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Stop vibe-debugging.
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AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
GLGraphics is a library for the Processing programming language that offers a number of classes to simplify the handling of OpenGL textures, GLSL shaders and off-screen rendering inside Processing.
LuaCV is OpenCV library wrapper for Lua language. Main goal is to access fast image processing library to light-weight, non-type language. Thanks to CMake project is a much easier to compile it under many OS platforms which are supported by OpenCV.
LuaCV is being developed at faculty of Electrical Engineering and Communication of Brno University of Technology in Czech republic.
Ada projects - for educational purposes. Each is a small project illustrating a particular tool, technique. Ada is the primary language but will touch upon Qt, Networking, Image processing and so on.
Pear3DEngine is a modern and modular 3D development framework
Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not...
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You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
Xaver is a software platform base on C++ language for develop graphics applications such as games, simulations, image processing and various other. Environment is based on a modular architecture and object-design. Wrap the OpenGL function for high-level programming.
SIET, the Simple Image Editing ( Editor ) Tool, is a simple-to-use, handy and free application for such tasks as resizing, cropping, retouching, watermarking, etc... Batch processing is also provided. Because is OS Independent, written in an interpreted language, SIET can run on any platform that has a java virtual machine available. Tested on: Windows 7, Windows XP, Linux Ubuntu, Linux Mint.
A powerful interpreted language with simple compiler for Windows 7 to create apps for graphics, image acquisition, processing and advanced analysis. Includes 800+ commands, help, simple development studio, plug-in API and Debugger window.
An image processing application based on a scripting language: now LUA (LIP subproject). Some native function are built-in, and some use other projects (FreeImage and FreeType).
This is a software for drawing and processing photos and graphics just like Photoshop(C), Paint.NET(C) and GIMP(C). It is based on Qt Framework with C++ program language so it can easily compile and run on Windows, Linux and MacOS platform.
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Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
MIVF - Medical Imaging and Visualization Factory,
is a framework for medical applications. It supplies a platform, in which image processing and 3D visualization algorithms can be employed as reusable components (functional modules or plugins).
XIPL/XASM is a basic environment to build high-level Image Processing operations using a XML-based language. The idea is to compile the high-level XIPL language into a low-level one, XASM (XML-based too), using XSLT technology.
A modular audio programming language, designed to write applications quickly. Its main goal is real time audio processing, but it should be used for any kind of development.
It's a tools generating some graphics interfaces for applications in Java language. It's to gain a lot of time while building some windows. The Swings classes are very difficult to use! (especially the Layouts)
We describe the windows content in XML!