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A toolkit for developing and deploying protein structure algorithms.
The Structural Proteomics Application Development Environment is a Python tool kit for developing and deploying bioinformatics applications. Handles graphics, analysis, and modeling of protein sequence and structure. Source and Win installers available.
SPADE source code can be cloned from http://www.github.com/deaconjs/SPADE.
A world editor for HGE game engine written in python and uses OpenGL.
It uses most update packages and technologies for example OpenGL 4, pyhton3.3 and etc.
Project focus is on simplicity, efficiency, performance, flexibility.
This project aimed for Linux environment and more specifically Gnome shell.
Its most development is in Fedora 20.
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Free drawing software for Windows, Mac OS X, and Linux
...More than a thousand readymade objects help to draw professional diagrams. Dia can read and write a number of different raster and vector image formats. Software developers and database specialists can use Dia as a CASE tool to generate code skeletons from their drawings. Dia can be scripted and extended using Python.
Automatically geocode pictures from your camera and a GPS track log.
Following Google code closure the only official webpage is (doc, support, code) :
https://github.com/notfrancois/GPicSync
Tk is a GUI toolkit for Tcl.
See Tcl project for releases and mailing lists.
http://sourceforge.net/projects/tcl/
Bug reports to http://core.tcl.tk/tk/
Follow code development at http://core.tcl.tk/tk/
Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
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A comprehensive software suite for reading barcodes. Supports EAN/UPC, Code 128, Code 39, Interleaved 2 of 5 and QR Code. Includes libraries and applications for decoding captured barcode images and using a video device (eg, webcam) as a barcode scanner.
gEcrit is a Python orientated source code editor. It tries to keep the interface as clean as possible and keep the menus simple. It features all the common features a Python programmer might need, including an interactive Python shell.
This program generates a gallery for your photos, providing several layouts and CSS styles, in order to let you choose a complex page if you don't need to edit it or a basic one if you are planning to use just its code.
A Simple Useful Python project what can be used to conver Treemaker5 (*.tmd5) crease patterns to an understandable *.cp file what can be imported by several applications...
Bueraki is the driving game, that uses Blender Game Engine and Bullet Physics, simulating particular and accurate suspension work. Any vehicle can be opened and easily modified in Blender 3d. And it's movement can be recorded as animation.
XreaL is a heavily improved Quake 3 Arena engine. It's bundled with new tools and a demo game that was never finished. ET:XreaL is a subproject bringing all XreaL enhancements to Return to Castle Wolfenstein: Enemy Territory.
Create a server for 3D worlds similar to opensim with python and postgres, the goal ist to have a small and fast implemetation. Also to build a viewer working in a browser.
PyOSG is a python wrapper for the OpenSceneGraph. Version number corresponds to the version of OpenSceneGraph that PyOSG should work with (e.g. PyOSG 2.8 should work with OpenSceneGraph 2.8.x). Still in early stages, so email mday299 if any problems!
The purpose of this projects is to define, design and code a models-sharing system for the RepRap replication machines, so that end-users and designers can easily find, create, modify or build objects models.
Command line script written in Python. Takes a screenshot of the entire desktop. Gives you the option to upload or not. If you choose to upload, requests server info. Then copies the code to the clipboard, so you're ready to share!
The Zombie engine is an open source game engine and framework based in The Nebula Device 2, the open source engine from Radon Labs. Developed by Tragnarion Studios, it is mainly oriented towards the creation of multiplayer PC action games.
The Open Descent Foundation (ODF) is a community for developers, who want to help to create open source programs, tools, etc. for the famous games Descent1, -2 or -3. Everyone can join the ODF if he accepts the idea of writing open source programs.