Enterprise Auth, Zero Friction: Any Framework • 30+ SDKs • Universal Login
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Bright Data - All in One Platform for Proxies and Web Scraping
Say goodbye to blocks, restrictions, and CAPTCHAs
Bright Data offers the highest quality proxies with automated session management, IP rotation, and advanced web unlocking technology. Enjoy reliable, fast performance with easy integration, a user-friendly dashboard, and enterprise-grade scaling. Powered by ethically-sourced residential IPs for seamless web scraping.
CorEngine is a work in progress, OpenGL graphics powered 3Dgame engine designed to help independent game developers with quick prototyping and game/virtual environment creation.
The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
Pear3DEngine is a modern and modular 3D development framework
Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support...
Testeum is a Software Testing & User Test platform
Tired of bugs and poor UX going unnoticed despite thorough internal testing? Testeum is the SaaS crowdtesting platform that connects mobile and web app creators with carefully selected testers based on your criteria.
XreaL is a heavily improved Quake 3 Arena engine. It's bundled with new tools and a demo game that was never finished. ET:XreaL is a subproject bringing all XreaL enhancements to Return to Castle Wolfenstein: Enemy Territory.
The ZFX-Community-Engine is a Realtime-3D-Engine developed by members of the zfx-community, a game- and 3D-realtime-graphic programming board. It also offers a toolbox to develop games like state-machines, scripting and handling user interaction.
The Zombie engine is an open source game engine and framework based in The Nebula Device 2, the open source engine from Radon Labs. Developed by Tragnarion Studios, it is mainly oriented towards the creation of multiplayer PC action games.
Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
Red Hat Ansible Automation Platform on Microsoft Azure
Red Hat Ansible Automation Platform on Azure allows you to quickly deploy, automate, and manage resources securely and at scale.
Deploy Red Hat Ansible Automation Platform on Microsoft Azure for a strategic automation solution that allows you to orchestrate, govern and operationalize your Azure environment.
OZengine is an open source 2D-3Dgame visualization engine, written in C++. It supports DirectDraw, Direct3D, OpenGL, scriptable through the Lua, and runs on Windows.
This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
A open dynamic 3dgame engine based around Ogre3d, Ageia PhysX, OpenAL, scriptable in the LUA language. The FPS demo game Monkeys in the Dark presenting the engine power with use of deferred shading, normal mapping and the new technic of dynamic sound.
Realtime 3Dgame/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.
Freedom is a massively multiplayer role playing game allowing a dynamic world where players can work together to change the world using a variety of skills, including combat, magic, construction and crafting. Dynamic 3D modelling ensures a vibrant game.
ATOM3D.NET is a Realtime 3DGame Engine thats inded to support everything needed to create games. A3D.NET will support Graphics through OpenGL and DirectX, Sound, Network, Physics, GUI and more.
A3D.NET is a complete state of art game engine.
Over is a space-based comic-like RTS game with some MMO features (persistency, commander profile, etc...) It also features customizable fleets and wings. Over is build on a completely custom engine which currently runs on linux and windows.
Baroque is a game engine written with the .NET framework to demonstrate the power of managed code. It is primarily coded with C#, with wrappers for commonly used unmanaged libraries. It also has integration layers for Lua.NET and IronPython.
Full service 3Dgame engine. Uses Ogre3D for the graphics and Aegia Physx for physics. Includes frame based memory allocation, component architecture and fully controllable through a Lua scripting API.
ShadeGE is an example implementation of features present in a modern 3Dgame engine. Games can be written using scripts in Python or Lua, or through the C++ API directly.
Imagine, that browsing 3D worlds would be as easy as browsing web pages. Or that you could take character modeled and animated by you into your favorite 3Dgame, invite your friend to your personal 3D reality. Or that... ENOUGH!! Time to make it real!
Leadwerks Arena is an open source first-person/third-person arena game for online play between players. It is a community created tech demo for the Leadwerks Engine 2.1 and showcase of Phoenix.Framework.