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Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
gEcrit is a Python orientated source code editor. It tries to keep the interface as clean as possible and keep the menus simple. It features all the common features a Python programmer might need, including an interactive Python shell.
This program generates a gallery for your photos, providing several layouts and CSS styles, in order to let you choose a complex page if you don't need to edit it or a basic one if you are planning to use just its code.
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A Simple Useful Python project what can be used to conver Treemaker5 (*.tmd5) crease patterns to an understandable *.cp file what can be imported by several applications...
XreaL is a heavily improved Quake 3 Arena engine. It's bundled with new tools and a demo game that was never finished. ET:XreaL is a subproject bringing all XreaL enhancements to Return to Castle Wolfenstein: Enemy Territory.
Bueraki is the driving game, that uses Blender Game Engine and Bullet Physics, simulating particular and accurate suspension work. Any vehicle can be opened and easily modified in Blender 3d. And it's movement can be recorded as animation.
Create a server for 3D worlds similar to opensim with python and postgres, the goal ist to have a small and fast implemetation. Also to build a viewer working in a browser.
A powerful cross-platform and open-source 3-D rendering engine.
Panda3D is a powerful 3-D rendering engine for many Unix-based and Windows platforms. See the Panda3D home page at https://www.panda3d.org for more information and for forums and downloads. The source code is no longer hosted at SourceForge, but is now available from GitHub:
https://github.com/panda3d/panda3d
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Unlock Picsart's full editing suite by embedding our Editor SDK directly into your platform. Offer your users the power of a full design suite without leaving your site.
PyOSG is a python wrapper for the OpenSceneGraph. Version number corresponds to the version of OpenSceneGraph that PyOSG should work with (e.g. PyOSG 2.8 should work with OpenSceneGraph 2.8.x). Still in early stages, so email mday299 if any problems!
The purpose of this projects is to define, design and code a models-sharing system for the RepRap replication machines, so that end-users and designers can easily find, create, modify or build objects models.
Command line script written in Python. Takes a screenshot of the entire desktop. Gives you the option to upload or not. If you choose to upload, requests server info. Then copies the code to the clipboard, so you're ready to share!
The Open Descent Foundation (ODF) is a community for developers, who want to help to create open source programs, tools, etc. for the famous games Descent1, -2 or -3. Everyone can join the ODF if he accepts the idea of writing open source programs.
The Zombie engine is an open source game engine and framework based in The Nebula Device 2, the open source engine from Radon Labs. Developed by Tragnarion Studios, it is mainly oriented towards the creation of multiplayer PC action games.
Allows viewing of .cbr and .cbz comic book archives over an internet connection via a web browser. Extracts images from archives on demand, resizing them if necessary in order to be bandwidth/browser friendly.
A cross-platform aplication to explore online free maps (OpenStreetMap). Build with python and pygame, full immersive environnement. Actually only source code, require pygame.
A script to generate shapes representing colors, using the ColorAdd code developped by Miguel Neiva: http://coloradd.net The ColorAdd code is a monochromatic Graphical Code allowing colorblind to recognize colors.
Jeszra is a visual designtool, which combines
2D- vector graphics and GUI design.
Jeszra is written in Tcl/Tk and creates reusable code for:
* Tcl, Ruby, Lisp and Python.
* DocBook based reference pages.
* SVG import and export.