Showing 144 open source projects for "c code compiler"

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  • 1
    HARFANG 3D engine

    HARFANG 3D engine

    HARFANG 3D source code public repository

    HARFANG 3D builds real-time 3D tools for industry professionals. Its software suite is tailored to developers, designers and engineers aiming to efficiently and seamlessly develop, implement & deploy 3D solutions (HMI, VR/AR, simulation, interactive 3D), regardless of development language or platform constraints. HARFANG Studio is the ideal 3D editor for creating real-time scenes & animations that match your design vision. It can manage the entire 3D graphics production workflow in a simple...
    Downloads: 2 This Week
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  • 2
    Bonzomatic

    Bonzomatic

    Live shader coding tool and Shader Showdown workhorse

    Bonzomatic is a live shader coding tool widely used in shader coding competitions and live performances. It provides a platform for writing and visualizing shaders in real-time, enabling artists and developers to create captivating visual effects on the fly. Bonzomatic supports various shading languages and platforms, making it a versatile tool for both learning and showcasing shader programming skills.
    Downloads: 0 This Week
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  • 3
    TinyEngine

    TinyEngine

    Tiny OpenGL Wrapper / 3D Engine in C++

    TinyEngine is a small, self-contained OpenGL-based 3D engine written in C, designed for learning and prototyping graphics applications. It packs a lot of functionality into a compact codebase, making it ideal for exploring 3D rendering, game development, and shader programming without the overhead of larger engines. Despite its size, TinyEngine supports modern OpenGL features, texture mapping, lighting, and audio, providing a practical foundation for building lightweight 3D experiences.
    Downloads: 1 This Week
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  • 4
    PixelWasher

    PixelWasher

    Remove Near White Pixels from an Image

    ...The result is the output image is smaller in size, and is easier to edit. Pixels are replaced based on threshold rules defined by the user. A rule can be simple using "and", "or", and "(" ")" brackets, or a rule can be written in C#. Examples are provided in the "Rule" combo box. Advanced users can use the C# code option to return Color objects with different Alpha values based on the original pixel color and location. The "Replacement Color" can use an Alpha value of 0 to make those pixels completely transparent. Requires .NET Framework 4.5.2 or newer. ...
    Downloads: 0 This Week
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  • 5
    Rayshade

    Rayshade

    Rayshade raytracer

    now gnu-ized, gcc-4.7.4 or gcc-10.2.0 A raytracer does not require custom code for (shadows, mirrors) like GL: it uses physics to simulate light to make realistic images, leaving one to specify only what is in the scene. (at a cost of speed) Rayshade is a 1990's raytracer, a great one back then (and still useful). Rayshade has an excellent easy to read yet informative User's Guide that other's could not help but copy from. (html of guide is in...
    Downloads: 175 This Week
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  • 6
    OpenGL Tutorials

    OpenGL Tutorials

    Learning Modern 3D Graphics Programming

    gltut is a collection of OpenGL tutorials designed to teach modern OpenGL programming techniques. It provides practical examples and explanations, guiding users through the fundamentals of OpenGL, including shader programming, buffer management, and rendering pipelines. The tutorials are structured to build upon each other, offering a comprehensive learning experience for both beginners and experienced developers aiming to deepen their understanding of OpenGL.​
    Downloads: 0 This Week
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  • 7
    r4zRayTracer
    -primitives: shere, plane, triangle -triangle surface (mesh) -obj format support -lights: point light -camera lens: planar, cylindrical, spherical -lighting: ambient, diffuse, specular (Phong, Blinn-Phong) -shadows: simple soft shadows -ray types: reflection, transmission -internal memory manager and profiler -internal code profiler -acceleration structure (KDTree) -photon map -multi-threading support (ThreadPool)
    Downloads: 0 This Week
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  • 8
    TextMate

    TextMate

    TextMate is a graphical text editor for macOS 10.12 or later

    Powerful and customizable text editor with support for a huge list of programming languages and developed as open source. Making multiple changes at once, swapping pieces of code, and a lot more is made trivial with TextMate’s easy way to add multiple insertion points. Select what you want to search, what you want to search for, and TextMate will present the results in a way that makes it easy to jump between matches, extract matched text, or preview desired replacements. See what files have...
    Downloads: 0 This Week
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  • 9

