10 projects for "computer graphics" with 2 filters applied:

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  • 1
    glslmath

    glslmath

    C++ header-only library that simulates GLSL math

    ...It rather aims to provide a convenient single header file that implements the most commonly used subset of GLSL so that it is easy to use for rapid prototyping and GLSL teaching purposes. It is used at the Georg-Simon Ohm University of Applied Sciences in Nuremberg for teaching computer graphics courses.
    Downloads: 7 This Week
    Last Update:
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  • 2
    Allegro.pas

    Allegro.pas

    Game library for Pascal

    Allegro.pas is a wrapper to use the Allegro Game Library with Pascal compilers (Delphi, Free Pascal, etc). Allegro is a cross-platform library intended for use in computer games and other types of multimedia programming. * Graphics: 2D and 3D, OpenGL and D3D. * Controls: Keyboard, mouse, joystick, gamepad... * Sound and music.
    Downloads: 19 This Week
    Last Update:
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  • 3
    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    inputbox password WIN OSX GTK QT Console VCPKG C# Lua R Fortran Pascal

    one C/C++ file & header ==> 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CeGui MathGL GLM CPW GLOW Open3D ImGui MyGui GLT NGL STB Nuklear Fenster MicroUi & head-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16 (wchar_t) - native dialogs osx/unix...
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    Downloads: 83 This Week
    Last Update:
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  • 4
    Real Time Rendering 4th

    Real Time Rendering 4th

    Collection of <Real-Time Rendering 4th (RTR4)> Bibliography

    The Real Time Rendering 4th Bibliography Collection project is an extensive curated bibliography that complements the fourth edition of the Real-Time Rendering book. It aggregates research papers, articles, and references related to computer graphics and real-time rendering techniques. The collection is organized by topic, allowing users to explore areas such as lighting, shading, geometry, and rendering pipelines. It serves as a valuable reference for students, researchers, and professionals seeking in-depth knowledge of graphics technology. The repository provides direct access to a wide range of academic and industry resources, facilitating further study. ...
    Downloads: 0 This Week
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  • 5
    Pythonidae

    Pythonidae

    Curated decibans of scientific programming resources in Python

    ...The repository organizes tools and libraries into domain-specific categories, including mathematics, statistics, machine learning, artificial intelligence, biology, chemistry, physics, earth sciences, and supercomputing. It also covers practical areas such as build automation, databases, APIs, computer graphics, and utilities, offering a structured reference for both academic and applied work. While the primary focus is on Python, some entries also highlight resources implemented in other languages like Julia, R, Go, and Java. The project emphasizes open contribution, allowing the community to continuously expand and refine the index. ...
    Downloads: 2 This Week
    Last Update:
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  • 6
    Nim Game Library

    Nim Game Library

    NimGL is a Nim library that offers bindings for popular libraries

    NimGL (Nim Game Library) is a collection of bindings for popular libraries, mostly used in computer graphics. A library of libraries. This collection of bindings is heavily inspired by LWJGL3. It enables low-level access and it is not a framework, so we highly encourage you to use a game engine if you do not have experience in working with low-level graphics development. These bindings contain several optional helper procedures to help with development and to better suit it to the language.
    Downloads: 0 This Week
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  • 7
    Books (zengfeng)

    Books (zengfeng)

    Collection of scanned/digitized books, tutorials, and source code

    The “books” repository is a collection of scanned / digitized books, tutorials, source code and documents related to Flash / ActionScript 3.0 and graphics/game programming. It includes Chinese translations and source code for AS3 animation, Stage3D tutorials, 3D mathematics, etc. It is more of a resource repository than a software product.
    Downloads: 0 This Week
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  • 8
    An open source Java implementation to interpret and render Computer Graphics Metafile (CGM) graphics files.
    Downloads: 4 This Week
    Last Update:
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  • 9
    Realistically and Acronymically Named Generalized Engine. Sometimes shortened to RANGE or RANGEngine. This is primarily a 2D computer game engine that provides all major functions required. See http://p.sf.net/rangengine/wiki
    Downloads: 0 This Week
    Last Update:
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  • 10
    Clothes - sewing CAD for creation of models of clothes. Based on the new concept of the automated designing of clothes with use of parametrical model. Creates a base design of model of clothes and allows to change it depending on necessity of updating.
    Downloads: 2 This Week
    Last Update:
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