Showing 41 open source projects for "point"

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  • 1
    Point Cloud Library

    Point Cloud Library

    A standalone, large scale, open project for 2D/3D image processing

    The Point Cloud Library (PCL) is a standalone, large scale, open project for 2D/3D image and point cloud processing. PCL is released under the terms of the BSD license, and thus free for commercial and research use. Whether you’ve just discovered PCL or you’re a long time veteran, this page contains links to a set of resources that will help consolidate your knowledge on PCL and 3D processing.
    Downloads: 19 This Week
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  • 2
    RawTherapee

    RawTherapee

    A powerful cross-platform raw photo processing program

    RawTherapee is a powerful, cross-platform raw photo processing application targeted at enthusiast and semi-professional photographers who want deep control over image development. It’s written primarily in C++ with a GTK+ front-end, providing a high-precision 32-bit floating-point processing engine along with multiple demosaicing algorithms and advanced color-management features. The program supports a very wide range of camera raw formats (via a patched version of dcraw) as well as non-raw formats such as JPEG, TIFF, and PNG. Users can work non-destructively: adjustments are previewed but stored separately (sidecar files) and only applied during export, which allows experimentation without altering originals. ...
    Downloads: 1 This Week
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  • 3

    half

    C++ library for half precision floating point arithmetics.

    This is a C++ header-only library to provide an IEEE-754 conformant half-precision floating point type along with corresponding arithmetic operators, type conversions and common mathematical functions. It aims for both efficiency and ease of use, trying to accurately mimic the behaviour of the builtin floating point types at the best performance possible. It automatically uses and provides C++11 features when possible, but stays completely C++98-compatible when neccessary.
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    Downloads: 6,114 This Week
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  • 4
    Habitat-Sim

    Habitat-Sim

    A flexible, high-performance 3D simulator for Embodied AI research

    ...It offers GPU-accelerated rendering and a flexible sensor suite—RGB, depth, semantic segmentation, and more—so agents can perceive and act in realistic scenes. The engine is written in C++ with Python bindings and integrates physics, navigation meshes, and shortest-path planners to support tasks like point-goal navigation, rearrangement, and interactive manipulation. It ships with connectors to popular datasets and scene formats, plus tools for dataset generation and scene replay. Determinism and reproducibility are first-class goals, which is critical for benchmarking agents and comparing algorithms. Thanks to its speed and modular design, Habitat-Sim is widely used to prototype embodied agents, train at scale, and evaluate in standardized environments with consistent metrics.
    Downloads: 0 This Week
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  • 5
    Little cms color engine

    Little cms color engine

    An ICC-based CMM for color management

    Little cms is a color management library. Implements fast transforms between ICC profiles. It is focused on speed, and is portable across several platforms (MIT license)
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    Downloads: 7,454 This Week
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  • 6
    The 3D Toolkit provides algorithms and methods to process 3D point clouds. In includes automatic precise registration (6D simultaneous localization and mapping, 6D SLAM) and other tools, e.g., a fast 3D viewer, plane extraction software, etc.
    Downloads: 2 This Week
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  • 7

    GTB: Graphics Toolbox

    C++ libraries and apps for computer graphics and data visualization

    The Graphics Toolbox (GTB) is a collection of C++ libraries and apps for computer graphics and data visualization. Wagner Correa initially created GTB as part of his Ph.D. research at Princeton University in collaboration with Professor Claudio Silva and Dr. James Klosowski. Several other researchers later contributed to GTB (see the AUTHORS file).
    Downloads: 0 This Week
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  • 8
    r4zRayTracer
    -primitives: shere, plane, triangle -triangle surface (mesh) -obj format support -lights: point light -camera lens: planar, cylindrical, spherical -lighting: ambient, diffuse, specular (Phong, Blinn-Phong) -shadows: simple soft shadows -ray types: reflection, transmission -internal memory manager and profiler -internal code profiler -acceleration structure (KDTree) -photon map -multi-threading support (ThreadPool)
    Downloads: 0 This Week
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  • 9
    PyMesh

