Showing 24 open source projects for "es-2016-metia1-28"

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    LibreSprite

    LibreSprite

    Animated sprite editor & pixel art tool

    ... to a proprietary license on August 26th, 2016. This fork was made on the last commit covered by the GPL version 2 license and is now developed independently of Aseprite. This program is distributed under the GNU General Public License Version 2. As LibreSprite has a newly budding community, we need help building the infrastructure of our development, support, and news networks.
    Downloads: 23 This Week
    Last Update:
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  • 2
    RenderDoc

    RenderDoc

    RenderDoc is a stand-alone graphics debugging tool

    RenderDoc is a free MIT licensed stand-alone graphics debugger that allows quick and easy single-frame capture and detailed introspection of any application using Vulkan, D3D11, OpenGL & OpenGL ES or D3D12 across Windows 7 - 10, Linux, Android, Stadia, or Nintendo Switch™. I work on RenderDoc myself and you can always contact me with any problems or comments. I'll respond to you directly and personally, and I'm used to helping people with private or NDA'd projects. RenderDoc is 100% open source...
    Downloads: 6 This Week
    Last Update:
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  • 3
    SoftPixel Engine

    SoftPixel Engine

    Realtime 3D engine for game development

    The SoftPixel Engine is an OpenSource high level realtime 3D engine for C++ (GNU C++ & VisualC++). It supports Direct3D11, Direct3D9, OpenGL 1.1 - 4.1, OpenGL|ES 1.1 and OpenGL|ES 2.0 and runs on Windows, Linux, Android and iOS.
    Downloads: 3 This Week
    Last Update:
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  • 4

    NuxSFM (CLOSED)

    A Arch Linux x86_64 distro for Structure From Motion

    Pierre-Yves, August 2016
    Downloads: 0 This Week
    Last Update:
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  • 5

    ezSIFT

    An easy-to-use standalone SIFT library written in C/C++

    *************************************************************************** Updated 06/28/2018 The ezSift project has moved to https://github.com/robertwgh/ezSIFT *************************************************************************** The SIFT (scale-invariant feature transform) algorithm is considered to be one of the most robust local feature detector and description methods. Most of the open-source SIFT implementations rely on some 3rd-party libraries. Some of them even rely...
    Downloads: 0 This Week
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  • 6

    qa3dviewer

    simple 3d scene viewer for windows/linux/android

    Simple test for 3d scene viewing demonstrating usage of: Qt5.1: a bit of qml framework+lot of native (c++) OpenGL ES: portable windows/linux/android code QtCreator framework: compile on all platforms License: - 3d models were taken from The Guild 2 Renaissance. All rights belong to Nordic Games GmbH. Non-commercial usage with courtesy of Nordic Games GmbH. - trackball code inspired by apple cocoa help Note: - home made qml widgets (Qt5.1 compatible) - home made openGL shaders...
    Downloads: 1 This Week
    Last Update:
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  • 7
    foilpresenter ist eine Software, um Liedtexte, Bilder, Videos und mehr per Beamer anzuzeigen. Es richtet sich speziell an Kirchen und ist für diese Zwecke optimiert.
    Downloads: 0 This Week
    Last Update:
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  • 8

    PaintField

    An open-source cross-platform digital painting / image editing app

    - For Windows, Mac and Linux - Wacom tablets support - Quick brush response for tablets - Tabs and vertical / horizontal split - Multiple views for one document - Texts / Rectangles / Ellipses - Now being developed, more features coming Change log 0.0.6 (June 28, 2013) - Linux 32bit support (Windows 32bit is still unsupported) - Fixed layers cannot be drawn correctly when stacked - You can export PNGs without alpha channel - License changed to LGPL - Several bugfixes...
    Downloads: 0 This Week
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  • 9

    LBP in multiple platforms

    LBP implementation in multiple computing platforms (ARM,GPU, DSP...)

