Showing 80 open source projects for "lua compiler windows"

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  • 1

    LuaCalc

    Crossplatform stack calculator with very fast usage.

    Crossplatform calculator based on preprocessor to Lua language (CLua). CLua have a hybrid syntax between C-style and Lua and have some additions like inline condition operator etc. Easy and very fast in use. Helpful for debugging and analysing data. Enjoy! Get code on homepage (bitbucket. Link below) of project or download win exe from here or homepage.
    Downloads: 0 This Week
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  • 2
    Egle - Enigma Game Level Editor

    Egle - Enigma Game Level Editor

    A GUI Level Editor for the Enigma Game

    Make sure to visit the Home Page: (http://enigmaeditor.sourceforge.net/) Enigma Game Level Editor (Egle) is a project to create a level editor for the Enigma game (http://www.nongnu.org/enigma/about.html). Enigma Game Level Editor is made in the Java programming language using the NetBeans IDE.
    Downloads: 0 This Week
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  • 3
    Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
    Downloads: 0 This Week
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  • 4
    K.L.'s Tanx
    This is a 3D puzzle game with fantastic design. The prototype idea is from Family Computer game 'Tank', so Tanx means Tank's extended version.
    Downloads: 0 This Week
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  • 5
    OpenGROW

    OpenGROW

    An open-source project to develop a plant generation tool.

    An open-source project to develop a free, modern and sophisticated plant generation tool. This tool will feature an easy to use interface, and will be scalable, able to produce a large batch of similar plants simultaneously. The project is current just starting - I'm laying down some basic code to generate a tree skeleton, then using that skeleton to create an "envelope" mesh. Then I plan on adding features in subsequent releases. Then I'll probably end up rewriting all of the code and...
    Downloads: 0 This Week
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  • 6

    FixeEngine

    A 3D rendering / entity engine

    This engine is not an attemp to re-inventing the wheel. It is a more learning-oriented project than something intended to provide a wide set of features. The approach to the OpenGL in this engine is something very experimental born from my own thoughts and can be usefull in future. If you want to help for your portfolio just ask: the TODO list is very long :)
    Downloads: 0 This Week
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  • 7
    An object-oriented application framework primarily designed for high-performance realtime applications, especially games. Yake abstracts interfaces between APIs and provides a wide range of general and application level functionality.
    Downloads: 0 This Week
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  • 8
    XreaL is a heavily improved Quake 3 Arena engine. It's bundled with new tools and a demo game that was never finished. ET:XreaL is a subproject bringing all XreaL enhancements to Return to Castle Wolfenstein: Enemy Territory.
    Downloads: 1 This Week
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  • 9
    The ZFX-Community-Engine is a Realtime-3D-Engine developed by members of the zfx-community, a game- and 3D-realtime-graphic programming board. It also offers a toolbox to develop games like state-machines, scripting and handling user interaction.
    Downloads: 0 This Week
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  • 10
    irrBuild generates native solution, Makefile and workspace for irrlicht library and its examples using Premake based build scripts. These scripts can also be used as build templates for cross platform irrlicht applications.
    Downloads: 0 This Week
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  • 11
    AS OF 2015-10, HIS REPO IS FROZEN. Any future development will occur at https://github.com/mew-cx/osgtoy A grabbag of various experimental/maybe-useful "toys" for the OpenSceneGraph, such as examples, experiments, utilities, file importer plugins, and pseudoloaders. See also: http://openscenegraph.org/ http://mew.cx/osg/
    Downloads: 0 This Week
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  • 12
    A cross-platform multimedia library aimed at supporting a wide range of programming languages. It exposes a set of C APIs used to generate high-level object-oriented bindings for supported languages at compile-time.
    Downloads: 2 This Week
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  • 13
    Wing is a modeling tool used for creating realistic natural landscape efficiently. More specifically, we try to proceduraly generate four key ingredients of nature ---- plants, terrain, water and weather, with simple but powerful user controls.
    Downloads: 0 This Week
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  • 14
    NOTE: Codebase is being moved to it's new home at: https://github.com/cjcliffe/CubicVR A high-performance object-oriented OpenGL 2.0 & OpenGL ES 3D engine with a simple implicit library interface. Includes GLSL, Bullet physics and Lua scripting.
    Downloads: 0 This Week
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  • 15
    An image processing application based on a scripting language: now LUA (LIP subproject). Some native function are built-in, and some use other projects (FreeImage and FreeType).
    Downloads: 0 This Week
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  • 16
    LrDevSettingsCompare
    A Lightroom3 Plugin that compares the development parameters of two different pictures. A comparison between selected picture and a reference preset is possible, too. Similarities are not shown by design.
    Downloads: 0 This Week
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  • 17
    QEngine is game engine which can be used to play Quake 1, Quake 2, and Quake 3 with enhanced graphics, physics, and scripting.
    Downloads: 0 This Week
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  • 18
    The Zombie engine is an open source game engine and framework based in The Nebula Device 2, the open source engine from Radon Labs. Developed by Tragnarion Studios, it is mainly oriented towards the creation of multiplayer PC action games.
    Downloads: 0 This Week
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  • 19
    The ZFX-Comunity-Engine is a realtime 3D engine developed from the members of the ZFX-Community. It supports different render-APIs like D3D and OpenGL aud works on differents platforms like Windows, Linux, BSD and others.
    Downloads: 0 This Week
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  • 20
    AmberNet
    Universal plug-able engine for 3D graph, interactive VR, network communication and... something else :) Graph API: OpenGL (with SDL) Develop: Dev-C++ and MinGW, CMake and gcc
    Downloads: 0 This Week
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  • 21
    This is a junior 3d engine, provide basic 3d functions like transforming, lighting, culling, collision detecting, and so on. if we could, we would add any specific we need.
    Downloads: 0 This Week
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  • 22
    Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
    Downloads: 0 This Week
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  • 23
    CrackArt is an open source 3D modeling and texturing application. CrackArt is object oriented and features a flexible plug-in architecture. CrackArt is part of The SceneEngine Project, a 3D Production Solution.
    Downloads: 0 This Week
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  • 24
    Game-engine for windows- and unix-systems. Supports shader, scenemanagment, interface to the common render-apis, basic tools and a scripting support.
    Downloads: 0 This Week
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  • 25
    PS_View
    PS_View is a PostScript and PDF previewer. It is multiplatform (Windows, Linux and Mac OS X), GUI program based on the Ghostscript engine. Key features include huge magnification, fast viewing of large documents, exact measuring, and restart.
    Downloads: 8 This Week
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