Showing 3 open source projects for "land"

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  • 1
    Vue Starport

    Vue Starport

    Shared component across routes with animations

    ...Starport solves this by hoisting the component to a root level container (<StarportCarrier>), using a proxy at the source and destination positions, and then using Teleport to land the component in its new place. It uses the FLIP (First, Last, Invert, Play) technique: it captures initial position & size, moves the component in a floating state, then lands it into the new layout. This gives a smooth “fly from one page to another” animation effect for components that appear across routes (e.g., a card in list view flying into detail view). ...
    Downloads: 0 This Week
    Last Update:
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  • 2

    Palomino flight simulator

    action/combat flight sim

    Palomino was an unfinished action/combat flight simulator. Air-to-air combat mode was never implemented. However, it does have a land-on-carrier and shoot-SAMs missions. Requires OpenSceneGraph. Optional: SDL, FLTK.
    Downloads: 0 This Week
    Last Update:
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  • 3
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 35 This Week
    Last Update:
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