Showing 215 open source projects for "python game engine"

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  • 1
    A 3D Engine fully developped in C++ and OpenGL which is intended to satisfy mobile and desktop platforms
    Downloads: 0 This Week
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  • 2

    Medusa Engine

    A C++ 3D game engine.

    The Medusa Engine is a C++ based engine. This engine was used to develop "DarkSpace" a space based MMORTS released in 2001.
    Downloads: 0 This Week
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  • 3
    NIF File Format Library and Tools
    ...NifTools aims to provide users with Tools to View, Edit, Create and Visualise 3D Models stored in the NetImmerse File Format. The NIF format is used by many popular games based on the NetImmerse/Gamebryo Game Engine such as Morrowind, Oblivion, Fallout 3, Fallout: New Vegas and Skyrim. We are creating a unified description of the NIF file format allowing our contributors to build tools and utilities, to facilitate user created content. The tools will allow users to: - View/Edit/Visualise the data of a NIF model. - Libraries to Read/Write the NIF Format...
    Downloads: 0 This Week
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  • 4
    CorEngine
    CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
    Downloads: 0 This Week
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  • Easy-to-use Business Software for the Waste Management Software Industry Icon
    Easy-to-use Business Software for the Waste Management Software Industry

    Increase efficiency, expedite accounts receivables, optimize routes, acquire new customers, & more!

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  • 5
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 11 This Week
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  • 6
    Crystal Entity Layer (CEL) is a game entity layer based on Crystal Space. It makes it easier for game developers to create games based on Crystal Space. CEL can optionally be used together with Python or other scripting languages.
    Downloads: 0 This Week
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  • 7

    doom 3 pollymitts graphic mod

    graphic mod showcase

    this mod changes all kinds of the effects in the game the shadows colors dynamic lighting physics and more it runs of the eiion tech 1 graphic engine and it runs off multi types off tech okay the 1st thing you need to do is download the mod onto your desktop then find your doom 3 game directory and drag the zip up mod into your main doom 3 directory and right click and choose to extract here and that's it remember that you need winrar for this to extract it into you doom 3 directory NOTE this mod does not show up in the mod selection menu in doom 3 menus it auto loads from real time code so no need to load it and NOTE set your graphics as high as you can go because this mod uses all the graphic card power to deliver a nice experience and NOTE the better the graphics card the better the graphic results for this mod will be thanks for the support !...
    Downloads: 0 This Week
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  • 8
    AP3/3SUM

    AP3/3SUM

    Multimedia asset management and manipulator for Étoilé

    3SUM aims to provide a powerful 2 to 3D programmable environment that allow editing several kind of contents and linking the relationships among Objective-C type. 3SUM sits on the top of AP3 framework which consit of 3D screen graph Objective-C API, C++ geometry math classes, basic mesh implementations, raster compositor and thread managements. AP3 also have a few foundation classes for data manipulation purpose, such as AAObject root which allows tagging object with selector-keyed...
    Downloads: 0 This Week
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  • 9
    HGE-Builder

    HGE-Builder

    An application that create a scene in HGE file format.

    An application that create a scene in HGE file format that can be used for Hulixerian Game Engine. HGE file format is a compatible file format for 3D rendering application, it is mostly compatible with OpenGL. This project use Qt5 framework for all of its tasks, and will not make any dependency on other external libraries. WARNING: This project is not stable and is under big changes in its every push.
    Downloads: 0 This Week
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  • Comet Backup - Fast, Secure Backup Software for MSPs Icon
    Comet Backup - Fast, Secure Backup Software for MSPs

    Fast, Secure Backup Software for Businesses and IT Providers

    Comet is a flexible backup platform, giving you total control over your backup environment and storage destinations.
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  • 10
    TurboSphere

    TurboSphere

    TurboSphere is an easy to learn and powerful JS based game engine.

    TurboSphere is an intuitive and easy to learn game engine. It is generally modeled after the Sphere RPG engine for its API, although the API has been modernized. It uses JavaScript as its game logic language, and supports many common file types for resources. TurboSphere uses Google V8 for JavaScript execution and SDL for graphics, audio, input and most other game related functions.
    Downloads: 0 This Week
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  • 11
    Kochol Game Engine
    Kochol Game Engine(KGE) is an object-orianted hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.
    Downloads: 0 This Week
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  • 12
    Thatcher Ulrich's game engine testbed. A motley collection of experimental and not-so-experimental game- and graphics-oriented code. Public domain!
    Downloads: 23 This Week
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  • 13
    allink

    allink

    Software for data analysis, image processing, simulations, solver.

