. The engine is written in C++ with Python bindings and integrates physics, navigation meshes, and shortest-path planners to support tasks like point-goal navigation, rearrangement, and interactive manipulation. It ships with connectors to popular datasets and scene formats, plus tools for dataset generation and scene replay. Determinism and reproducibility are first-class goals, which is critical for benchmarking agents and comparing algorithms. ...
    Downloads: 2 This Week
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  • 10
    SymPy

    SymPy

    A computer algebra system written in pure Python

    SymPy is an open source Python library for symbolic mathematics. Its goal is to become a full-featured computer algebra system (CAS) while maintaining the simplicity of its code. Written entirely in Python, SymPy is easy to use, comprehensible and easily extensible. It’s also very lightweight as it solely depends on mpmath, a pure Python library for arbitrary floating point arithmetic. SymPy has participated in every Google Summer of Code since 2007 and because of this has continuously...
    Downloads: 13 This Week
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  • 11
    MuJoCo Playground

    MuJoCo Playground

    An open source library for GPU-accelerated robot learning

    MuJoCo Playground, developed by Google DeepMind, is a GPU-accelerated suite of simulation environments for robot learning and sim-to-real research, built on top of MuJoCo MJX. It unifies a range of control, locomotion, and manipulation tasks into a consistent and scalable framework optimized for JAX and Warp backends. The project includes classic control benchmarks from dm_control, advanced quadruped and bipedal locomotion systems, and dexterous as well as non-prehensile manipulation setups....
    Downloads: 0 This Week
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  • 12
    HY-World 2.0

    HY-World 2.0

    A Multi-Modal World Model for Reconstructing, Generating, Simulation

    HY-World 2.0 is a multi-modal world model framework for reconstructing, generating, and simulating navigable 3D worlds from diverse inputs. It accepts text prompts, single-view images, multi-view images, and videos, and produces 3D world representations rather than limiting output to flat video generation. For text and single-image inputs, it generates high-fidelity 3D Gaussian Splatting scenes through a multi-stage pipeline that includes panorama generation, trajectory planning, world...
    Downloads: 1 This Week
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  • 13
    image-blaster

    image-blaster

    An image-to-world skillset for Claude

    ...The project is designed to accelerate early-stage 3D work by producing usable assets from visual references in just a few guided steps. It can generate dynamic object models, static environment captures, ambient loops, and object-specific physics sounds. The resulting assets can be used in game engines, 3D tools, and web-based graphics projects. image-blaster is best understood as an experimental agent workflow for quickly jumpstarting interactive worlds rather than a full 3D authoring suite.
    Downloads: 3 This Week
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  • 14
    Manyfold

    Manyfold

    A self-hosted digital asset manager for 3d print files

    ...Instead of forcing users to download native apps or create accounts on closed metaverse services, Manyfold runs entirely in the browser, letting people join 3D spaces with simple links and participate in real time using avatars, voice chat, and object interaction. Users can build or import shared 3D worlds, arrange media, embed content, and design interactive layouts that support presentations, workshops, social events, games, and team gatherings without heavy software installations. The platform emphasizes accessibility and flexibility, making 3D collaboration as easy as sharing a document link while still providing spatial audio, synchronized interactions, and physics-aware environments that feel alive and responsive.
    Downloads: 3 This Week
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  • 15
    PlayCanvas Engine

    PlayCanvas Engine

    Fast and lightweight JavaScript game engine built on WebGL and glTF

    PlayCanvas is an open-source game engine. It uses HTML5 and WebGL to run games and other interactive 3D content in any mobile or desktop browser. PlayCanvas is used by leading companies in video games, advertising and visualization such as Animech, Arm, BMW, Disney, Facebook, Famobi, Funday Factory, IGT, King, Miniclip, Leapfrog, Mojiworks, Mozilla, Nickelodeon, Nordeus, NOWWA, PikPok, PlaySide Studios, Polaris, Product Madness, Samsung, Snap, Spry Fox, Zeptolab, Zynga. The PlayCanvas Engine...
    Downloads: 5 This Week
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  • 16
    Tower Building Game

    Tower Building Game

    HTML5 Canvas Tower Building Game

    Tower Building Game is a small game project — likely implementing a classic “tower defense” or “tower-based” game — designed to showcase game-development fundamentals such as rendering, game logic, user interaction, and possibly simple physics or animations. As an open-source repository, tower_game aims not only to deliver a playable game, but also to serve as a learning resource or template: developers can inspect its code, understand how game loops, input handling, asset management, and...
    Downloads: 7 This Week
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  • 17
    Chromatone

