Showing 158 open source projects for "lua 3d"

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  • 1
    The Zombie engine is an open source game engine and framework based in The Nebula Device 2, the open source engine from Radon Labs. Developed by Tragnarion Studios, it is mainly oriented towards the creation of multiplayer PC action games.
    Downloads: 0 This Week
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  • 2
    Virtual Reality Chat (VRC) is developed using a framework (Yaf3D) which combines robust software libraries such as OpenScenegraph, Lua, ReplicaNet, and more. VRC provides text and voice chat in a 3D environment. YAG 2002 project is their home.
    Downloads: 3 This Week
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  • 3
    Tools base on Irrlicht and IrrKlang API for creating RPG games. This project was also inspired by Enterbrain RPG Maker.
    Downloads: 0 This Week
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  • 4
    AmberNet
    Universal plug-able engine for 3D graph, interactive VR, network communication and... something else :) Graph API: OpenGL (with SDL) Develop: Dev-C++ and MinGW, CMake and gcc
    Downloads: 0 This Week
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  • 5
    This is a junior 3d engine, provide basic 3d functions like transforming, lighting, culling, collision detecting, and so on. if we could, we would add any specific we need.
    Downloads: 0 This Week
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  • 6
    OpenGDK is short for Open Game Development Kit. It's supposed to be a plug-in BASED (it's different from OGRE. OGRE is plug-in friendly), cross-platform, open source, general purpose (2D, 3D, client, server, editor), game development kit.
    Downloads: 0 This Week
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  • 7
    Gamudo Game Framework
    Downloads: 0 This Week
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  • 8
    Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
    Downloads: 0 This Week
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  • 9
    Multi-player 3D first person shooter with real world physics, dynamic environment and a X-mas twist.
    Downloads: 0 This Week
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  • 10
    Scriptable, skinnable, extensible and relocatable 3D action puzzle game written in C and Lua for Microsoft Windows, GNU/Linux, Mac OS X and FreeBSD operating systems. See video of the tutorial mission: http://www.youtube.com/watch?v=3lEqXKJjumU
    Downloads: 0 This Week
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  • 11
    CrackArt is an open source 3D modeling and texturing application. CrackArt is object oriented and features a flexible plug-in architecture. CrackArt is part of The SceneEngine Project, a 3D Production Solution.
    Downloads: 0 This Week
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  • 12
    Game-engine for windows- and unix-systems. Supports shader, scenemanagment, interface to the common render-apis, basic tools and a scripting support.
    Downloads: 0 This Week
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  • 13
    3D real-time framework designed for rapid prototyping and interactive environments. Using Lua as the high-level access point to the engine and component-based entities, one only needs to alter scripts to create an interactive environment, like a game.
    Downloads: 0 This Week
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  • 14
    A 3D space shooter with rpg elements created by Bath University Game Research and Development.
    Downloads: 0 This Week
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  • 15
    The Poseidon project consists of the Poseidon 3D engine and a several tools (Ksenomorph 3D modeler, world editor, light and material editor, 2D sprite editor).
    Downloads: 0 This Week
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  • 16
    OZengine is an open source 2D-3D game visualization engine, written in C++. It supports DirectDraw, Direct3D, OpenGL, scriptable through the Lua, and runs on Windows.
    Downloads: 0 This Week
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  • 17
    Open Betta test of turn-based game engine
    Downloads: 0 This Week
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  • 18
    WarTech is a 3d rendering engine that uses ID TECH3,XreaL,openal,openGL + many new features.
    Downloads: 0 This Week
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  • 19
    Engine de jogos C++,para jogos 2D e 3D. Bibliotecas Utilizadas: SDL, SDL_Image, SDL_Mixer, SDL_ttf, FreeType, LUA, FTGL, OpenGL
    Downloads: 0 This Week
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  • 20
    An 3D space ship game, as a re-make of the original space invaders. Using 3D models for the ships, and raw terrain files. It is an Ogre 3D based project, Ode library for the physics, FMOD for the music layer and RakNet for the network layer.
    Downloads: 0 This Week
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  • 21
    A set of functions, macros and classes to handle platform specific features in a platform independent way.
    Downloads: 0 This Week
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  • 22
    Framework and set of object-oriented and/or generic libraries designed for games and virtual reality simulations. Abstracts interfaces of APIs and provides additional general and high-level functionality for rapidly creating solid applications.
    Downloads: 0 This Week
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  • 23
    3DMLW is a 3D engine and markup language based on XML that is capable of running in common web browsers. It supports .3ds, .obj, .an8 (Anim8or) models and experimental .blend (Blender) support, .tga, .jpg and .png textures and .ogg sound.
    Downloads: 0 This Week
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  • 24
    After gaining some experience in developing online games, this project is being remade in C# and XNA to ease the development process. Additionally, we now use a P2P architecture instead of Client-Server.
    Downloads: 0 This Week
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  • 25
    SwordsandStaffs is a RPG/RTS hybrid, aiming to draw inspiration from both genres. Players will engage in RTS-like battles with carefully developed characters. The game will focus on creating a simple framework to allow for community addons.
    Downloads: 0 This Week
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