Showing 62 open source projects for "sdl2"

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  • 1

    cpm-libgsx

    GSX functions library for CP/M (...and SDL2 with SDL2_gfx)

    This library can be built for either CP/M or UNIX systems. On UNIX systems it depends on the SDL2 library (along with the SDL2_gfx). For CP/M, this library should compile with LLVM's Clang patched for Z80 architecture support. To build test applications you need to link them against CP/M C library (see my other project, cpm-ulibc).
    Downloads: 0 This Week
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  • 2
    MetalManGames

    MetalManGames

    3rd Party Video Games Developer: MetalManGames, titles of games

    ...The oldest cross-platform games have been removed along with Android, due to updates needed, and currently can not find the time at this moment. So far have included ; ''Undead Shotgun Reloaded'' Linux 64-bit version, needs SDL2 Installed, and download packs; 1- 3, and extract them to the ''lib'' folder, see; readme.txt for more details. "Alien Parasites" will be placed here soon for Linux 64-bit version, I hope.
    Downloads: 0 This Week
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  • 3
    pyimgui

    pyimgui

    Cython-based Python bindings for dear imgui

    pyimgui is a set of Cython-based Python bindings for the popular Dear ImGui library, enabling developers to create fast and flexible graphical user interfaces in Python applications. It facilitates the integration of Dear ImGui's immediate-mode GUI paradigm into Python projects, allowing for the rapid development of tools and applications with complex user interfaces.
    Downloads: 4 This Week
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  • 4
    NakedTriad

    NakedTriad

    An authentic Rise of The Triad Dark War source port

    Naked Triad aims to be as close to the original Rise of The Triad: Dark War as possible. NakedTriad supports both GNU/Linux and Windows Operating Systems. For those wanting an experience close to how the original was, then NakedTriad is the most faithful source port on the internet (that works) and is fully 64bit clean. Enjoy.
    Downloads: 3 This Week
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    NakedWolf3D

    NakedWolf3D

    A conservative source port of Wolfenstein 3-D

    NakedWolf3D is an authentic and conservative source port. It is based on the original source release along with Wolf4SDL. It contains all features of the original and all features not included in the 1992 release has been removed. Scaling is implemented to have a complete fullscreen experience, that internally scales to your native resolution while keeping the game at a 320x200 resolution. NakedWolf3D is the most traditional and authentic Wolfenstein 3-D experience on the internet.
    Downloads: 2 This Week
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  • 6
    NakedHeretic

    NakedHeretic

    A conservative source port of Heretic that is identical to DOS

    NakedHeretic is an ultra conservative source port aiming to be identical to the DOS original in nearly every way. No window modes, no extra resolutions, no uncapped framerates. Just DOS Heretic, ported to SDL2.
    Downloads: 3 This Week
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  • 7

    pd_sound

    A c++ public domain audio output class

    A public domain example of how to use portaudio or SDL2 to output mixed audio from .ogg and .wav files. Usable in a game for example where you have control over what files to play.
    Downloads: 0 This Week
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  • 8
    NakedHexen

    NakedHexen

    A conservative source port of Hexen that is identical to DOS

    NakedHexen is an ultra conservative source port aiming to be nearly identical to DOS in every way possible. No uncapped framerates, no dehacked, no extended menus or enemies, no window mode, only DOS Hexen ported to SDL2. Note: CD Music is NOT supported here.
    Downloads: 1 This Week
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  • 9

    tuxpaint-sdl2

    This wants to be a placeholder for the port of Tux Paint to SDL2

    This is work in progress, Please visit http://tuxpaint.sourceforge.net/ for the free, award-winning drawing program for children ages 3 to 12.
    Downloads: 0 This Week
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  • 10
    Pooch

    Pooch

    Pooch is a port of MBF to SDL2.

    Pooch is an extremely conservative MBF port to SDL2. It is identical to DOS MBF. It is NOT savegame compatible with DOS MBF. Please note, Pooch is NOT compatible with the so called 'MBF-compatible' wads. This is a fantasy some mod authors have that actually makes no sense. Pooch is compatible with all wads that were compatible with DOS MBF, no more, no less. Pooch does contain a Launcher for Windows and macOS.
    Downloads: 0 This Week
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  • 11
    ReBOOM

    ReBOOM

    Conservative port of BOOM 2.02 to modern systems.

    ReBOOM is a direct port of BOOM 2.02 to SDL2 aiming to be as close to the original as possible while adding Quality of Life features to it, such as always on stats. ReBOOM is demo compatible with BOOM 2.02. Please note, that this is essentially BOOM 2.02 compatible, it is NOT compatible with many wads 'claiming' to be Boom-compatible. Many of these modern Boom wads are in-fact only PRBoom-compatible and are not classed as Boom-compatible by myself or by historical Boom. ...
    Downloads: 3 This Week
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  • 12
    Starlight.jl

    Starlight.jl

    A greedy game engine for greedy programmers

    Welcome to the documentation for Starlight.jl, a greedy application framework for greedy developers. Its primary use case is video games, but the power of Julia, SDL2, Vulkan, and the Bullet Physics SDK can be leveraged to make just about anything you want. With a focus on flexibility and code quality, Starlight aims to be such a framework. It includes a suite of components and integrations that make it particuarly well-suited for video games, so it is not a stretch to call it a "game engine". ...
    Downloads: 0 This Week
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  • 13
    kbd-audio

    kbd-audio

    Acoustic keyboard eavesdropping

    ...Additional tools record audio, play captured samples, detect individual keystrokes, and display waveforms for inspection. The project supports Linux, FreeBSD, macOS, and Windows through CMake, SDL2, and optional FFTW3 components. It is intended for acoustic security research and authorized vulnerability testing.
    Downloads: 0 This Week
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  • 14
    JStest