    ...: - OpenCL for CPU & GPU - OpenCL for GPU (branchless) - C code optimized for ARM - OpenGL ES 2.0 shaders mobile GPUs - C code for TI C64x DSP core (branchless) - C code for TTA processor synthesis If you use the code somewhere, please cite: Bordallo López M., Nieto A., Boutellier J., Hannuksela J., and Silvén O. "Evaluation of real-time LBP computing in multiple architectures," Journal of Real Time Image Processing, 2014
    Downloads: 0 This Week
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  • 10
    Linderdaum Engine
    Linderdaum Engine is an open source purely object-oriented 3D gaming engine written in C++. It is designed to be an integrated solution for the development of interactive 3D applications, for game, industrial and scientific visualization.
    Downloads: 0 This Week
    Last Update:
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  • 11
    The so3DTools aims to provide many different helper class, examples and tutorial in C++ for OGRE3D. It aims to make understand how to use some advanced features in OGRE 3D. It is LGPL. At 2011/03/28, the project contains 20 tutorials + Ogre.chm.
    Downloads: 1 This Week
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  • 12
    Panoterra
    de: Panoterra ist ein interaktiver Panoramabetrachter für diverse Panoramaprojektionen, der es u.A. erlaubt, Bilder zu verknüpfen. en: Panoterra is an interactive panorama viewer for several panorama projections that allows a.o. to interlink images
    Downloads: 0 This Week
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  • 13
    NOTE: Codebase is being moved to it's new home at: https://github.com/cjcliffe/CubicVR A high-performance object-oriented OpenGL 2.0 & OpenGL ES 3D engine with a simple implicit library interface. Includes GLSL, Bullet physics and Lua scripting.
    Downloads: 0 This Week
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  • 14
    A small, simple open-source rendering engine that uses OpenGL ES 2.0 - OpenGL 3.0> API, providing support for mobile and desktop platforms. Driven by the latest shader pipeline and GPU buffers, it supports fast next generation rendering techniques.
    Downloads: 0 This Week
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  • 15
    GEONE (Game One Engine) is a game engine, core of the 'Skull Game' developed in parallel with the engine. GEONE es un motor de juegos, la base de 'Skull Game', desarrollado en paralelo con el motor.
    Downloads: 0 This Week
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  • 16
    TE_engine es un 2D engine. Actualmente se encuentra en etapa de desarrollo. Ha sido escrito con SDL y su uso es simple.
    Downloads: 0 This Week
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  • 17
    The Embedded Systems 3D Game Software Development Kit, short ES 3D Game SDK, is an Open Source 3D Game Engine / SDK for embedded devices based upon OpenGL ES.
    Downloads: 0 This Week
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  • 18
    Proyecto de soporte a la versión en Español de OpenOffice.org y sus herramientas relacionadas. Entre ellas el diccionario de sinónimos LGPL (tesauro) y el separador silábico LGPL (hyphenation).
    Downloads: 1 This Week
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  • 19
    Vincent ES 1.x is a 3D rendering library based on the OpenGL (R) ES 1.1 API specification (Common Lite) for embedded devices. ATTENTION: A new fixed pipeline implementation is being work on here: https://sourceforge.net/projects/oglsc
    Downloads: 8 This Week
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  • 20
    TORUS - Lightweight 3D Engine for BREW enabled mobile devices with OpenGL-ES acceleration.
    Downloads: 0 This Week
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  • 21
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
    Downloads: 1 This Week
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  • 22
    Klimt (formerly known as SoftGL) is a 3D library with a similiar API to that of OpenGL and OpenGL|ES, targeted for mobile devices. We are searching for developers. If you want to join send an email to the project leader.
    Downloads: 0 This Week
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  • 23
    OpenGL to ES realtime translator with extra profiling and debugging capabilities. It translates OpenGL calls into OpenGL ES and forwards them to the underlying OpenGL ES implementation DLL. Can also wrap on the standard OpenGL impl with ES simulation.
    Downloads: 0 This Week
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  • 24
    An approach to implement a 3D rendering engine based on OpenGL|ES.
    Downloads: 0 This Week
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