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GLGraphics is a library for the Processing programminglanguage that offers a number of classes to simplify the handling of OpenGL textures, GLSL shaders and off-screen rendering inside Processing.
A basic ray tracer written in the Scala language. Features includes photon mapping and a frontend written in Groovy. Planed features are volumetric lighting and shadow photons.
Simple Ray Tracer is a platform independepent 3D rendering engine using a technique known as Ray Tracing. The programminglanguage is c++ and the code is object oriented, very simple, and intuitive. It provides a great foundation to learn ray tracing.