    Collection of utilities based on two basics classes: Matematica and VarData. Matematica) performs math operations on vectors and matrices for smoothing, interpolation, convolution, image processing... VarData) manipulate a structure of points connected by links. Addraw) openGL engine. ElPoly) analyze mechanical properties of polymer and membrane like structures. Addyn) perform molecular dynamics and Monte Carlo simulations and has a solver for 4th oder PDE. Avvis) perform all the...
    Downloads: 0 This Week
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  • 14
    FDiamondEngine

    FDiamondEngine

    3D game engine for C and C++

    Create C/C++ 3D games easily! Game engine including higher-level functions and highest-level that are little less than working games! Include an audio system, an thread system, events, entities, physics, etc. This engine is written in C and C++. But can be used from both languages. It is powered by glib, Irrlicht engine, OpenAL, ODE, Ogg vorbis, etc
    Downloads: 0 This Week
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  • 15
    SoftPixel Sandbox

    SoftPixel Sandbox

    3D world editor for game development

    The SoftPixel Sandbox is an open-source 3D world editor. It is designed to be used particular in combination with the SoftPixel Engine.
    Downloads: 0 This Week
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  • 16
    Zenipex Library
    The Zenipex Library is a game development framework, created with the goal of allowing someone with some knowledge of C++ to create 3D games for platforms including Windows, MacOS X, and Linux. OpenGL and Direct3D 9 are both supported.
    Downloads: 0 This Week
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  • 17
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not...
    Downloads: 0 This Week
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  • 18
    K-3D is the free (as in freedom) 3d modeling, animation, and rendering system.
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    Downloads: 191 This Week
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  • 19
    XAMOS

    XAMOS

    Cross-platform reimplementation of AMOS BASIC (runtime)

    XAMOS is a cross-platform reimplementation of AMOS BASIC based on jAMOS, fully re-written in C++ with SDL libraries. Currently runtime only, however is widely compatible with jAMOS projects.
    Downloads: 9 This Week
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  • 20
    Small OpenGL game based on the Cube FPS game & engine. Available for Windows.
    Downloads: 2 This Week
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  • 21
    2licht Irrlicht Engine Wrapper

    2licht Irrlicht Engine Wrapper

    Multi-Language Wrapper Collection for the Irrlicht Engine

    2licht's aim is to provide a collection of wrappers for the popular Irrlicht Engine (http://irrlicht.sf.net/). It is still in development; the first wrappers to be released will be the C and Object Pascal interface; followed by a .NET library.
    Downloads: 0 This Week
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  • 22

    Misfit Cubed

    Misfit Cubed is a mod of Misfit3D that includes an MD5 exporter

    ...The Linux version has been implemented using the plugin system, there is currently no MacOS version, but if someone would like to do one... Misfit Cubed was developed to specifically make it easy to make MD5 models for our game, MekArcade, based on the Cube2 game engine. The exporter DOES NOT handle misfit tags properly - please read the documentation in the wiki. We would love to add more, such as SMD import and export, IQM export etc, however we don't have the time or resources. Misfit really deserves to be loved and cared for properly. . If there any C++ coders out there who are interested in helping please contact me, ASAP. ...
    Downloads: 0 This Week
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  • 23
    Linderdaum Engine
    Linderdaum Engine is an open source purely object-oriented 3D gaming engine written in C++. It is designed to be an integrated solution for the development of interactive 3D applications, for game, industrial and scientific visualization.
    Downloads: 0 This Week
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  • 24

    BRAYTE

    Bruno's RAY Tracing Engine

    Yet another ray-tracer. Mixing Python, CUDA and a specialized compact SDL (Scene Description Language).
    Downloads: 0 This Week
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  • 25
    .... -- InsaneFX is a node-based special effects editor (written mostly in C#) and native runtime (written in C/C++). It ships with (unoptimized) example renderers for DirectX 9 and OpenGL. To get the most of InsaneFX you will integrate it with your own rendering engine. The Runtime has a simple OpenGL-like C API. I did a presentation at the Game Tech Brisbane meetup: http://youtu.be/-yat4ve0ZKc (Sorry for our poor filming skills) The slides are here: https://docs.google.com/open?id=0B3d2ONaFrIuDdzFUdnZQMkpTZWVUN2I3a2NveGNxUQ To find out more about Game Tech Brisbane: http://www.meetup.com/Game-Technology-Brisbane
    Downloads: 0 This Week
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