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The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
--- I've removed the setup exe because it pulls the app down from a site which is no longer on-line. Once I've refactored it for local distribution I'll put it back. In the meantime you can build the app yourself from the project files if you are so inclined ---
The Media Library Sync is a tool designed for syncing a large media library from a master source to multiple destinations. It allows you to specify which parts of the library you want to sync on which devices.
With high emphasis on usability we provide song presentation / song projection software for church services or general events that rival OpenLP/ZionWorx/SongPro. We have easy to learn, highly usable open source software without cutting back on featur
(DirectX VBNET VB.NET C# DX Game);Monster X is a project designed to help NET developers produce quality media rich applications using DirectX. Animation, movement, sound, music, and game style input are simple to accomplish using with Monster X.
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OpenMedic is a set of open source software and hardware building blocks written in C# for building computer-based medical instrumentation and controls using the .NET framework.
ATOM3D.NET is a Realtime 3D Game Engine thats inded to support everything needed to create games. A3D.NET will support Graphics through OpenGL and DirectX, Sound, Network, Physics, GUI and more.
A3D.NET is a complete state of art game engine.
Shot (scene) detection and registration of frames into a database
Frame analysis and object masking
Image analysis and colour profile creation (stored in a database)
Mask to profile mapping
AVI/Quicktime rendering.