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A python SDK for managing Nebula container orchestrator
Nebula imposes no limits on the scale of the cluster, each component in it is designed to scale out to allow millions of workers to be managed by it. Designed to connect to devices that are spread around the globe Nebula is tolerant of network connection issues and will resync the device when it reconnects. With a single API call you can deploy a new container version to managed devices around the globe in minutes.
The worker node manager container which manages nebula nodes
Nebula imposes no limits on the scale of the cluster, each component in it is designed to scale out to allow millions of workers to be managed by it. Designed to connect to devices that are spread around the globe Nebula is tolerant of network connection issues and will resync the device when it reconnects. With a single API call you can deploy a new container version to managed devices around the globe in minutes.
The Zombie engine is an open source game engine and framework based in The NebulaDevice 2, the open source engine from Radon Labs. Developed by Tragnarion Studios, it is mainly oriented towards the creation of multiplayer PC action games.
Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.
VTSystem is a 3D (Action) Adventure engine where each character can go about his(her) own affairs independent of your actions, where you can experience 'real world' environments! Uses the NebulaDevice. For more information, take a look at the homepage