    Qt3D ShadowMap C++

    Shadow mapping in Qt3D using C++

    This is a C++ conversion of the Qt3D QML Shadow Map example. This is not a strict port, since I just wanted the shadow mapping for another project I'm working on, so the fancy airplane animation is not included. I tried to build the classes so that they mirror the QML in terms of interface and functionality. It took me weeks to work this out, so I'm posting the code to help others.
    Downloads: 0 This Week
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  • 10
    Quan is designed to model physical quantities in C++ programs. Advantages include automated dimensional analysis checking, automatic unit conversions, self documentation of code.
    Downloads: 0 This Week
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  • 11
    EasyImageSizer

    EasyImageSizer

    Batch Images Converter

    This Project has a new name now: https://lenna.app Program to batch compress, resize and rename Images. Additional you can reduce filesize by reducing quality. Find source code on https://github.com/FalseCAM/EasyImageSizer3. OpenSuse packages here: https://build.opensuse.org/package/show?package=easyimagesizer3&project=home%3AFalseCAM and Ubuntu packages here: https://launchpad.net/~dhor/+archive/myway/+packages
    Downloads: 2 This Week
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  • 12
    The Seashore Project

    The Seashore Project

    easy to use image editor for OSX

    Work on Seashore is being deprioritized in favor of Seahorse, https://apps.apple.com/us/app/seahorse-image-editor/id6742335288?mt=12. Read more in the FAQ here https://eolcoderllc.github.io/Seahorse/future_of_seashore Seashore is a free, open-source image editor for built entirely in Cocoa. It features advanced tools like multiple layers and alpha channel editing, alongside basic tools like gradients, textures, text (with subpixel rendering) and brushes. Download the latest version of...
    Downloads: 24 This Week
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  • 13
    C-squares

    C-squares

    Concise spatial query and representation system (c-squares)

    C-squares is an easily implemented method for storage, querying and display of spatial data locations, based on a hierarchical, grid-based representation of the Earth' surface. Source code for encoding, decoding, mapping, etc. is provided via this site. Additional support is available by contacting the system developer, Tony.Rees@marinespecies.org; see also the c-squares home page at http://www.cmar.csiro.au/csquares/ .
    Downloads: 4 This Week
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  • 14
    Software Renderer

    Software Renderer

    A shader-based software renderer written from scratch in C89

    This is a shader-based software renderer written from scratch in C89 with minimal dependencies, available for Windows, macOS, and Linux. Pre-built binaries for Windows, macOS, and Linux are available for download from the Releases page. To build the software renderer from source, a C89 compiler and development files for your window system are required. Install Visual Studio with C++ support and run build_win32.bat. If the software renderer is launched without arguments, one of the available scenes will be chosen randomly. To display a specific scene, additional arguments should be supplied. Metallic-roughness workflow. ...
    Downloads: 0 This Week
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  • 15
    QuteScoop
    QuteScoop is a platform-independent status indicator for VATSIM. It's available for Windows, Mac and Linux. Visit its new development location https://github.com/qutescoop/qutescoop for current downloads and source code.
    Downloads: 0 This Week
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  • 16
    PRMLT

    PRMLT

    Matlab code of machine learning algorithms in book PRML

    ...The code is extremely compact. Minimizing code length is a major goal. As a result, the core of the algorithms can be easily spotted. Many tricks for speeding up Matlab code are applied (e.g. vectorization, matrix factorization, etc.). Usually, functions in this package are orders faster than Matlab builtin ones (e.g. kmeans). Many tricks for numerical stability are applied, such as computing probability in logrithm domain, square root matrix update to enforce matrix symmetry.
    Downloads: 0 This Week
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  • 17
    vim.wasm

    vim.wasm

    Vim editor ported to WebAssembly

    ...Vim runs on Web Worker and interacts with the main thread via SharedArrayBuffer. The goal of this project is running Vim editor on browsers without losing Vim's powerful functionalities by compiling Vim C sources into WebAssembly. Almost all Vim's powerful features (syntax highlighting, Vim script, text objects, etc.) including the latest features (popup window) are supported. Drag and drop files to browser tab opens them in Vim. When opening it, it opens tryit.js example JavaScript source code. Basic usage is described in comments at top of the file. ...
    Downloads: 0 This Week
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  • 18
    GLMixer

