Showing 5 open source projects for "land"

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  • 1
    ccccd

    ccccd

    Channel Code Copy of Compact Discs

    Channel Code Copy of Compact Discs: This project has the goal to archive the complete content of CDs on the channel code layer. Here, the NRZI signal which stems from the laser-pickup of a CD player is recorded directly, providing sort of a pit-land photo of the CD. The resulting image file, in turn, is demodulated and decoded in software, i.e. within a virtual CD player. The digital audio channel code on LaserDiscs and CD Video discs can be handled as well. Note: The image extraction functionality requires a proprietary hardware interface with a modified disc player. Associated open hardware project "ccccd-HW": http://sourceforge.net/projects/ccccd-hw/ Note: Special restrictions apply. ...
    Downloads: 7 This Week
    Last Update:
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  • 2
    Vue Starport

    Vue Starport

    Shared component across routes with animations

    ...Starport solves this by hoisting the component to a root level container (<StarportCarrier>), using a proxy at the source and destination positions, and then using Teleport to land the component in its new place. It uses the FLIP (First, Last, Invert, Play) technique: it captures initial position & size, moves the component in a floating state, then lands it into the new layout. This gives a smooth “fly from one page to another” animation effect for components that appear across routes (e.g., a card in list view flying into detail view). ...
    Downloads: 0 This Week
    Last Update:
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  • 3

    Palomino flight simulator

    action/combat flight sim

    Palomino was an unfinished action/combat flight simulator. Air-to-air combat mode was never implemented. However, it does have a land-on-carrier and shoot-SAMs missions. Requires OpenSceneGraph. Optional: SDL, FLTK.
    Downloads: 0 This Week
    Last Update:
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  • 4

    KIPRCopter

    A Quadrotor Aerial Robot platform for K-12 Education.

    ...KIPR, KISS Institute for Practical Robotics is an organization that facilitates the learning of robotics programming in middle and high school students to peak an interest in computer science. To do this they hold competitions around the world called botball where students program autonomous land robots to perform various sets of tasks. KIPR, now wants to expand and leave the ground by integrating flying robots (the AR Drone) into the tasks for added interest, fun, and challenge for students.
    Downloads: 0 This Week
    Last Update:
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  • 5
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 35 This Week
    Last Update:
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