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Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
MEKMUD is a 100% java-written mud ensuring full portability. Its main goal is to implement a lot of simple scripts to make it easy customizable to various settings. A Legacy of Kain styled world based on this engine is also in the planning stages and will
ArgoLog is an Amateur Radio Logging Engine. What this means is that in its fundamental form, it is a QSO logging program written in Java. It can also be a Amateur Radio contesting program based on a set of scripts that the program will use.
The BeeGram library is a portable open source search engine toolkit written in C. BeeGram provides a number of building blocks for the construction of powerful general-purpose text-based search tools.
XCool is an XQL (XML Query Language) implementation in Java. It consists of an engine which executes queries upon an XML file and can be accessed both programatically and in command line mode.
New customers can spin up VMs, build with AI, and query data at no cost.
Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
It's a network oriented RPG, based on an open-ended artificial society simulation engine.
Every character has an AI and acts autonomously; they born, live and die,
mate, figth and form parties. The game runs by itself: players can control characters.
The Yore project intends to create a cross-platform RPG engine, with a World Editor that supports the creation of both single-player and multi-player RPG worlds. The project's SF account just started -- more info available within a couple days.
The Euphoric Ataxia project is an attempt to create a fast, reliable, secure and stable MUD (multi-user dungeon) server and engine entirely in the Java programming language in order to ensure portability.
J3DME provides fast simple 3D rendering capabilities for small devices running Java. The engine will support wireframe and surface renderer. Supported UI rendering architectures are MIDP(J2ME), WABA, AWT and KJAVA.
FFIRE intends to create a cross-platform RPG engine, with a World Editor that supports the creation of both single-player and multi-player RPG worlds. Java developers in general may be interested in our libraries, such as our multithreaded server package.
We will be developing side scroller arcade-type games from the classic gaming era. Windows and Linux versions will be available, along with the engine and Java development tools and editors.
Jaxup is an XML update engine written in Java to work against
a variety of XML based object models such as DOM,
dom4j and JDOM. It supports the xupdate standard draft and
will support other xml update standards as they become available.
Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
Oroena is a fully Java 2 Enterprise Edition powered Open Source Reverse Proxy engine. It provides unique session, security or server access management for a multi-server architectured portal.
META Spider is a neural network powered search engine which aim is to determine if a given raw information is relevant, using the experience of the active user of the hosting computer as a reference.
Raytracing rendering engine written in Java. Plug it into a modeling environment, or programmatically create a scene. Uses Constructive Solid Geometries (CSG), bounding boxes, and fully extensible design (at least eventually).
The JSearch Project wants to provide the internet with a Java based generic interface for search engines. It consists of a core interface, search engine adaptors, a sort/merge module and a JSP based GUI.
Simple Real Time Strategy Engine provides a simple way for creating Java multiplayer games that can be played with a small delay between users action the actual response in the game.
The programmer can focus on his game and the engine does the communica
Loose intention is to develop a particle engine visualised with Java3D. Along the way various aspects of Java3D will be explored. Hopefully code generated will have benefit to others as a learning base.
Tom's Javascript Animation Engine is a javascript engine that handles ascii animation.
It is meant to be easy-to-use for the non-programmer, and likewise quite hackable for the entry-level programmer.
XQuench is an XML Query parser and engine. The aim is to provide programmers with an API that implements the specifications at http://www.w3.org/XML/Query At first, XQuench will be Java-only. Future versions will include C++, while keeping a similar API.
AGI was a game engine used on old games made by Sierra On-Line. (Like King's Quest I to III, Space Quest I, II, etc...) This release of the AGI engine is entirely written in Java and is completly OS Independant.