    GLMixer

    Graphic Live Mixer

    GLMixer performs real time graphical blending of several movie clips and of computer generated graphics. Drop video files in the mixing workspace and place them in a circular area to change their opacity ; if you selects two videos, moving them together performs a fading transition. This principle generalizes to a large number of videos. Direct interaction with the video allows to be fast and reactive, and to move and deform them on screen. The output of your operations is shown in the...
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    Downloads: 68 This Week
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  • 19
    GPUImage 2

    GPUImage 2

    Framework for GPU-accelerated video and image processing

    GPUImage 2 is the second generation of the GPUImage framework, an open source project for performing GPU-accelerated image and video processing on Mac, iOS, and now Linux. The original GPUImage framework was written in Objective-C and targeted Mac and iOS, but this latest version is written entirely in Swift and can also target Linux and future platforms that support Swift code. The objective of the framework is to make it as easy as possible to set up and perform realtime video processing or machine vision against image or video sources. By relying on the GPU to run these operations, performance improvements of 100X or more over CPU-bound code can be realized. ...
    Downloads: 0 This Week
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  • 20
    KABOOM! in 180 lines of bare C++

    KABOOM! in 180 lines of bare C++

    A brief computer graphics / rendering course

    The KABOOM! in 180 lines of bare C++ project is a compact educational ray tracing engine implemented in approximately 180 lines of C++ code, designed to teach the fundamentals of computer graphics. It serves as a hands-on learning tool rather than a production-ready renderer, focusing on clarity and simplicity over realism. The project demonstrates how basic rendering techniques such as ray-object intersection, lighting, and shading can be implemented from scratch. ...
    Downloads: 0 This Week
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  • 21
    twitter-text

    twitter-text

    This code is used at Twitter to tokenize and parse text

    Twitter Text Libraries. This code is used at Twitter to tokenize and parse text to meet the expectations for what can be used on the platform. This repository is a collection of libraries and conformance tests to standardize parsing of Tweet text. It synchronizes development, testing, creating issues, and pull requests for twitter-text's implementations and specification. These libraries are responsible for determining the quantity of characters in a Tweet and identifying and linking any...
    Downloads: 0 This Week
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  • 22
    mini3d

    mini3d

    3D Software Renderer in 700 Lines

    The 3D software rendering tutorial, without any performance optimization, mainly shows people how to write a software renderer with a fixed pipeline. Although the main body code is only 700 lines, the sparrow is small and complete. The source code has only one mini3d.c, and a single file implements everything and is easy to read. No third-party library dependencies, no complicated project directories. Standard D3D coordinate model, left-handed system plus WORLD / VIEW / PROJECTION three...
    Downloads: 0 This Week
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  • 23
    PolyBench/C 4.2 Copyright (c) 2011-2016 the Ohio State University. Contact: Louis-Noel Pouchet <pouchet@cse.ohio-state.edu> Tomofumi Yuki <tomofumi.yuki@inria.fr> PolyBench is a benchmark suite of 30 numerical computations with static control flow, extracted from operations in various application domains (linear algebra computations, image processing, physics simulation, dynamic programming, statistics, etc.).
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    Downloads: 54 This Week
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  • 24
    APNG Assembler

    APNG Assembler

    Creates APNG animation from PNG/TGA image sequence.

    Creates highly optimized Animated PNG files from PNG/TGA image sequences. CLI versions available for all major OSes. GUI versions for Windows and macOS. Also, APNG Disassembler can be found at http://sourceforge.net/projects/apngdis
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    Downloads: 304 This Week
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  • 25
    Scrolling Game Development Kit 2
    All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
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    Downloads: 0 This Week
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