    PyMesh

    Geometry processing library for Python

    PyMesh is a codebase developed by Qingnan Zhou for his PhD research at New York University. It is a rapid prototyping platform focused on geometry processing. PyMesh is written with both C++ and Python, where computational intensive functionalities are realized in C++, and Python is used for creating minimalistic and easy-to-use interfaces. PyMesh is a rapid prototyping platform focused on geometry processing. It provides a set of common mesh processing functionalities and interfaces with a...
    Downloads: 0 This Week
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  • 10
    GEOMS2

    GEOMS2

    Geostatistics and geosciences modeling software

    GEOMS2 is a geostatistics and geosciences modeling software. Provides interface for grid (mesh), point, surface and data (non-spatial) objects. It has a 3D viewer and 2D plots using the well known Python engines Mayavi and Matplotlib. It has several functions to manipulate your data as well as provide univariate and multivariate analysis. NOTE: The software is still an early beta. Please tell us if you found a bug. Download datasets for students of Geostatistics 2017 (Petroleum Engineering): https://sourceforge.net/projects/geoms2/files/Geostatistics_Petroleum.zip/download Download datasets for students of Geostatistics 2017 (Geology and Mining Engineering): https://sourceforge.net/projects/geoms2/files/Geostatistics_Mining.zip/download Old: http://sourceforge.net/projects/geoms2/files/SETS_geoestatistica2_2015.7z/download https://sites.google.com/site/cmrpsoftware/downloads/Quarry_sets.7z?...
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    Downloads: 5 This Week
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  • 11
    Lensfun

    Lensfun

    Library to correct optical lens defects and lens database

    ...Of course, the better is your camera, the better the results will be, but in any case if you look carefully at shots taken even by the most expensive cameras equipped with the most expensive lenses you will see various artifacts. It is very hard to make ideal cameras, because there are a lot of factors that affect the final image quality, and at some point camera and lens designers have to trade one factor for another to achieve the optimal image quality, within the given design restrictions and budget. But we all want ideal shots, don't we? :) So that's what's lensfun is all about - rectifying the defects introduced by your photographic equipment.
    Downloads: 23 This Week
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  • 12
    FractalNow

    FractalNow

    Fast, advanced, multi-platform fractal generator

    FractalNow provides users with tools to generate pictures of various types of fractals quickly and easily. It is made of both a command line tool, FractalNow, and a graphical tool, QFractalNow. The graphical tool, based on Qt library, allows users to explore fractals intuitively and generate pictures. Both tools are entirely multi-threaded and implement advanced algorithms and heuristics that make computation very fast compared to most existing free fractal generators.
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    Downloads: 22 This Week
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  • 13
    Dimension Balls

    Dimension Balls

    A public domain cross platform 3D game

    ...This game was a learning experiment for me, and the math used is tested until it works for the game. After using the science math by the book, there were still flaws that could make the player get stuck under certain conditions (since floating point is not exact), and the workarounds for this are just my own ideas. Have looked at the code for other 3D games and there are mostly the same problems around collision detection and "hacks" to get it to "work".
    Downloads: 0 This Week
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  • 14
    Native3DAnimation

    Native3DAnimation

    3D render software animation

    ...Classes: CTexture It is used to load images into the engine SoftwareRender Since MDL uses the regular OpenGl functions, this file contains functions that look like openGL ones, but uses our functions to draw the animated object. mainapp It is main from where the project show actual drawing to the use CView It has the functions to calculate each point in a triangle and the coordination of the texture In addition to MDL class to load the 3D animated object and move it.
    Downloads: 0 This Week
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  • 15
    Maya2OSG
    Toolkit for exporting/importing Maya scenes to/from OpenSceneGraph
    Downloads: 0 This Week
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  • 16
    ToricCam