    Chromatone

    Chromatone is a digital garden of visual music theory

    Cards and short overviews on the physics and physiology of vision and hearing and their intersection at visual music research, exploration, practice, and self-expression. Useful tools to have in the pocket like a pack of interactive cards to learn and use in everyday music practice. These are open source web experiments with different aspects of sound and color. Chromatone is an open source research and design project to explore, develop and implement the scientific way of visual music education, communication and performance. ...
    Downloads: 0 This Week
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  • 18
    Gideros

    Gideros

    Gideros Release version

    ...Import your existing (C, C++, Java or Obj-C) code, bind to Lua, and interpret them directly. Dozens of open-source plugins are already developed and ready to use: ads, in-app purchases, physics for 2d or 3d, Steam integration, and many more.
    Downloads: 1 This Week
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  • 19
    PyMca
    Stand-alone application and Python tools for interactive and/or batch processing analysis of X-Ray Fluorescence Spectra. Graphical user interface (GUI) and batch processing capabilities provided.
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    Downloads: 146 This Week
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  • 20

    PROPER Optical Propagation Library

    Routines for wavefront propagation in IDL, Matlab, and Python

    NOTICE: PROPER will stop being supported at the end of 2026. It will remain available on Sourceforge after that, but there will be no updates or bug fixes. PROPER is a library of routines for the propagation of wavefronts through an optical system using Fourier-based methods. It was developed at the Jet Propulsion Laboratory for modeling stellar coronagraphs, but it can be applied to other optical systems were diffraction propagation is of concern. It is currently available for IDL...
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    Downloads: 38 This Week
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  • 21
    The Mirror

    The Mirror

    All-in-one game engine built on Godot. Roblox & UEFN alternative

    ...The platform allows developers, creators, and players to build and modify worlds together in real time without managing complex backend infrastructure. The Mirror supports visual scripting, traditional coding, asset management, physics simulation, and multiplayer networking out of the box. With built-in support for desktop, multiplayer, and VR experiences, it serves as an alternative to platforms such as Roblox and Unreal Editor for Fortnite (UEFN). Its focus on collaborative creation, live editing, and integrated development tools helps streamline the process of building interactive games and virtual experiences.
    Downloads: 0 This Week
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  • 22
    REDUCE

    REDUCE

    A Portable General-Purpose Computer Algebra System

    REDUCE is an interactive system for general algebraic computations of interest to mathematicians, scientists and engineers. It can be used interactively for simple calculations but also provides a flexible and expressive user programming language. The development of the REDUCE computer algebra system was started in the 1960s by Anthony C. Hearn. Since then, many scientists from all over the world have contributed to its development. REDUCE has a long and distinguished place in the...
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    Downloads: 112 This Week
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  • 23
    Quantum Information Toolkit is a comprehensive, easy-to-use interactive numerical toolkit for quantum information and computing, available for both MATLAB and Python.
    Downloads: 0 This Week
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  • 24
    ransfoil

    ransfoil

    console to calculate airflow around an airfoil based on RANS approach

    RANSFOIL is a console program to calculate airflow field around an isolated airfoil in low-speed, subsonic, transonic or supersonic regime by numerically solving the Reynolds averaged Navier-Stokes (RANS) equations using mature computational fluid dynamics (CFD) method. As postprocess results, the aerodynamic parameters of the airfoil, e.g., lift coefficient and drag coefficient, can be integrated from the airflow distribution near wall boundary. In addition, the coupling between airflow and...
    Downloads: 1 This Week
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  • 25
    MuJoCo MPC

    MuJoCo MPC

    Real-time behaviour synthesis with MuJoCo, using Predictive Control

    MuJoCo MPC (MJPC) is an advanced interactive framework for real-time model predictive control (MPC) built on top of the MuJoCo physics engine, developed by Google DeepMind. It allows researchers and roboticists to design, visualize, and execute complex control tasks for simulated or real robotic systems. MJPC integrates a high-performance GUI and multiple predictive control algorithms, including iLQG, gradient descent, and Predictive Sampling — a competitive, derivative-free method that achieves robust real-time control. ...
    Downloads: 0 This Week
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