    JStest

    SDL joystick viewer/tester

    ...It also builds with Cmake on a linux platform. The code should be cross-platform but I have not tested it on other platforms. It has been built with Qt 5.12.8 and SDL2 2.0.14. To build with Cmake use the standard method: mkdir build cd build cmake .. make ./JStest
    Downloads: 0 This Week
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  • 15
    SDL2 binding for Go

    SDL2 binding for Go

    SDL2 binding for Go

    go-sdl2 is SDL2 wrapped for Go users. It enables interoperability between Go and the SDL2 library which is written in C. That means the original SDL2 installation is required for this to work. Some older versions of the distributions such as Ubuntu 13.10 may also be used but it may miss an optional package such as libsdl2-ttf-dev on Ubuntu 13.10's case which is available in Ubuntu 14.04.
    Downloads: 0 This Week
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  • 16
    Simple 2D

    Simple 2D

    Simple, open-source 2D graphics for everyone

    Simple2D is a cross-platform C library that wraps SDL2 to provide a clean and easy API for developing 2D games and interactive applications. It’s designed to be beginner-friendly and eliminates much of the boilerplate involved in setting up graphics, audio, and input handling. Developers can use Simple2D to quickly prototype ideas or build lightweight applications in C with full access to rendering, events, and asset management.
    Downloads: 9 This Week
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  • 17
    AdaFontDemo

    AdaFontDemo

    Ada Fonts is a minimalistic example of using freetype fonts in OpenGL

    Ada Fonts is a minimalistic example of using freetype fonts in OpenGL Ada applications using Felix Krause's FreeTypeAda package It is intended to be the modern version of the "glut font" demos from a previous era. It also uses Stephen Sangwine's PNG-IO package, and thin bindings to OpenGL, SDL2. More importantly, it shows how to encapsulate the scripts and runtime libraries necessary to easily compile and run on any computer running Windows, OS-X, or GNU/Linux. The only 3rd-party tool required is an Ada compiler.
    Downloads: 0 This Week
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  • 18
    PinPog

    PinPog

    Ping-Pong-like game in Assembly that works without OS

    pinpog is a simple, open-source ping pong game implemented in C using SDL2. Created by Tsoding, it serves as both a nostalgic recreation of the classic arcade game and a fun educational project demonstrating game development fundamentals such as collision detection, input handling, and frame-based rendering. It’s small in scope but clear in design, making it ideal for those learning C or exploring real-time interactive programming through games.
    Downloads: 0 This Week
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  • 19
    Shockolate

    Shockolate

    A minimalist and cross platform System Shock source port

    ...This project reverse-engineers the original DOS game, porting it to modern systems while preserving gameplay, visuals, and audio as authentically as possible. It uses SDL2 and modern C++ to bring the classic experience to new platforms, with options for widescreen support and quality-of-life enhancements. SystemShock’s open codebase allows the community to contribute fixes, mods, and compatibility improvements.
    Downloads: 9 This Week
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  • 20
    twitchslam

    twitchslam

    A toy implementation of monocular SLAM written while livestreaming

    ...It processes ordinary video while estimating camera motion and building a map of observed 3D points. Frames contain extracted visual features, while map points retain their 2D correspondences across frames. OpenCV handles feature extraction, SDL2 provides a 2D view, and Pangolin renders the reconstructed map in 3D. The project includes pose optimization, projection-based point recovery, a kinematic model, and map loading and saving. It can run against sample Freiburg and KITTI-style videos and supports optional ground-truth data for comparison.
    Downloads: 2 This Week
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  • 21
    zMand
    A cross-platform Mandelbrot set viewer written in C++/SDL2. Tested only on Windows.
    Downloads: 3 This Week
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  • 22

    SDL2_gfx

    Library containing 20+ graphics primitives (line, box, circle, polygon

    Library containing 20+ graphics primitives (line, box, circle, polygon, etc.) for SDL2.
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    Downloads: 369 This Week
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  • 23
    zMand
    A cross-platform Mandelbrot set viewer written in C++/SDL2. Tested only on Windows.
    Downloads: 0 This Week
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  • 24
    OpenTomb

    OpenTomb

    Game engine for playing tomb raider 1 - 5 levels.

    ...Some code was taken from OpenRaider project and Quake Tenebrae project. Resource loading routines are taken from http://icculus.org/vt/vt/ project. It is developing in netbeans 7 + GCC TDM 4.9.2 Used libraries: SDL2, SDLimage with jpeg and png libs, vorbis (ogg support), OpenGL, OpenAL, freetype 2, LUA, BULLET. Youtube engine work example: http://www.youtube.com/watch?v=Jf3JGm67oS0 I need some help in game behavior algorithms, level parsing, e.t.c. Needed for work: 1) Original Tomb Raider levels 2) Font .ttf 3) Config files (config.lua and autoexec.lua)
    Downloads: 2 This Week
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  • 25
    Downloads: 0 This Week
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