    ToricCam

    Virtual Camera representation using the Toric Space

    ToricCam is a C++ library I have developped for my research. It provides a starting point to using the Toric Space viewpoint representation [Lino & Christie, SIGGRAPH 2015]. It also implements our preliminary work published at SCA 2012. The library is released under the GNU General Public License version 3. For researchers who want to use the library for their work, please quote the papers as follows: + Efficient Composition for Virtual Camera Control.
    Downloads: 0 This Week
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  • 17
    Manifold mesh processing

    Manifold mesh processing

    Mesh and point cloud processing tools

    A suite of tools for processing and analyzing meshes and point clouds. 1) Ensuring that meshes are manifold, ie, "nice" 2) Simple smoothing/noise reduction 3) Bare-bones point cloud to mesh and robust normals for point clouds 4) Mesh simplification 5) Curvature calculation on meshes 6) Local shape descriptors on meshes
    Downloads: 0 This Week
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  • 18

    au3 oIrrLicht

    oIrrlicht is example of irrlicht and AutoIt with objects or DllCall

    ...While rev.1 (object version that did not have renamed func object names) is lost, rev.4 UDF (last version with objects) folow similar principes and serve as a good start point for anyone as showcase that other languages can access IrrLicht from objects. From oIrrlicht rev.5 usage and examples on exposed DllCall funcs will be updated from time to time. Note that oIrrlicht target audience isn't a new user to AutoIt. oIrrlicht doesn't have help file for AutoIt like au3irrlicht2 but instead it try to folo Irrlicht func usage and coding practice. ...
    Downloads: 0 This Week
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  • 19
    KOR

    KOR

    multi-kinect system

    ...Multiple extractors can be set in a local network. The merger holds transformation matrices for each extractor, allowing a efficient skeletons fusion from multiple point of view. The merged skeletons are broadcasted in OSC. This project is based on Melon: https://sourceforge.net/projects/kinect-melon/ [!] > requires OpenNI & NITE 1.5
    Downloads: 0 This Week
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  • 20
    Magic3D
    Magic3D provides basic functions of processing 3D point cloud and mesh. http://geometryhub.net/en/magic3d
    Downloads: 0 This Week
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  • 21

    pedsim

    A microscopic pedestrian crowd simulation system and library

    ...Since libpedsim is easy to use and extend, it is a good starting point for science projects.
    Downloads: 0 This Week
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  • 22
    MonoBitmap

    MonoBitmap

    Creates value-representation of any BMP file.

    Nearly everytime I developed something on an embedded device I came to the point where I needed a simple 1-bit Bitmap to integrate some symbols. The Problem was that everytime I had to write my images by hand like: 0b0000000 0b0001000 0b0010100 0b0100010 0b1000001 And then i came to the point the images were larger than this example, say 32*32 or more. And thats a torture. And that's the reason I started this project.
    Downloads: 0 This Week
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  • 23
    ZPR is a program that produces orthophotos. The method used is to give colors to point-cloud (photo obtained by a digital camera, cloud obtained by a laser scanner) and to project the point-cloud to a requested plane. With this method, the projection pla
    Downloads: 0 This Week
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  • 24

    Recursion Lab

    Visually explore patterns created using geometrical recursion.

    Take two reference points and use them to define an x-axis. Then add in some other points to form any pattern. Use each reference point with each pattern point to form a new x-axis on which each pattern point is reiterated. Throw in a few more dazzling features (such as colors, a visualizer mode, blending, render exporting, and more) and you have a Recursion Lab.
    Downloads: 0 This Week
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  • 25

    Z!PickPoint

    Point annotation tool for images

    ...Features: -Local magnifier --Zoom in automatically as you click you mouse -Custom annotation template of points --Assign names to points -“Auto Next” support --Focus on next point entry automatically as you complete the annotation of the current point --Save the annotations automatically as you finish annotating the current image -“Empty Start” support --Automatically focus on the point entry that are not annotated -Custom output formats --Generate annotation file in your own formats -Images list --Save & load image from file
    Downloads: 0 This Week
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