Showing 436 open source projects for "scene"

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  • 1
    Dreamcast-Scene provides the world's first Dreamcast diskmag, and information on everything relating to the Dreamcast.
    Downloads: 0 This Week
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  • 2
    State Transition Plugin for Phaser

    State Transition Plugin for Phaser

    State transition plugin for Phaser.js

    Phaser State Transition is a plugin that facilitates smooth transitions between game states in Phaser. It allows developers to define custom animations and easing functions when switching scenes, enhancing the visual flow of games.
    Downloads: 3 This Week
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  • 3
    3D Plot PovRay templates

    3D Plot PovRay templates

    3D Charts - Templates for PovRay(TM)

    Here are PovRay(TM) templates for creating amazing 3D plots (histogram, surface, box&whisker). These are macros in PovRay Scene Description Language (SDL), you have to #include into Your scene, manually or by PovEdit Menu System. Nice renderings!
    Downloads: 0 This Week
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  • 4
    OutcropVR

    OutcropVR

    See geologic outcrops in virtual reality

    OutcropVR is a toolkit for geologists. One aspect of OutcropVR is of building a scene to view in VR. OutcropVR supports creation of real-world landscape data from coordinates or georeferenced models, as well as localization from UTM values. The other aspect is the "game" mode tools. You can fly around your favorite outcrops and see unique angles that are impossible or difficult to get in real life. With the laser pointer tool, you can create lines and planes that then display the trend/plunge or strike/dip. ...
    Downloads: 0 This Week
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  • 5
    House3D

    House3D

    A Realistic and Rich 3D Environment

    House3D is a large-scale virtual 3D simulation environment designed to support research in embodied AI, reinforcement learning, and vision-language navigation. It provides more than 45,000 richly annotated indoor scenes sourced from the SUNCG dataset, covering diverse architectural layouts such as studios, multi-floor homes, and spaces with detailed furnishings and room types. Each environment includes fully labeled 3D objects, allowing agents to perceive and interact with their surroundings...
    Downloads: 0 This Week
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  • 6
    AI-Blocks

    AI-Blocks

    A powerful and intuitive WYSIWYG to create Machine Learning models

    A powerful and intuitive WYSIWYG interface that allows anyone to create Machine Learning models! The concept of AI-Blocs is to have a simple scene with draggable objects that have scripts attached to them. The model can be run directly on the editor or be exported to a standalone script that runs on Tensorflow. Variables are parsed from python scripts and can be edited from the AI-Blocs properties panel. To run your model simply press the "Play" button and let the magic happen! ...
    Downloads: 0 This Week
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  • 7

    FSM: Font System Manager

    FSM is a tool designed to bridge the gap between ImageMagick & paperjs

    ...This makes it difficult to reproduce accurately effects, for example, in video projects where the placement of text, sub-images, etc needs to be tested before production. While paperjs will render a scene in a browser context, it cannot be used in production, where ImageMagick is necessary. FSM allows for the classification of usable fonts for both these interfaces, accurate measurement of font dimensions such as descender, bearing, and extended bearing, and the means for translating between the differing font description systems used. ...
    Downloads: 0 This Week
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  • 8
    parallax.js

    parallax.js

    Parallax Engine that reacts to the orientation of a smart device

    ...Some options can also be set at run-time via instance methods. Parallax will only be in effect while the cursor is over the scene element, otherwise all layers move back to their initial position.
    Downloads: 0 This Week
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  • 9
    GravitySimulator3D

    GravitySimulator3D

    GravitySimulator3D allows you to simulate (anti) gravity on 3D objects

    GavitySimulator3D simulates gravity and renders live 3D scenes created by user text based scene files.
    Downloads: 0 This Week
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  • 10
    whs.js

    whs.js

    Super-fast 3D framework for Web Applications

    whs is currently at v2 major version. We had plans for v3 yet but development isn't active. So v2 will probably remain the main stable version until further notice. We try to publish minor update releases for bug fixes, we will review PRs. Download the minified library or link the one from CDN. Simple integration of any high-performance physics even with Worker (Multithreading). Integrated Three.js rendering engine. Work with whs.js and Three.js at the same time.
    Downloads: 0 This Week
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  • 11

    viewpix

    A Landsat 8 scene viewer

    ...You can scroll and view each band at full resolution. Change bands instantly with a single key press. Band 8 is 15 meters resolution, all other bands are 30m resolution. A 30m resolution gray scale scene is generated by Viewpix and is presented as band 12. Each Landsat 8 scene is roughly 190 X 180 kilometers. Viewpix was originally written as a simple platform to test GPU software on low end computer systems. This is the "lite" version of Viewpix as it has no cuda filters installed. Viewpix is written in C. It is tested on Ubuntu and Centos. ...
    Downloads: 0 This Week
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  • 12
    povviewer
    opengl scene viewer for povray
    Downloads: 0 This Week
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  • 13
    Frapper

    Frapper

    The Filmakademie Application Framework

    Frapper features a node-based scene model with plugins for node types, a model-view-controller architecture, a panel-oriented user interface and a viewport using the Ogre 3D render engine. Frapper is developed at Filmakademie/Institute of Animation.
    Downloads: 0 This Week
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  • 14
    Atomic Game Engine

