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  • 1
    Point Cloud Library

    Point Cloud Library

    A standalone, large scale, open project for 2D/3D image processing

    ...To simplify development, PCL is split into a series of smaller code libraries, that can be compiled separately. This modularity is important for distributing PCL on platforms with reduced computational or size constraints.
    Downloads: 1,361 This Week
    Last Update:
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  • 2
    lilliput

    lilliput

    Resize images and animated GIFs in Go

    ...The library provides APIs for scaling, resizing, color conversions, and basic image operations that are crucial for performance-sensitive applications that need to display or transform images on the fly. Discord developed Lilliput to serve its own client rendering needs while reducing binary size and runtime overhead compared to more traditional image libraries, making it well-suited for embedded-like contexts or custom UI engines.
    Downloads: 1 This Week
    Last Update:
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  • 3
    LCUI

    LCUI

    A small C library for building user interfaces with C, XML and CSS.

    LCUI is a freely available software library to create GUI application, it is written in C, support the use XML and CSS describe the graphical interface, you can use it to make some simple effects. The above description and screenshots is for the version 1.0.0 (+), and the 1.0.0 version is still in development, it is not officially released, please do not use old versions of "files "page to download as version 1.0.0.
    Downloads: 0 This Week
    Last Update:
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  • 4

    LBP in multiple platforms

    LBP implementation in multiple computing platforms (ARM,GPU, DSP...)

    The Local Binary Pattern (LBP) is a texture operator that is used in several different computer vision applications and implemented in a variety of platforms. When selecting a suitable LBP implementation platform, the specific application and its requirements in terms of performance, size, energy efficiency, cost and developing time has to be carefully considered. This is a software toolbox that collects software implementations of the Local Binary Pattern operator in several platforms: - OpenCL for CPU & GPU - OpenCL for GPU (branchless) - C code optimized for ARM - OpenGL ES 2.0 shaders mobile GPUs - C code for TI C64x DSP core (branchless) - C code for TTA processor synthesis If you use the code somewhere, please cite: Bordallo López M., Nieto A., Boutellier J., Hannuksela J., and Silvén O. ...
    Downloads: 0 This Week
    Last Update:
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