Search Results for "objects detection" - Page 3

Showing 77 open source projects for "objects detection"

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  • 1
    LUMINOTH

    LUMINOTH

    Deep Learning toolkit for Computer Vision

    LUMINOTH is an open-source deep learning toolkit designed for computer vision tasks, particularly object detection. The framework is implemented in Python and built on top of TensorFlow and the Sonnet neural network library, providing a modular environment for training and deploying detection models. It was created to simplify the process of building and experimenting with deep learning models capable of identifying objects within images. Luminoth includes support for popular object detection architectures such as Faster R-CNN and SSD, enabling developers to train models on datasets like COCO and Pascal VOC. ...
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  • 2
    Lance

    Lance

    Multiplayer game server based on Node.JS

    Lance is a real-time multiplayer game server framework designed to simplify the development of synchronized online games. It provides an extensible Node.js–based server where all game logic runs centrally. Lance also includes a client-side library that keeps each player’s game state synchronized with the server in real time. To ensure smooth gameplay, it uses efficient networking techniques along with position interpolation and extrapolation. The framework manages user input coordination and...
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  • 3
    mAP

    mAP

    Evaluates the performance of your neural net for object recognition

    ...The performance of your neural net will be judged using the mAP criteria defined in the PASCAL VOC 2012 competition. We simply adapted the official Matlab code into Python (in our tests they both give the same results). First, your neural net detection-results are sorted by decreasing confidence and are assigned to ground-truth objects. We have "a match" when they share the same label and an IoU >= 0.5 (Intersection over Union greater than 50%). This "match" is considered a true positive if that ground-truth object has not been already used (to avoid multiple detections of the same object).
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  • 4
    parallax.js

    parallax.js

    Parallax Engine that reacts to the orientation of a smart device

    Parallax Engine that reacts to the orientation of a smart device. Where no gyroscope or motion detection hardware is available, the position of the cursor is used instead. parallax.js reacts to the orientation of your smart device, offsetting layers depending on their depth within a scene. If you don't have a smart device, no worries, if no gyroscope or motion detection hardware is available, parallax.js uses the position of your cursor instead. Most configuration settings can be declared...
    Downloads: 1 This Week
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  • 5

    UMAD

    Universal Management and Analysis of Data

    The project mainly includes three parts:similarity searching,classfication and outlier detection. All those three methods are based on data items in metric space, which contains complex objects like picture,video,DNA,protein and so on, it will consumes large amount of cpu time to calculate out the distance between any two complex objects shown before.Our methods in the project reduces the times of distance calculation and improves the effectiveness of data retrieval.
    Downloads: 0 This Week
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  • 6
    Voxel CAD. Open source voxel editing and analyzing software. Edit and create multi-material voxel objects. Simulate the dynamics in a quantitative physics sandbox to test engineering designs or make moving creatures. www.voxcad.com for videos.
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    Downloads: 4 This Week
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  • 7
    Rcnn

    Rcnn

    R-CNN: Regions with Convolutional Neural Network Features

    This repository contains the original MATLAB implementation of R-CNN (Regions with Convolutional Neural Networks), a pioneering deep learning-based object detection framework. Developed by Ross Girshick, R-CNN combines region proposals with convolutional neural networks to detect objects in images. It was one of the first approaches to significantly improve performance on object detection benchmarks like PASCAL VOC.
    Downloads: 0 This Week
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  • 8
    Open Dynamics Engine
    A free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It's fast, flexible & robust. Built-in collision detection.
    Downloads: 8 This Week
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  • 9

    AlphaGenesis

    A retro style video game engine for RPGs and adventure games.

    The AlphaGenesis project aims to create both a high quality, strategy oriented, SNES style turn based RPG, and an engine for building top down perspective 2D games. I have been writing the engine in my spare time over the past few years. It currently contains a game client and map editor. It is mostly complete as an engine, but there are a few features I still plan to add. AlphaGenesis is being developed with the intention of being cross platform and easily extensible, so that people...
    Downloads: 0 This Week
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  • 10

    MNTShooter

    A technical try that end in a game !