    Atomic Game Engine

    The Atomic Game Engine is a multi-platform 2D and 3D engine

    Atomic Game Engine is an open-source, cross-platform game engine that supports both 2D and 3D game development, giving developers flexibility in choosing the style and scope of their projects. It provides a full suite of engine tools — rendering, scene management, input, asset pipelines, scripting (C++ and optionally JavaScript), and more — which allows teams or solo developers to build rich interactive applications and games without assembling disparate libraries. Because of this versatility, AtomicGameEngine is useful both for small indie games and more ambitious 3D or hybrid projects, especially if developers want an engine that doesn’t lock them into heavy runtime dependencies or license costs. ...
    Downloads: 6 This Week
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  • 15

    OpenNIC-DropSite

    A simple PHP Dropsite for Domain Parking, Link Gateways or Credential

    ...I came up with a hopeful solution to this via a drop site system that can be used for many things., Be those things a collection of contact information for the user (A digital bui9sness card in a scene) a simple parking site or anything else. Sure it's basic and if it was used as is the abundance might be unappealing in it's raw format. That is why I've named it "Carbon". It's everywhere but it has uses and can be changed into something a little more perfect given it obtains the TLC it needs.
    Downloads: 0 This Week
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  • 16

    brilliant as reality

    A raytracer that tries to combine simplicity with power.

    ...The new SDL will basically be a fully blown interpreted language. Raytracing itself will be done in a shared library, allowing other software to use BrilliantAsReality's tracing abilities directly. Envisioned features: - scene description language should be: - - easy to learn (KISS) - - easy to use (common things can be described concisely) - - Object oriented - Image in image effects - Quaternion based rotations (simple to use, of course!) - Useable via SDL or shared library
    Downloads: 0 This Week
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  • 17
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format.
    Downloads: 0 This Week
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  • 18
    Scene
    Scene is a computer vision framework that performs background subtraction and object tracking, using two traditional algorithms and three more recent algorithms based on neural networks and fuzzy classification rules. For each detected object, Scene sends TUIO messages to one or several client applications. The present release features GPU accelerated versions of all the background subtraction methods and morphological post processing of the object blobs with dilation and erosion filters, implemented in OpenCL. ...
    Downloads: 0 This Week
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  • 19
    GamePlay

    GamePlay

    Open-source, cross-platform, C++ game engine for creating 2D/3D games

    GamePlay (also known as Gameplay3D) is an open-source, cross-platform C++ game engine and framework that supports both 2D and 3D game development on desktop and mobile platforms. Designed to be lightweight yet powerful, it provides developers with robust tools for graphics rendering, scene management, audio, physics, input, and more, as well as templates and tools to help jumpstart projects. The framework emphasizes ease of use and portability, offering native support for Windows, macOS, Linux, iOS, and Android so developers can write their game once and deploy it across many platforms. With an Apache 2.0 license, developers have broad flexibility to use, modify, and distribute their projects commercially or personally. ...
    Downloads: 3 This Week
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  • 20
    rayshade raytracer for linux

    rayshade raytracer for linux

    rayshade 4.0.6 linux patch

    NEWS: now gnu-ized, get it from: http://sourceforge.net/projects/rayshade/ Rayshade is a 1990's raytracer, a great one back then. It has value in support of existing software and raytrace scene files, which ranges from legacy files to existing CAD software that can export 3D scenes Rayshade can build a scene for. Files Section has a patch allowing Rayshade to build in Linux more fully / less errors than the tiny redhat patch that can be found. The Utah Raster Toolkit is a "depends" - it needs to be installed before Rayshade builds so images can become viewable format. ...
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    Downloads: 274 This Week
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  • 21
    Imagin Raytracer

    Imagin Raytracer

    Imagin Raytracer is a multithreaded command line raytracer

    Imagin Raytracer is a portable and multithreaded raytracer designed to run on all Posix systems. With its many features and its ease of use, it makes it possible to create quickly realistic images and animations.
    Downloads: 0 This Week
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  • 22
    BLUI

    BLUI

    Rich HTML UI engine for UE4

    ...Call InitBluEye with starting url and browser window size to start this widget. See BluiWorldWidgetActorExample for an example of how it's used in practice. Encapsulated BluiWidget user widget in an actor. Drag and drop this actor into your scene and it will auto-spawn the required BluTickActor to make everything work. BLUI is an Unreal Engine 4 plugin that allows easy interaction with the Chromium Embedded Framework. It provides a simple Material Instance and input functions to help streamline the rendering of rich HTML interfaces. No specific ties to any in game class, simple use Blueprints (or C++) to create a new "BluEye" object and grab its material instance, then you can paint it on anything!
    Downloads: 2 This Week
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  • 23
    road-scene-understanding

    road-scene-understanding

    A dataset for road scene understanding.

    Autonomous driving is gaining increasing attention in the computer vision research community, as vision based scene understanding is key to self-driving cars. In this web page, we make image datasets public for the purpose of furthering research in scene understanding.
    Downloads: 0 This Week
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  • 24
    Maya2OSG
    Toolkit for exporting/importing Maya scenes to/from OpenSceneGraph
    Downloads: 0 This Week
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  • 25
    ND2D

    ND2D

    A Flash Molehill (Stage3D) GPU accelerated 2D game engine

    ND2D is a 2D game framework for Flash that uses Stage3D / Molehill (i.e. the GPU acceleration in newer Flash Player versions). It allows game developers to build 2D games with lots of sprites, leveraging GPU for better performance. It includes display tree constructs, sprite sheets, particle systems, cameras, post-processing etc., made to simplify building high-performance 2D content in Flash. ND2D was built to make an ease use of hardware accelerated 2D content in the Flashplayer. The aim...
    Downloads: 0 This Week
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