Original reference implementation of "3D Gaussian Splatting"
aka ogre v2 - scene-oriented, flexible 3D C++ engine
A modern library for 3D data processing
Avogadro libraries provide 3D rendering, visualization, and analysis
Models for object and human mesh reconstruction
3D force-directed graph component using ThreeJS/WebGL
High-Fidelity and Controllable Generation of Textured 3D Assets
Efficient library for processing 3D data
3D reconstruction software
The open source mesh processing system
JavaScript 3D library
Real-time physically based rendering engine for Android, iOS, and more
DLSS 5 neural rendering in D3D11/D12/Vulkan games
3D GPUs Strange Attractors and Hypercomplex Fractals explorer
3D Engine with Blender Integration
Makes it simple to draw stuff across platforms (including web)
Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
5KB WebGL globe lib
Render particle effect in UnityUI(uGUI)
SwiftShader is a high-performance CPU-based implementation
PyTorch3D is FAIR's library of reusable components for deep learning
A real-time physically based 3D rendering engine for React Native
An image-to-world skillset for Claude
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D
WebGL 3D Gaussian Splat Viewer