    MNT Shooter is a small game that implements many algorithms like colision detection, ground generation, MD2 animation and objects projections.
    Downloads: 0 This Week
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  • 11
    FastQR

    FastQR

    A Fast QR code detector for arbitrarily acquired images

    Applications of Quick Response (QR) codes enable rich context interaction through creation of links between physical objects and internet resources. In spite of the widespread use of this kind of barcode, applications for visually impaired people and robots are not common because existing decoders assume that the symbol is properly framed during image acquisition. This project implements a two-stage component-based approach to perform accurate detection of QR code symbols in arbitrarily acquired images. ...
    Downloads: 1 This Week
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  • 12

    Lynx.js

    A lightweight HTML5 Game Engine

    Lynx is a lightweight HTML5 game engine designed to be extremely versatile while maximizing performance. Lynx is made up of separate modules that can be enabled or disabled for each game and can be used to create almost any type of game you'd like. Currently in early stages of development, Lynx is developed by a small team of students with the goal of learning more about game development. Currently, Lynx is not ready for release but we're working hard in our downtime to get it to that point!
    Downloads: 0 This Week
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  • 13
    VOC-DPM

    VOC-DPM

    Object detection system using deformable part models (DPMs)

    The VOC-DPM repository is an implementation of an object detection system built on deformable part models (DPMs) and latent SVM learning, specifically packaged as “voc-release5.” It is the companion code for Ross Girshick’s dissertation, and extends earlier work on discriminatively trained DPMs. The system supports a grammar-based representation for object models, allowing structures such as mixtures and hierarchies to represent parts and whole objects.
    Downloads: 0 This Week
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  • 14
    This library is an effort to provide a collision detection library for generic polyhedra. Its purpose is mainly for 3D games where accurate detection is needed between two non-simple objects.
    Downloads: 0 This Week
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  • 15
    StarlingPunk

    StarlingPunk

    StarlingPunk is a framework built on top the Starling library

    StarlingPunk is a game framework built on top of the Starling GPU-accelerated 2D library (AS3 / Flash / AIR). It is inspired by FlashPunk: it gives structure (entities, worlds), collision detection systems, tile maps, etc., and is intended to help developers organize 2D game code more cleanly while benefiting from Starling’s performance. It has features for quick prototyping and reusing code between projects. Organizing game objects into Worlds, Entities, with type-based grouping etc. Manage entity drawing order via depth/layer so that scenes render properly in order (foreground/background, etc.)
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  • 16
    Combines with jquery-ui-draggable 1.9.2+ and jquery-collision 1.0.2+. Provides collision events while dragging, and handles collision-avoidance. Collision and containment settings are hierarchical and extensible, allowing for complex interactions. Try it out: http://eruciform.com/jquidragcollide/
    Downloads: 0 This Week
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  • 17

    Open Source Mobile Game Engine Template

    OSGET is the first open source mobile game engine template.

    ...The template includes common gaming features such as introductory splash page, changing between level scenes, integrated player control, physical behaviours such as velocity against gravitational force, object collision detection and handling, carrying over the current state of the game including the score over to the level scene, background scrolling, playing different audio channels, event triggering at timeout intervals, level one mission to gain points by dealing with multiple objects, final level mission to deal with the enemy boss, score submission through HTTP. ...
    Downloads: 0 This Week
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  • 18

    Kambi VRML game engine

    Game engine supporting many 3D/2D formats and graphic effects

    ...Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures and more. Desktop, mobile, web plugin. Also home of view3dscene - our full-featured VRML/X3D browser. The "Kambi VRML game engine" is renamed to "Castle Game Engine" (short name castle-engine). For commits and all current information see castle-engine project.
    Downloads: 0 This Week
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  • 19
    curjent
    Concurrent agents for Java. Create multithreaded active objects using standard Java interfaces and classes without explicit use of threads, synchronization, or other concurrency primitives.
    Downloads: 0 This Week
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  • 20
    flixel

    flixel

    flixel is a free Actionscript (Flash) library

    Flixel is a free, open-source game development library written in ActionScript 3 originally for Flash, created by Adam “Atomic” Saltsman. It provides a lightweight yet powerful base framework to build 2D games: handling rendering, input, collisions, tilemaps, particles, cameras, etc. It was designed to be easy to learn and extend, useful both for simple arcade style games and more elaborate ones. It has been used for many indie / Flash games (including commercial and contest-nominated ones),...
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  • 21
    A library for displaying, manipulating, and collision detection for complex 2D objects. Uses SDL, SDL_gfx, and SDL_ttf as dependencies.
    Downloads: 0 This Week
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  • 22
    Real-time collision detection library for physical simulations in virtual environments. Includes support for self colliding objects as needed for simulation of textiles and clothes.
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  • 23
    Simple-space-simulation is simple 2D physical realtime simulation of objects in space witch can move and in iteract including colision detection and gravitation.
    Downloads: 0 This Week
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  • 24
    Yaobi is a fast collision detection library for general triangulated objects. It uses a hierarchical representation based on oriented bounding boxes. Yaobi compares well with other libraries when it comes to speed and memory consumption.
    Downloads: 0 This Week
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  • 25
    The Ovorp Game Engine is: Client/Server Networking, Object Management, Full Hardware Acceleration, Raytraced Collision Detection, Native C#/.Net Game Objects, Cross-Platform, Scalable from Pong to a MMPOG, MIT Licensed to encourage commercial development
    Downloads: 0 This Week
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