Showing 1145 open source projects for "3d engine"

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  • 1
    KnitMaker
    Downloads: 0 This Week
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  • 2
    This is an implementation of the classical Asteroids videogame. It is currently under development, and it is based on the last version of the Ogre 3D Rendering Engine, and the CEGUI library.
    Downloads: 0 This Week
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  • 3
    Flatland Game Programming Library
    Flatland is a game programming library written in FreeBASIC which utilizes game programming as tutelary device for teaching algebra to highschool level students. It has a working 2D Polygon engine, a 2D Sprite Engine, 3D Image Buffer, etc...
    Downloads: 0 This Week
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  • 4
    A 3D game engine primarily focused on FPS games.
    Downloads: 0 This Week
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  • 5
    A Java game engine based on the jMonkeyEngine graphics engine, built around maps consisting of only cubes (hexahedra). This will provide for simple but complete implementations of everything required for a game (lighting, physics, AI, level editing etc.)
    Downloads: 0 This Week
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  • 6
    coindesigner
    Coindesigner is a RAD environment to build 3D scenes based in openInventor, just using drag&drop and updating changes on the fly. An external multi platform viewer allows to distribute the scene without need of the RAD.
    Downloads: 18 This Week
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  • 7
    Explore procedural worlds on your GPU. Worlds are defined by GLSL programs that map XYZ coordinates to the distance to the nearest surface. Design your own worlds, modify parameters in realtime and render hires videos of your recorded journey.
    Downloads: 1 This Week
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  • 8
    Blend tree animation system runtime written in C++ for Ogre 3D Engine. Video of the editor: http://www.vimeo.com/2007054
    Downloads: 0 This Week
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  • 9
    MIO is a 3D engine based on the examples of NEHE and designed under an object-oriented architecture. It is programmed entirely in C + + and designed to be multiplataform, and distributed.
    Downloads: 0 This Week
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  • 10
    NOTE: Codebase is being moved to it's new home at: https://github.com/cjcliffe/CubicVR A high-performance object-oriented OpenGL 2.0 & OpenGL ES 3D engine with a simple implicit library interface. Includes GLSL, Bullet physics and Lua scripting.
    Downloads: 0 This Week
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  • 11
    Graphical OS fingerprinting
    GraphicalOSfp is a python application which aims to collect random data issued by remote systems in IP and TCP sequences. These data are then displayed in a 3D referencial to highlight an attractor of the random engine of the remote machine.
    Downloads: 0 This Week
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  • 12
    Parts of Warzone 2100 (wz2100.net) made better but not necessarily in the game made available to YOU!
    Downloads: 0 This Week
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  • 13
    OSCEAN
    OSCEAN is an Open Source Content Environment and Abstract Network. It's meant to be an Operating System that runs on top of your current OS as an interface to a universal operating system the user can access at any computer running OSCEAN.
    Downloads: 0 This Week
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  • 14
    A openGL/openAL/bullet physics based game engine written in C++ for Linux Operating systems
    Downloads: 0 This Week
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  • 15
    Protein Data Bank transformed into an SQL database with a very powerful search engine and a rich web interface. The engine combines chemical, sequence and 3D structure searches. The interface provides statistics, sequence and 3D structure alignments.
    Downloads: 0 This Week
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  • 16
    C# Game Development Engine and IDE based on Axiom graphics engine
    Downloads: 0 This Week
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  • 17
    moved here: https://github.com/bernhardmgruber/hlbsp
    Downloads: 0 This Week
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  • 18
    A small, simple open-source rendering engine that uses OpenGL ES 2.0 - OpenGL 3.0> API, providing support for mobile and desktop platforms. Driven by the latest shader pipeline and GPU buffers, it supports fast next generation rendering techniques.
    Downloads: 0 This Week
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  • 19
    The Zyzzx Engine is a cross platform next generation game engine aimed at allowing games to be created with as little knowledge of its internal systems as possible.
    Downloads: 0 This Week
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  • 20
    Casandra is a real time 3D engine written in C++. It currently supports an OpenGL implementation, and it compiles under Windows and Linux OS's. It's still under development, and the future releases will include more features, like a D3D implementat
    Downloads: 0 This Week
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  • 21
    All pairs n-body simulation of electromagnetic forces on charged particles, adapted from Nvidia SDK 3.2 sample. Uses Lorentz force from EM fields via the Biot-Savart law for moving charged particles (uses relative velocity). Relativistic.
    Downloads: 0 This Week
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  • 22

    Voxel Terrain Engine

    This project has moved to http://www.volumesoffun.com

    This project is no longer hosted on SourceForge. Both PolyVox and Thermite3D are now hosted on Gitorious, but the Thermite3D project is no longer activly developed. You should focus only on using PolyVox. New website: http://www.volumesoffun.com
    Downloads: 0 This Week
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  • 23
    The Massive G Engine is a simple yet feature-rich extensible 3D simulation engine for Robotics Research and gaming.
    Downloads: 0 This Week
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  • 24
    Using C++, STL, OpenGL, SDL, Box2D and ODE. This project strives for platform independance, code readability and speed. The main target is to provide a convincing driving and physical simulation through the use of ODE at a reasonable frame rate.
    Downloads: 0 This Week
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  • 25
    SaltyEngine is small 3D engine to use with OpenGL. Main purpose of this project is to test some new stuff and approach to game engine for different platforms. Currently supported platforms include: Linux, Windows.
    Downloads: 0 This Week
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