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Draw vector graphics to scale using a descriptive language
Drawj2d creates technical line drawings using a descriptive language. It writes pdf, svg, eps, emf and dxf vector graphics or png images. It runs on all platforms that run Java. It is inspired by Asymptote but with a tcl-like syntax and 2D only.
...in 180 lines of bare C++ project is a compact educational ray tracing engine implemented in approximately 180 lines of C++ code, designed to teach the fundamentals of computer graphics. It serves as a hands-on learning tool rather than a production-ready renderer, focusing on clarity and simplicity over realism. The project demonstrates how basic rendering techniques such as ray-object intersection, lighting, and shading can be implemented from scratch. It intentionally avoids external libraries to encourage a deeper understanding of underlying algorithms and data structures. The codebase is small enough to be fully understood in a short time, making it ideal for students and developers new to graphics programming. ...
Mapyrus is software to plot Geographic Information System data to PostScript, PDF, SVG and web image files. Mapyrus combines a BASIC-like scripting language, reading GIS datasets and running as either a utility program, a Java Servlet, or as a webser
SDL Framework (SDLFW)
SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programminglanguage.
It's easy-to-use, free, open-source, and works on Windows and Linux.
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GLGraphics is a library for the Processing programminglanguage that offers a number of classes to simplify the handling of OpenGL textures, GLSL shaders and off-screen rendering inside Processing.
This is a webcomic reader that connects to a webcomic of your choice (dynamically extensible via regex-based plugins) and displays or updates strips. The current version is based on SDL and written in the D programminglanguage.
FengGUI is a highly customizable, XML centric graphical user interface (GUI) application programming interface (API) based on OpenGL for Java. It addresses game and multimedia developers.
XIPL/XASM is a basic environment to build high-level Image Processing operations using a XML-based language. The idea is to compile the high-level XIPL language into a low-level one, XASM (XML-based too), using XSLT technology.
A basic ray tracer written in the Scala language. Features includes photon mapping and a frontend written in Groovy. Planed features are volumetric lighting and shadow photons.
PyPotrace is a Python programminglanguage binding for Peter Selinger's Potrace raster to vector conversion algorithm. No separate Potrace library or application required!
BasicJ is a Java API that emulates a variant of the BASICLanguage. It is intended as a tool for teaching first time students of computer programming and a stepping stone into Java. It can also be used by adv. users who need easy access to a 2D interface
Fully playable Java game demo illustrating basic game programming technics, such as sprite animation, pixmap fonts, time or frame related game loop, affine transformations, convolution filters, sound generation and playback...
This project aims at creating a Java application/library that is capable of generating a syntax diagramm of a (programming) language in the SVG graphics format.
Real time facial animation package based on muscle model of the face. Includes basic scripting language, full API, animation compositing, tools for creating and exporting muscles in 3D studio max.
Simple Ray Tracer is a platform independepent 3D rendering engine using a technique known as Ray Tracing. The programminglanguage is c++ and the code is object oriented, very simple, and intuitive. It provides a great foundation to learn ray tracing.
PHP image and video gallery script. Simple, secure, and completely customizable. Does NOT require MySQL. Automatic image resizing and thumbnail creation. Multi-language user interface. Supports session-based and basic HTTP authentication.